User blog comment:Rapture's Daddy/Bioshock 1 story vs Bioshock 2 story./@comment-99366-20100810031925

Bioshock 1 was designed to mess with the player's very expectations about what a video game is - the unreliable narrator (Atlas), the betrayal (Fontaine = Atlas), but just the very idea that players just buy into whatever the game tells them (the goal is to kill Ryan). That's what made it rock.