User blog comment:Repain99/Bioshock 2 multiplayer/@comment-1330314-20121205191658

I quite liked the multiplayer initially. Unfortunately, I played it on the PC, where it had to pass through the piss-poor Games for Windows Live service. The matchmaking was an awful console port, and so instead of using the PC's fantastic potential for dedicated servers it relied on a crappy matchmaking system, which made lag an inevitable component of every match. The way upgrades and Plasmids were implemented in the multiplayer was nice at first, but then everyone just started using only the broken combos (i.e. Electro Bolt + Elephant Gun, Insect Swarm + Nail Gun, Grenade Launcher spam, etc) and the balance issues started to show quite painfully. The game was left unpatched and unsupervised, and so the broken stuff didn't get fixed and the matches soon got invaded by hackers.

Overall, I think the multiplayer's potential was fantastic, but its execution was rushed, so in the end it just collapsed. If there's to be another multiplayer, it'd be nice if the developers supported it for at least the few months after release.