User blog:BlizzardOfOz123/Pipe Gun

Pipe Gun
The Pipe Gun is the shotgun weapon of Bioshock: Survival, and the successor to both of the shotguns in the past two games. It is also the fourth weapon in the game. I wanted a weapon that was truely custom made for it's purpose: Complete domination of short range combat. I also wanted a weapon engineered with a Big Daddys size in mind. So I present to you: The Pipe Gun! (and no, it doesn't shoot pipes)

Aesthetics
The Pipe Gun is, for all intents and purposes, a massive pepperbox pistol. It uses a recycled rifle stock, and has six peices of pipe serving as the barrel. The pipes are arranged in a circle, held to gether by a welded piece of rebar.It shoots extremely large 8 gauge shells, which were common in lever action shotguns popular to the time frame. Daedalus weilds the weapon one handed. Whenever he fires, the pipes rotate to the left, placing the next firing barrel on the bottom of the circle. The reload action is break open, instead of a pop out cylinder

Combat Style
The Pipe Gun is a gun for a close ranged weapon specialist. It has a slow fire rate and large recoil, and each shell must be inserted individually. It has a wide spread of highly damaging pellets when fired, so the closer the wielder is to the target, the better. It can kill most lesser splicers in one hit, and a couple more will take out an Alpha Series. It is meant to be an ambush weapon, and a sneaky characters best friend.

8 gauge 00 Buck -
These are the normal shells for the Pipe Gun. They produce a spread of 7 ball bearings that each do moderate damage. When fired from far away, they can hit many enemies at once, and completely whiff at enemies much farther back than medium range. Close up though, they completely shred enemies. These shells can be commonly found in the environment. They do peircing damage, and the max that you can carry is 36 shells.

8 gauge Shredder Shells -
These are the equivalent of Anti-Personel rounds for the shotgun. Instead of pellets, these shells are packed with a net of razor wire. This net will expand, and hit any enemy in the crosshairs, no matter the distance. It loses power with distance though, just like any shotgun round. They do massive damge to fleshy and unarmored targets, and can temporarily tie them up. They dont do much to security or armored enemies, though they will decapacitate security bots by tying up their propeller. These can be found in moderate quantitys in the environment, and can be crafted at the U-Invent. The max Ammo for this ammo varient is 18 shells.

8 gauge Det. Slug -
These are the Inventable Ammo for the Pipe gun. They are solid deer slugs that have been hollowed out and the core filled with mining explosives. They fly straight, with very little spread, and will explode on contact with an enemy. This explosion has a very small blast radius, but massive damage. They will knock a Protector on its ass. They will often paint the walls with a lesser Splicers organs. They can be found in extremely limited amounts in the environment, and can be crafted at the U-Invent. The max for this type is 18 shells.