Survivor

The survivor was a Splicer model created during development of BioShock 2 which was never used in the final game.

The survivor model started out as a design for unspliced citizens that had survived in Rapture after the events of the first game. These would have been an integral part of the game world, and the player would have interacted with some of them through the Pneumo trading system.

Eventually this survivors idea was cut from the storyline, but the model remained as a Splicer model that appears in the "Hunting the Big Sister" video. Concept art for this model also appears in the Deco Devolution artbook depicting him with a long barrel shotgun and a diver's breathing apparatus. Despite the Survivor model having a full face, his revision as a Splicer implied that most of his facial features and teeth are missing.

The only inclusion of this Survivor model in the game appears in the prologue cutscene, as one of the 1958 Splicers that surround young Eleanor. Subject Delta steps on him by dropping from a staircase above. One distinct trait of this model is the right sleeve is marked with a broken "Great Chain" symbol.