User blog:Willbachbakal/Multiplayer Plasmid Combos: Geyser Trap



How about two blog posts in a row? Meet the Geyser Trap combos:

With Electro Bolt: Electric Trap. Firing the plasmid will spawn a trap which will electrify any enemy who steps on it, rather than throwing them in the air.

With Winter Blast: Ice Trap. Firing the plasmid will spawn a trap which will freeze any enemy who steps on it, rather than throwing them in the air.

With Incinerate!: Fire Trap. Firing the plasmid will spawn a trap which will ignite any enemy who steps on it, rather than throwing them in the air. With Big Daddy Roar: Echo. Firing the plasmid will spawn a node which will gradually blur the vision of any nearby enemies. The closer they are to the trap, the greater the effects.

With Aero Dash: Aero Trap. Firing this plasmid will spawn a trap that will force any enemy who steps on it to Aero Dash in a random direction (away from nearby friendlies). If they hit anything while Aero Dashing, they will take damage and become temporarily stunned. If they hit another enemy they will damage and stun them, too.

With Security Bullseye: Security Trap. Firing this plasmid will spawn a trap that will cause any enemy who steps on it to get attacked by nearby security.

With Houdini Plasmid: Cloaking Field. Firing this plasmid will spawn a node that will allow any teammates around it to become invisible.

With Insect Swarm: Insect Trap. Firing this plasmid will spawn a trap that will cause any enemy who steps on it to get atacked by a swarm of hornets, blurring their vision and dealing them damage over time. However, they will receive a damage boost for the duration of the effects.

With Chrono Warp: Singularity. Firing this plasmid will spawn a node. Any enemies in its radius will be warped in time and any enemy shots that pass through it are slowed down.

With Sonic Boom: Sound Barrier. Firing this plasmid will spawn a node that will throw back any enemies who step into its radius.

With Telekinesis: Psychic Trap. Firing this plasmid will spawn a trap. If an enemy steps on it it will implode, violently sucking in any nearby objects towards it. If any enemies get hit by the objects they will receive damage.

Comments and criticism will be greatly appreciated. Also, a big wad of cash wouldn't hurt either.

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