Cat

Cats are small domesticated mammals. They were a logical animal to have in Rapture. Not just as pets, but for the inevitable task of vermin control. Several are encountered in the BioShock series, but all are dead.

History
Audio diaries made by Oscar Calraca indicate that cats were initailly illegal in Rapture and had to be smuggled in. It seems after the influx of felines, the law was relaxed. The number of cats in Rapture was sufficient enough that there were multiple businesses dedicated to the production of cat food.

BioShock
As Jack journeys through the underwater city, he comes across cats who've long since passed since losing their owners. They can be thrown at enemies using Telekinesis for damage. They can be found in every level.

Arcadia
 * In a crawlspace off the Tea Garden.

Point Prometheus
 * In the supply closet outside Optimized Eugenics.
 * In Failsafe Armored Escorts.

Proving Grounds
 * In front of a closed off door on the second floor of the Central Atrium.

BioShock 2


The most well-known cat encountered in the BioShock series is Schrödinger. Found in the Imago Fine Arts gallery, this frozen feline is an amusing reference to the Schrödinger's Cat conundrum.

Minerva's Den
Several cats can be found in the Minerva's Den downloadable content. These cats are named after famous computer programmers.


 * Babbage - In Charles Milton Porter's office.
 * Lovelace - In Felix Birnbaum's office.
 * Turing