User blog comment:Willbachbakal/Co-Op Plasmids: Telekinesis/@comment-3567720-20110727224603/@comment-1330314-20110729001928

Your system? You mean you came up with an entirely new co-op mode by yourself, or is it just your way of saying what you'd do if you had it your way with my ideas?

The reason Sonic Boom is charged is because it's an upgraded version of the original Plasmid. If you haven't noticed, every level Two iteration has to be charged. Also, your "new" version of Pummel has several problems: On the one hand, if you don't have some sort of limitation to how many objects you can pick up, no matter the EVE you'd lose and how much you'd slow down, you'd be able to kill even a Big Sister in a couple of casts at most. On the other, you could accidentally end up crippling yourself and losing a lot of EVE if you hold the Plasmid to aim your shot, rather than to amass more objects. There are quite a lot of objects in the BioShock scenery, and if you could pick up "dozens of things" then you'd get loaded down with useless objects like hats and cigarette cases.