Parasitic Healing

Parasitic Healing was a Plasmid that existed in early versions of BioShock, but was ultimately cut from the final version of the game. The plasmid would fire an energy bolt at enemies, and heal the player. The plasmid had 3 levels, like most plasmids. Also, certain Spider Splicer variants would be able to use this plasmid. These enemies would appear in multiple levels, including Point Prometheus and the Proving Grounds. These spider splicers would have looked the same as regular spider splicers.

Specifications (At the time)

 * Use: Fires an energy bolt that damages enemies and heals you.
 * EVE Cost: 2
 * Sales Pitch: Parasitic Healing: His pain, your gain!