User blog:Gardimuer/1999 Game Mode Announced

Today Irrational Games announced their plans for a unique game mode for BioShock Infinite that would harken back to their action RPG roots in System Shock 2.

Dubbed "1999 Mode" (a reference to the 1999 release date of System Shock 2), this game mode won't just give the player less HP or make enemies more deadly; it will require the player to make tactical choices that have permanent effects on gameplay. This is an obvious departure from the Gene Tonic and Plasmid system in BioShock which allowed players to switch out their specializations at any time.

Irrational says that they decided to make this optional game mode after examining the results of a survey of gamers on their site in December.

Irrational Games is currently fielding questions from the community that they will answer in another blog post next week. You can send in questions to their Facebook page, Twitter account or in a comment on the Q & A blog post.