User talk:Unownshipper

Welcome
Hi, welcome to the BioShock Wiki! Thanks for your edit to the Cohen's Quadtych page.

Need some help finding your way around? Here are some good places to look:
 * New to editing?
 * Check the Community Portal for a list of ways you could start helping out around the wiki.
 * The BioShock Wiki:Manual of Style is also good reading for any new editor.
 * The help pages can teach you about how to edit and how use the wiki tools.

Feel free to ask an administrator or a featured user, or leave a message on my talk page if I can help with anything! -- Gardimuer (Talk) 06:20, 2011 May 1
 * Questions?

Business articles
You've been doing a really great job expanding the articles about business locations in BioShock 2. I have just one minor suggestion that may help you: If you play BioShock 2 on the PC you can use console commands to take better screenshots. For example, you could use commands to hide the HUD and save screenshots directly without having to press print-screen and paste in a different program. ~Gardimuer   { ʈalk } 20:45, September 17, 2011 (UTC)


 * I'm glad I could help. :) ~Gardimuer   { ʈalk } 03:56, September 19, 2011 (UTC)

Businesses Project
Anyone can join the project if they want to. All you have to do is add your username to the bottom of the active participants list here: BioShock Wiki:Businesses Project ~Gardimuer   { ʈalk } 02:49, November 9, 2011 (UTC)

Pictures
You are doing an outstanding job on adding pictures. Keep it up. You are setting a great example for others.

BlueIsSupreme 03:46, November 13, 2011 (UTC)

Thank you I have plenty more to come

Unownshipper 05:12, November 13, 2011 (UTC)

Nice Pictures
Hey there Friend,

I just want to say love the pictures, and keep them coming!

67.68.17.237 04:48, November 14, 2011 (UTC)

Thanks a lot!

Unownshipper 21:13, November 14, 2011 (UTC)

Thank You!
Thank you for the Support good Friend, at least someone shows hope in me!

─D.Ryan─ 03:56, December 7, 2011 (UTC)

You are cordially invited to...
A super-important wiki-business meeting.

Time: Any of the following times (Convert from UTC to get your local time/date):
 * Monday, February 13, at 17:00:00 (UTC)  ‒   Monday, February 13, at 20:30:00 (UTC)
 * Wednesday, February 15, at 00:30:00 (UTC)  ‒   Wednesday, February 15, at 05:55:00 (UTC)
 * Wednesday, February 15, at 17:00:00 (UTC)  ‒   Wednesday, February 15, at 20:30:00 (UTC)
 * Thursday, February 16, at 19:00:00 (UTC)  ‒   Friday, February 17, at 05:55:00 (UTC)
 * Friday, February 17, at 17:00:00 (UTC)  ‒   Saturday, February 18, at 05:55:00 (UTC)
 * Saturday, February 18, at 17:00:00 (UTC)  ‒   Sunday, February 19, at 05:55:00 (UTC)

Place: The BioShock Wiki:IRC Channel.

Please show up for at least one meeting time so we can discuss an important matter. ~Gardimuer   { ʈalk } 01:07, February 13, 2012 (UTC)


 * I saw that you joined the IRC channel briefly one night, but you left before I could talk to you. I'd still like to discuss the subject of the meeting with you, so please email me information about how I can contact you in private (such as a Steam ID, 2K Forum/Irrational Games forum profile name, etc.) ~Gardimuer   { ʈalk } 21:53, February 19, 2012 (UTC)

Hello I have a request for you to add an Scripted Dialogue section at the end of Bioshock Quotes and Bioshock 2 Quotes in the Baby Jane page, just add all the Dialogue she says at a certain time evrey time, for example you might end up at an area and hear her say somthing she only says at that place that happens evrey playthrough that she dosen't say in battle or an a idle state if you don't know alll her scripted dialogue could you please ask someone who does and can do that, Thank You!! By the way, the Lady Smith model has this on her page if you whant an example. Hunter Biondolino 20:56, March 11, 2012 (UTC)

Scripted Dialogue
Yes I think that would work even better, and I know lots of the scripted dialogue in Bioshock 2, mostly just Baby Jane's as she is my favorite model but hopefully we can figure somthing out and get that page created. Hunter Biondolino 23:35, March 11, 2012 (UTC)

Screenshots
Those are some very nice screenshots of the Wharmaster's Office! Where did you get them? Did you take them yourself? ~Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 05:02, March 20, 2012 (UTC)

Thank you! I did them myself, I've finally got Bioshock on my mac, so I'm getting screenshots for pages without pictures. Unownshipper 19:37, March 20, 2012 (UTC)

Re: Recent Pictures
Our current policy is to mark low quality images with Template:LowQualityImage.

I usually only delete duplicate images or images that aren't used in articles. If an article already has enough images to illustrate its content, you can go ahead and remove the low quality ones. That way the bad images will show up at Special:Unusedimages and I will delete them. ~<font color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 15:46, May 19, 2012 (UTC)

Saying Thanks
XD, thanks for the warm welcome, and I'm happy to help wherever I can, whether in pictures or spelling errors, I guess when you get some wrong info about something you really enjoy, it really peeves you off, or at least it does that to me. Anyways, thanks for telling me and I hope you enjoy my ideas, and your welcome!

Maxxthewolf 23:54, May 24, 2012 (UTC)Maxxy

"Trivia" vs. "Behind the Scenes"
I've recently been going through all the articles on the wiki to replace "Trivia" with "Behind the Scenes". You can see my reasoning for this at Forum:Proposal: Replace "Trivia" sections with "Behind the Scenes" sections. While I carry out this change, I also try to remove any information from the new "Behind the Scenes" sections that doesn't belong. General information about the world within the game usually doesn't belong in the "Behind the Scenes" sections since it should be placed elsewhere in the article. The kind of information that does belong in the Behind the Scenes section includes: In my opinion, the note in the Behind the Scenes section on the Atrium page is an example of the third point above. It reveals something about the game mechanics, since it's a deliberate choice by the designers. The water only rising to knee level and then stopping wouldn't make sense if Rapture were a real place and water were constantly pouring into the breached tunnel.
 * Information about the creation of the game.
 * Information about 'Easter eggs'.
 * Information about game mechanics (since this gives a "behind the scenes" look at how the game works.)

Please let me know what you think of the switch from "Trivia" sections to "Behind the Scenes" sections. ~<font color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 15:30, June 13, 2012 (UTC)


 * That's good to know. :) ~<font color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 19:59, June 13, 2012 (UTC)


 * In some cases I have removed information that wasn't speculation but simply didn't belong in the "Behind the Scenes" section. Over the past few years new editors have used the trivia sections as a place to dump useful information that they don't know how to fit into the rest of the article. This is unfortunate, and I try to take it into account when I am cleaning up the trivia sections. For instance, in the Little Wonders Educational Facility article I moved the single trivia note into a "Little Sister Rooms" section, so the useful information was not lost.
 * However, my time is limited, so in many cases I have just removed trivia notes instead of spending hours trying to figure out how the information should fit into an article. I wish this weren't the case, but I'm only one person and I can't spare much time for individual cases when there are still over 200 articles that need "Trivia" to be replaced with "Behind the Scenes."
 * In the case of Kashmir Restaurant (BioShock 2 Multiplayer), I knew that the info should be kept, but I'm not familiar enough with multiplayer to know which locations in the level the notes were relevant to. That's why I moved the trivia notes to the talk page temporarily in hopes that someone else would know better than I how to fit it into the article.
 * I'll try to be better about this in the future, but I would definitely appreciate your help with this. If you notice that I removed good information from a trivia section, please try to add it back into the main part of the article somehow. ~<font color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 07:30, June 22, 2012 (UTC)

Diane McClintock mugshot inspiration
Where did you find the information about Tanya Williams' mugshot photo being the inspiration, and where did you get the mugshot image?

I know J.P. Lebreton mentioned mugshot inspirations in his recent developer playthrough, but how did you find this specific photo reference? ~<font color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 16:56, June 30, 2012 (UTC)


 * I agree with you; it seems like a perfect fit. I mostly asked because I hoped that you had somehow found the exact book that Irrational used. I'll add J.P. Lebreton's playthough as a reference on the Behind the Scenes note. ~<font color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 18:53, July 1, 2012 (UTC)

sorry Wf72 (talk) 23:42, July 23, 2012 (UTC)



Wf72 (talk) 23:35, July 24, 2012 (UTC)

Re: Atlas and Apostrophe "s"
If that is the spelling in the game, then that's how it should show in the articles. I'll revert my edits. Thanks for pointing that out. --Willbachbakal (talk) 21:17, September 9, 2012 (UTC)

Re. the Plasmid image that I recently added.
Hi,

Thank you for moving the Plasmid image to its correct position. I put the cursor at the side of the text. I can see now that the cursor should be above the text.

Thanks again. Aquawiki (talk) 16:31, September 19, 2012 (UTC)

Re. Business logos.
Thank you for your kind comments, also thanks for re-sizing the business logos, the logos look much better now that they are all in the same format. It is a shame that some of the levels do not have a logo. Aquawiki (talk) 13:47, October 12, 2012 (UTC)

Re. Business section advice.
Thank you for the help and advice about the images.

(I have had some trouble on the wiki for the last few days. I keep getting stuck on c. the third page that I open and have to keep logging out and then back in, to finish any edit that I am working on. It is a real pain.)

Again thanks for the advice. Aquawiki (talk) 19:21, October 22, 2012 (UTC)

Why did you take out what I added to the Baby Jane page? I know I kinda messed up on it, but you could of just fixed what I did and kept what I added. I added that "Dusky Donovan" was a character in Bioshock 2 that used her model, and she is. Why did you remove that? Hunter Biondolino (talk) 00:29, October 23, 2012 (UTC)

BioShock 2 Items
Thanks for putting some of my recent icon images on the BioShock 2 Items page. I was not sure about putting the icons on the page, when some of them were missing in the line-up rows. I suppose that now the format of the icons have been added to the page, it will be easier to add icons as and when they are found.

Thanks again Aquawiki (talk) 13:03, November 30, 2012 (UTC)

Hey sorry about my edits I'm kinda new to all this and I figured that I can't make any edits I want a couple hours ago. But if they don't have deaths and no true facts that talk about there fate why can't I add the death or what might happen.

Well sorry about all the commotion later.

AgonizingFern (talk) 05:03, December 4, 2012 (UTC)AgonizingFernAgonizingFern (talk) 05:03, December 4, 2012 (UTC)

Thanks for answering my question I will follow the rules and I will post stuff on my blog mabey. Thanks for helping me bye. AgonizingFern (talk) 06:34, December 8, 2012 (UTC)AgonizingFernAgonizingFern (talk) 06:34, December 8, 2012 (UTC)

Early development Information
Yeah I just put up some more pics of Fort Frolic and I've been finding lots of early development stuff that never made it to the original Bioshock game.There's info about an early concept of the story to early gameplay mechanics. I have trouble choosing which one is right to publish in this wiki. I might also need some helpers to publish this rich information, probably some one good at making articles and such, like you! Here's the link to the Irrational website that has all of the early developments if you want to help publishing all this stuff. It's called From the Vault. I'm not entirely sure if we are able to post stuff that never made it into the real game. PANDA COMPANY001 (talk) 00:30, December 16, 2012 (UTC)

First five minutes of BioShock Infinite!
I refreshed my YouTube subscriptions and found this video from Irrational! Document! Document! http://www.youtube.com/watch?v=60zmVrtIBzw --~ <span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ<font color="#009900">ᶒ<font color="#00aa00">ɠ<font color="#00bb00">ą<font color="#00cc00">§<font color="#00dd00">ɔ î é ɳ č ę <font color="#ff0000">{ <font color="#ff4400">t<font color="#ff8800">al k }  13:54, December 19, 2012 (UTC)

<span style="font-size:10pt;line-height:115%;font-family:Helvetica,sans-serif;border:1ptnonewindowtext;padding:0cm;background-position:initialinitial;background-repeat:initialinitial;">Thank you. I completely understand what you are saying and appreciate the criticism. To be honest with you I didn't know which ones to choose so I just put them up so you or anyone else could just weed out the crap ones.....I  <span style="font-size:11pt;line-height:115%;font-family:Calibri,sans-serif;color:black;border:1ptnonewindowtext;padding:0cm;">apologise. Yeah my computer went weird and I forgot to delete the repeated image. I'm new to this whole wiki thing so I'm doing my research.

Ferris 45 (talk) 09:52, December 21, 2012 (UTC)

RE: Pictures.
<span style="font-family:Helvetica,sans-serif;font-size:10pt;line-height:115%;">I completely understand and agree with what you are saying and thank you I appreciate the criticism. To be honest with you I didn't know which ones to choose so I just put them up so you or anyone else could just weed out the crap ones.....I apologise. I'm new to this whole wiki thing (Obviously) so I'm doing my research.

<span style="font-family:Helvetica,sans-serif;font-size:10pt;line-height:115%;">Ferris 45 (talk) 09:59, December 21, 2012 (UTC)

Re: Thanks
Thank you. It feels good to be back. I can't make any promises about how active I'll be on the wiki in coming days, but I will at least try to go through the backlog of uploaded images to tidy them up, and correct any pages I see in the process. ~<font color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 07:01, January 22, 2013 (UTC)

Re: Categories
Thanks. You helped a lot by pointing me to the pages, actually. I'm not quite done yet, but I'll take care of the rest of the improper categorization. --Willbachbakal (talk) 12:32, April 13, 2013 (UTC)

Albert Fink
Thanks for fixing the image I uploaded of Albert Fink. Foolishly, I didn't take the time to photshop the HUD out of the image.

KalKent (Anton) (Earth-1218) (talk) 12:41, April 17, 2013 (UTC)

Mrs. Lin
The chinese lady says she's named May Lin. If you have subtitles on, when Caucasian Mrs. Lin is speaking it says "Sarah Lin:" followed with what she's saying.

KalKent (Anton) (Earth-1218) (talk) 12:55, April 27, 2013 (UTC)

Double picture
Yes, I can definitely try to pick the better looking one later.

But, don't you think the image from the strategy guide of Booker's character model should go under the "in-game" section instead of the "concept and promotional art" section? The picture is neither concept or promotional art, so I definitely don't think it belongs there; especially since it is of his official in game model.

Appearance sections
Did a very good job on the Appearance sections Houdini25 (talk) 17:00, May 8, 2013 (UTC)

Re: Double images
You make a very good point about the strategy guide picture, and I definitely agree now that it should stay in promotional art, but i think it would be such a waste to remove both ripped models of Dewitt... that is in-game. It's not a screenshot, but it IS in game. Rather or not it's ripped from the game is beside the point, it should still be considered in game (unless you want someone to create a character model section under Dewitt).

I mean, I can definitely agree with you about the strategy guide picture, that makes total sense, but i think removing Dewitt's in game look is just a bit silly....

LordProtectorCorvoAttano1 (talk) 01:42, May 8, 2013 (UTC)

Sounds good. And yeah, the strategy guide thing is definitely no big deal. The only reason I just did'nt want to move the ripped images is because I know there are literally so many versions of how Dewitt looks, I just didn't want people getting confused on how he was supposed to look in the game (kind of a canon issue I guess, yknow?)

Re: Pigskin in Olympus
Sorry for replying so late. It's been a long time since I played BioShock, but to my recollection I'm pretty sure I encountered some Pigskin Splicers in Olympus Heights. I'll have to run through the level to confirm it, though. Considering you checked first, you can undo my edit, and if I come across any Pigskins I'll rectify the page myself. --Willbachbakal (talk) 16:03, May 9, 2013 (UTC)

How to upload a profile picture for a character?
Hey pal! I'm trying to figure out how to upload a better picture of Booker as his main picture on the page, but every time I try, it puts a link above the picture... not quite sure how to get rid of that little link thing.

If you by any chance want to try, here is the picture, or you can just tell me how to do it :)

http://i1096.photobucket.com/albums/g334/RINZLERTRON/bookerDewittproflepictureforwiki_zpsc3c0e712.jpg

It's the same picture of Booker that's the profile picture now, but the lighting is better so that you can actually see his features/colors better! Thanks old sport! :)

LordProtectorCorvoAttano1 (talk) 15:41, May 20, 2013 (UTC)

Re: How to upload a profile picture for a character?
Thank you so much pal!

I actually know a guy who is really good at photoshop, and he somehow took the orange sunlight out of the picture, and I think that's what it did :)

Oh! I also finally took off the double image! I had forgotten about it because I was having a VERY busy month. But, I fixed it! :D

65.12.165.242 22:43, May 20, 2013 (UTC)

Yeah, the photo is near identical to the one where you have the quote from booker dewitt.

That why I continue to remove it. They removed a ingame booker dewitt image that was similar to the one postedint he image gallery now. Don't get why a couple people have complaine.

I believe so. I originally put up a picutre of bookers in-game model and it was deleted saying we already have one.

I felt this was the same thing. If it isn't, then I won't delete it anymore.

Unrelated sketch
I just wanted to touch base about the composite sketch that was removed from the Booker DeWitt article. I believe there's good evidence to suggest that they are attempting to draw Booker: the woman on the Columbia PA describes Booker in a way that is not all reflective of what he actually looks like, similar to the witness, and since they have a manhunt going for Booker right then, it wouldn't make much sense to have it be another criminal. However, I will concede that there are various ways to intepret that situation, so I respect its removal--perhaps we can just keep in mind in the unlikely event we learn anything new about that sequence.

Molotov.cockroach (talk) 18:38, May 30, 2013 (UTC)

Monument Island Amen Shot
That shot actually isn't from Monument Island. It's from the airship that Comstock sabotages that is immediately before the entrance to Monument Island, but isn't part of Monument Island itself.

Molotov.cockroach (talk) 17:22, June 2, 2013 (UTC)

Reverting my edit on Zachary Hale Comstock
Hello, Unownshipper, I wanted to know why you reverted my edit to the page, Zachary Hale Comstock. I added a link to Booker DeWitt as there was none previously on the page. Even though there were mentions of the name, there were no links to the page via those links. Evidence of this can be found here. As you reverted this edit, and I believe it is a wrongful decision, I am inclined to add the link again. However, as this has been the cause of edit wars in the past, I have decided to talk to you about this instead. Kind regards, ~ironwestie (talk) 03:19, June 14, 2013 (UTC)

Tarot Deck
Didn't think anyone would make an article on this, but if you want I've just uploaded the for the tarot deck. If you need a specific file you can contact MegaScience, he extracted a lot of things, and surprising stuff too, he just didn't upload it yet.

Pauolo (talk) 09:06, June 14, 2013 (UTC)


 * You should talk to MegaScience, he's the one extracted all the in-game icons, voxophone portraits and advertisement images, which I believe for the latter that I have them categorized but haven't placed them in any article yet. See for yourself:
 * Category:Columbia Advertisement Images
 * Category: BioShock Infinite Business Images
 * Pauolo (talk) 08:57, June 15, 2013 (UTC)

Fireman
I disagree. I think my syntax is a bit more appropriate (for instance, you should strive to refer to Firemen in plural when appropriate) and better describes the tactics that can be used against Firemen, such as using Possession (in spite of the 50% effectiveness rating) and taking advantage of the Fireman's powerful attacks to help clear out enemies. 216.58.107.222 06:18, June 16, 2013 (UTC)

Zachary Hale Comstock
I was just shortening the link coding of Zachary Hale Comstock's name in the Hand of the Prophet article because it just seemed redundant and wasteful, that's all. (Vic George (talk) 20:05, July 4, 2013 (UTC))

Just wondering, but are those bioshock infinite artbook images that were uploaded legal? Irrational games is selling this and wondering the legality of it. JasmineJolene has uploaded a slew of images from the artbook that is on sale. EkriikE (talk) 09:03, July 18, 2013 (UTC)

something I find offensive
There is a new user by the name of "patriotofinfinite" I find this name to be very offensive as it might as well be titled PatriotOfNaziGermany. I know people that were killed by the nazis. I do personally find it to be very offensive name. I'm not saying that he should be banned. But I would like for him to choose a new name to edit here. Thank you. Subzaero (talk) 15:30, July 20, 2013 (UTC)

artbook imaqges
jasminjoline still hasn't taken down the artbook images. Just wondering if you knew this? Thanks Subzaero (talk) 08:55, July 25, 2013 (UTC)

Re: Family Sections
I was 75.18.126.68, just unsigned. Anyways, I do agree that even though the character info boxes have those sections for families, because they're posted higher above than the paragraphs listed for Spoilers, it just becomes too easy to spoil the game. Its just like that with Booker and Comstock, or Subject Sigma and Porter: even though they are revealed to be the same, it doesn't mean to automatically reveal their families in the info boxes. Speaking of which, the ones listed on Jack has actually been there for quite a while (may be some other user added them, and we forgot to check), but I think it was up until yesterday that it made more sense to remove them for that same reason. Although it was left ambiguous to not mentioning Ryan or Jolene as his parents, it still becomes a major spoiler that they're even mentioned to be related to him. Anyways, glad that you also took notice of this issue. Evans0305 (talk) 17:35, July 25, 2013 (UTC)

bookers profile image
I was wondering if you could correct size this image (http://bioshockmysteries.files.wordpress.com/2013/04/in-gamebooker.png)  of booker dewitt for his main profile image? I think he looks a lot like the character model found in the DLC pack and more like the vox posters in this image. Here is the image  http://bioshockmysteries.files.wordpress.com/2013/04/in-gamebooker.png  Can you resize that to the same as the on currently being used but replace this one with that? thank you


 * Yes, thank you. EkriikE (talk) 00:12, August 8, 2013 (UTC)


 * are you goinmg to change the profile picture? EkriikE (talk) 01:24, August 8, 2013 (UTC)


 * <span style="color:rgb(255,255,255);line-height:1.5em;">Too me that other picture of booker  http://bioshockmysteries.files.wordpress.com/2013/04/in-gamebooker.png<span style="color:rgb(255,255,255);line-height:1.5em;"> looks more like the in-game booker. He also looks more like the booker in the vox posters you see throughout the game EkriikE (talk) 03:28, August 8, 2013 (UTC) 

First Lady
First Lady

Pauolo (talk) 00:55, August 8, 2013 (UTC)


 * Then the page should be renamed, since apart from the gallery it seems pretty complete. Also, I think we may have a similar issue with The Hand of the Prophet, might be worth checking the name written on it (probably on its plans).
 * Pauolo (talk) 12:02, August 8, 2013 (UTC)

Bookers appearance
You do make an excellent point, but with that said,if you want to delete it, you have full rights to. But, I feel that if that is deleted, any fan speculation about Andrew Ryan=Booke or anything like that should go to, because it is just as insignificant as his appearance.

Excellent! I'd be happy to hel! :) Btw, do you like the picture I uploaded for booker (the profile pic) or should I change it back to the one where you can see the actual color of his clothing, hair, and skin? Gthe only difference is that one has the sunset effect on him (the current picture), and the other has no effect on it.... I tried to change it back, but a gentleman on here thinks that I was using e other one to try to prove him white and not native American (which I actually wasn't, because I'm part native American). I viewed his profile, and we've had problems with him editing things to be somewhat racist towards whitesand not focus on short and simple terms, as used in the game, and relying on his own knowledge of wounded knee apart for, the facts.... Any suggestions?

Yeah, I agree... I don't know if to change it or not, because weird things happen if I do, because no matter if what I say is a fact or not, this gentleman wants his way, no matter what, and it's hard because he has just as much of a right to edit the page as I do, so i can't really do anything.

LordProtectorCorvoAttano1 (talk) 19:28, August 9, 2013 (UTC)


 * Just to clarify I said in one of my ealier edits that I wanted it to be up to Union for what pictured he wanted, I asked both parties that it be left up to unions decision on bookers profile image. And to leave it unchaged until then. I orignally asked union himself if it was ok for that picuture and he reedited for me. If he'd agreed with lord then I would be fine with using the picture without the sunbloom. Thanks EkriikE (talk) 21:04, August 9, 2013 (UTC)

bookers history
What is wrong with what I put? Booker did go his whole live being charged being part native american. Booker also knows how to speak sioux. This isn't speculation, this is fact. Why is this being edited out? I do view it as disrepsctul that this can't be put as part of his history. This isn't speculation, thios was in the voxophones. Many parts of this wikipedia have info added that was part of the voxophone conversations. I don't understand why this can't be eited or why i'm being attacked by adding a couple sentinces to his history for adding this. I don't view what I added as epculation. It was in the voxophones. It sohuld be added to his history bio. He has been charged with being native american his whole life. Maybe he isn't one, but people charged him with it his whole life. And he knows how to speak sioux. This isn't speculation. He talked to a young boy with the sioux language. Why can't this be added? Crunkus (talk) 12:30, August 25, 2013 (UTC)


 * We don't know whether he is part native American or not. Being able to speak a tongue doesn't necessary mean it is part of your ancestry. Also, we don't know when he learned to speak said tongue, it could have been after the massacre for all we know.
 * Pauolo (talk) 13:25, August 25, 2013 (UTC)


 * I never put that he was part native american. I put that he was criticized his entire life for being part native american. Even in the second sentence I wrote "supposedly", meaning were not sure if he is or not. Comstock said in a voxophone that it was something he was charged with and followed him his whole life. I believe that should be included. I also never said that booker was a sioux. I said he could speak it. I wrote a sentence about it. I don't know why a sentence about his ability to speak sioux is not being included. I think it should be. Crunkus (talk) 16:01, August 25, 2013 (UTC)

I need your help
Cronkus keeps on uploading a new version of Booker even though the one I added (with the white backdrop) is fine. Can you please help me. He's calling me a bully when I tell him to stop. I'm sorry we're involving you in this but none of the admins are helping me.

--Gearslover01 (talk) 18:11, August 31, 2013 (UTC)

Question
Hi I was wondering if you could point out to me where the information of Lady Comstock's history of previously being a suitor to different men before she met Comstock was obtained? Basically which part of the game was it from?

-Me

Hello, sorry for the vandalism, I wanted to update the behind the scenes for Elizabeth about the feud between Ken and Rule 34.Any options?

WHAT WAS WRONG WITH IT!
hay i put in the back ground section of Elizabeth's page that she and Elieanor share similarities that is true i did alot of comparing and if u think about it Columbia and Rapture ARE parrelel dimesions complete opposites and u deleted it why? its true elieano and elizabeth are both linked with lambs, seen as god like beings worshiped by the citerzans and are the "daghters" of the hero/villians of there respective games so why did u delete it what was wrong with it seriosly every wiki im on has someone like u what have u people got against me i do my research i add a genuine point and u guys delete it!!!!!!!!!!!!

22:35, October 12, 2013 (UTC)

Reply
ok well i appoligise for my outburst i geuss cos this has happend to me before i subconcesly took it out on u i have just re-read what i wrote and i see now why u would be insulted by my words i do appologise i feel bad about that i did not mean to take my anger out on u, i dont know why it whent that whay it certanly didnt start like that i hope. plz accept my appolagy.

question if i was to make a trivia section would it then be acceptible if so will u give me permission to do so.

once agane i give u my sincere appologise and i wish that we can maby put my outburst aside it was not what i wanted and i have no idea what happened sorry. 23:24, October 12, 2013 (UTC)

I UNDERSTAND THANX
thank u for letting me know this i did notice a lack of trivia on the pages now that makes sense lol

i understand and i accept that, i will leave the topic alone and once agane i apologise for my outburst thank u for understanding.

Chariot?
Well, I don't know how to call it. It looks like a mobile stand, and you can find it usually next to what would be the entrance to the locations played in multiplayer. By memory there is one at Kashmir Restaurant, Medical Pavilion, Mercury Suites, Point Prometheus, the Fighting McDonagh's, and I can't recall the others.

Pauolo (talk) 08:53, October 13, 2013 (UTC)


 * Karta ?  Karte ?   a card selling stand ??   Post cards ???
 * One I recall across fronm the Bistro in Point Prometheus  (MP)
 * another I think next to the entrance to Pharaoh's Fortune in Fort Frolic  (MP)
 * Testxyz (talk) 10:13, October 13, 2013 (UTC)

Yes indeed. They don't really appear in all levels, like Gatherer's Garden vending machines and Vita-Chambers. They're more like details if not Easter eggs. Anyway, they do look like some mobile selling stands, though it was more for advertising purpose than selling. Pauolo (talk) 13:12, October 13, 2013 (UTC)

The Protector Trials Altha Big Daddy Might Have A Name!?!
hay Unounshipper just thought id run this by ya cos i want to avoid clashing agane lol

so i noticed whalst playing The Protector Trails that on the left wrist of the Namless Altha Big Daddy that there is 001 engraved i beleive this to be like a serial number which means he may possibly be known as subject 1, i have left this observation on the Protector Trials page Trivia section (it already had one so i assume it to be known by u) all i want to know is if this is a worthy trivia observation and if u think it might/isnt then plz may u read the peice i wrote and let me know what u think thank u.

18:01, October 15, 2013 (UTC)

Re:Midnight, The Stars, And You
Me too, as soon as I heard it I immediately went and asked to see if it was a direct reference or not. BillStef (talk) 04:43, November 13, 2013 (UTC)

Messy edits
Someone fucked over the Fontaine's Department Store page by changing most links to external ones instead of simple wikia links, and even redirected it as Fontaine Department Store without asking. I tried to fix it but only managed to copy the concerned article on its associated forum page. If you have some time please look into it, as I don't have any right now. Pauolo (talk) 08:04, November 13, 2013 (UTC)


 * Nevermind I managed to fix it all.
 * Pauolo (talk) 08:17, November 13, 2013 (UTC)

A Question of Assistance
hello UnKnown Shipper i have added a small section to the Characters in Burial At Sea- Part 1 however i do not know how to do a page link, if you could be possible for you to look at ti for me??

22:00, November 16, 2013 (UTC)

Thanks for the Assist
thanks for the help mate :)

BaS names
I'm asking you and some of the other experienced Users that I know of to help out look up the game's files so there could at least have something to write for a Splicer article for BaS. I think some users want to know what the names of the Splicers from Burial at Sea would be called. I'm wondering if instead of making up a name (much like the "Slate Soldiers" or whatever), that if you can look up the name on the game files. If at all, thanks. --Evans0305 (talk) 02:55, November 22, 2013 (UTC)

Oh okay. I kinda thought you did look into the game's files. I notice that you make screenshots. If you, or at least anyone else you know, can at least get some good screenshots of the Splicers (especially for Frosty), that could work as well. --Evans0305 (talk) 21:20, November 22, 2013 (UTC)

Rich Text
What exactly does "rich text" mean, anyway? ZanyDragon (talk) 22:41, November 26, 2013 (UTC)

BaS rapture
I don't get your crusade for stating that BaS is in a different Rapture. Ken Levine outright states over at here that this is the Rapture that BS1 and BS2 take place in. It may not all add up, but frankly, the word of the developer takes precedence over some inconsistencies. Besides, it's not hard to explain the inconsistencies away; the drinkable Plasmids were stopped because the original ones were easier to develop (which happens quite a lot in war, where weapons are developed because they are easy to manufacture, not because they are the most powerful), the Air Grabbers weren't mentioned in BS1 and BS2 because the player never encountered places where they'd be needed. Besides, BS2 has several elements that contract BS1 (like Big Daddies roaming around pre-Civil War), but you don't see people saying that it takes place in another universe. Heck, even BS1 is inconsistent with several things, like what ADAM looks like. Should we say that the log where Tenenbaum describes ADAM as green, posters show EVE as purple and an Audio Log that discusses the Med Hypo, an object that is never found in BS1 and BS2, actually come from an alternate timeline? That's silly.

Taking BS1 and BS2's take on Rapture as the only prime Rapture is weird and doesn't fit reality. I live in a city that is divided into three sections, North, West and South. If I were to tell you about South part of the city, then show you the West part a few years later, you would not say that the West part of the city should be regarded as a different city because it looks different, has different stores, mentions store chains that I never showed you in the Southern part, a chain restaurant in the Western part of the city was using the Western part as a test market for food that didn't appear in the Southern part of town, and has local figures not mentioned in my explanation of the Southern part of town. However, when this happens in video games, people are willing to say they actually come from different timelines and the like. I don't get it.

If you're willing to editorialize because of a simple hunch, fine, but don't be surprised when misinformation becomes common knowledge because you decided your pet timeline of Rapture overrode what the actual developer said. Like it or not, the developer's word is the best for understanding something, even if has some inconsistencies with previously established info. Darkman 4 (talk) 03:06, November 27, 2013 (UTC)


 * Sorry about my tone.


 * Based on Levine's wording, I think BaS Rapture is the Rapture we all know. When he says that the Liz in BaS is the "prime" Liz, it's obvious he means that it's the Liz that appeared in BS:I. This Liz knows about Columbia (see: the Sky Hook/Air Grabber comment) and knows all about who Comstock really is. Now, what makes more sense: Levine saying, in the same sentence about the BaS Liz, is that Rapture prime means the one from BS1 and 2, or Rapture before things went to hell? Based on how he used the word "prime" in a few words before, it's obvious that he meant the one that appears in BS1 and BS2. You don't change the meaning of a word you're using mid-sentence.


 * Anywho, I don't think that it's unreasonable that there would be multiple copies of a Plasmid that sets shit on fire. Since Incinerate/Devil's Kiss are a weapon Plasmid, let's go with guns as an example. In real life, there are lots of pistols that fire the 9x19mm cartridge. They all look different and have different ballistics, but it still causes a significant amount of pain if a 9mm bullet fired from one of them hits you. Same thing with Devil's Kiss and Incinerate; both of them set set shit on fire, but in different ways and have different branding. I don't think it's unreasonable that, like real life firearm manufacturers, Fontaine made variations of Plasmids that set shit on fire in order to see what would work or sell best. BaS Booker preferred the drinkable Plasmids, but by the time BS1 happens, the injected ones were commonplace. If I saw someone with a 9mm pistol that was only manufactured for a few years, I wouldn't say that they were from an alternate universe. :P


 * The department store shenanigans could easily be explained as Ryan trying to send a message. By trapping Fontaine's followers in his own Department Store, then sinking it, he's trying to give Fontaine a big "Fuck you" and tell people what happens when you fuck with him. Based on what we've learned in BS1 and BS2, Ryan seems exactly like the petty and spiteful enough to do something like that. Besides, perhaps the Fontaine followers in the department store were too spliced up to be useful for Sinclair and Alexander's Big Daddy experiments in Persephone or for testing Plasmids on, so it was easier for Ryan to say "You know what, these assholes are worthless for the Big Daddy program and testing Plasmids on. Let's send Rapture a message and show what happens when you fuck with me". They already look pretty close to the BS1 Splicers. It's not like everything has to happen the exact same way, no matter what.


 * In regards to Kashmir, I believe that the Kashmir in BS1 was made smaller than it really should be for technical reasons. Games tend to vastly size-down areas because making something, like say a giant restaurant, would do things like slow down the pace of a level and cause technical problems, like lag. It's supposed to be a premium restaurant, but it looks slightly larger than your average medium-quality restaurant does, even though it has two floors and a nifty statue. I mean, I've been in freaking Olive Gardens larger than the Kashmir, and the game is trying to tell me that some guys attacking it kickstarted a civil war. In BaS, the team didn't have to worry about making Kashmir playable, so they could scale it more like it was really meant to be. After seeing the facade of Kashmir in BaS, I can see how attacking it would provoke a civil war.


 * If it turns out that the Rapture in BaS is actually a different one in Episode 2, then I think it's fine to change it. For now, we should just go with what seems obvious; Rapture in BaS is the one that appears in BS1 and 2. If it's different, than that's fine. Darkman 4 (talk) 13:20, November 27, 2013 (UTC)


 * I completly agree with everything you seid and am on ur side in this argument, unless Levine seys any different its the same Rapture to me. and in the cass of the Bouncer with the grapple drill hat can be explained the same way that Darkman 4 explaind the drinkable plasmids, producion speed, they were most likely just phased out.
 * 02:25, November 28, 2013 (UTC)

Ryan and Fontaine
text is here

Testxyz (talk) 11:50, December 10, 2013 (UTC)

And the debate continues

the debate continues

Re:Test Template
I added it to the template, you just made me notice it didn't appear. Now it should be clear.

Pauolo (talk) 08:38, December 20, 2013 (UTC)

JLBiggs Photo Credits
Hey, I've been noticing that lots of photos from JLbiggs' tumblr page have been being uploaded to new articles on the wiki. Is there any way that we can give him proper accreditation?

For tumblr page:  http://fyeahjlbiggs.tumblr.com/ AndyRyan (talk) 02:57, January 4, 2014 (UTC)

admin?
hello, just wondering are you an admin? thanks KellyMorris (talk) 21:47, January 5, 2014 (UTC)

BioShock Infinite Public Announcements
I need some help on the BioShock Infinite Public Address Announcements page. I'm trying to make out Daisy Fitzroy's announcement that is heard in the Factory courtyard when the zeppelin appears. ZanyDragon (talk) 00:15, January 18, 2014 (UTC)

Kashmir Article
Saying that a bomb destroyed the statue and saying the attack started with bomb preemptively placed inside the statue are two very different things. Perhaps it could have happened like that, but saying it did based on a blasted statue is quite presumptuous. Whether or not the bomb was inside, it could have happened at any point after the riot. I don't feel comfortable with that degree of supposition. As for the "version" business, I don't see how you can make that judgement based on a distant exterior shot, especially when we've never seen the exterior before. It has rounded windows, just like the original did. Perhaps its simply a section we haven't seen before like the multiplayer map. What leads you to that conclusion? Ravenfirelight (talk) 06:44, February 3, 2014 (UTC)

Help
Can you help me with Daisy Fitzroy's speech? ZanyDragon (talk) 13:53, February 3, 2014 (UTC)

Links
Just a heads up, head titles should not display links, hence why I use the Main template. I got that from MegaScience and Gardimuer last year on a Steam chat. Pauolo (talk) 17:10, February 3, 2014 (UTC)


 * Another thing, it was decided before that content related to Infinite's story DLC should be separated into Burial at Sea - Episode 1 and Burial at Sea - Episode 2. It's better to consider them both independently rather than a single spin-off game/complete storyline DLC. Pauolo (talk) 17:15, February 3, 2014 (UTC)


 * Thanks to you. Other than that I know you've continued editing on the wiki and I'm grateful for that. Problem is there's no admin or moderator around to see that people respect the general manual of style, so I'll try asking Gardimuer if she can appoint a new one among the current active editors. Meanwhile, if you need to check the manual of style of any policy regarding the wiki, that might be useful:.


 * Categories like Welcome to Rapture, Medical Pavilion, Neptune's bounty, etc... are all subcategories of BioShock Locations. When categorizing articles, it is best to avoid putting a page in both a category and its parent one, or else those subcategories serve no purpose at all. So technically, those pages are still part of BioShock Locations, just a step below in the category hierarchy. Another example, I did the same with pages having both Burial at Sea - Episode 1 and BioShock Infinite Downloadable Content. It also helps to have page ends less crowded in categories.
 * Pauolo (talk) 22:10, February 4, 2014 (UTC)

booker dewitt page
<p style="color:rgb(255,255,255);">Gearslover has already added a couple pictures of booker dewitt on the main page and has done quite a bit of editing on that page. I like the picture of bookers belongings when he opens the case better that was added by Jspyster1 here  awhile back. We alraedy have numerous close up of bookers face on the booker dewitt page and think it was better before the revert by gears

<p style="color:rgb(255,255,255);"> plus I think we should keep the previous text. I think gears should keep his past contrubutions to the page but we need to have a little diversity of posters posting pictures of booker and adding to his biography page. Thanks


 * I strongly disagree that we need need so m,any close up of  booker dewitts face (we already have quite a few, aka voxophone shot, main pic shot of him in museum, going up to columbia, revolutionary shot, and end game at the sea shot. i'm fine with these but think we should have the brief case shot to diversify a little bit) That pervious brief case shot has been there since october 2012 when the beaqts of america trailer was shown. We already have so many other close up of bookers face on the booker dewitt page. I also lik the previous posting better. Why does gears have to have such a monopoly on the way booker dewitt looks on the page (he already posted two faceshots of booker within the artcile, have no problem with this as they been there awhile and would not edit them out, just dont think one person should have so much say on the whole booker article page)? He already posted two other pictures of booker dewitt on the main page. Let someone else have a viewpoint and keep the briefcase shot please. It has a cool detective "bring us the girl and wipe away the debt" vibe. It's been on the booker page for so long at this point I think it shoud stay (not to mention it sums up the very beginning part of the game really well.) Thanks. PS; sorry if I'm a little agressive, I might be new in posting here but I've been comign to this wikia since the debut 2010 trailer of Bioshock Infinite. Evandalton089 (talk) 07:23, February 24, 2014 (UTC)


 * I think the brief case shot is cool and adds to the "bring us the girl wipe away the debt" vibe from the beginning of the game. I think it's a cool image and it's been there since october 2012. Also, that image he put up is from Burial at Sea episode 1. That was when elizabeth got her head severed not when her pinky was severed. It's and innacurate image to put up to say that elizabeth got her pinky severed. Evandalton089 (talk) 23:02, February 24, 2014 (UTC)


 * This is the brief case shot I was talking about: http://img3.wikia.nocookie.net/__cb20121021221009/bioshock/images/9/96/Infinite_trailer1.jpg I think that is a really cool image and sums up to me "bring us the girl and wipe away the debt" Evandalton089 (talk) 23:11, February 24, 2014 (UTC)
 * Can you add the brief case image without the logo when you get free time to do so? Thank you Evandalton089 (talk) 23:49, February 24, 2014 (UTC)

Rapture Inhabitants Page :

 * I think the content of that page came from another page where that whole prose block was excised (I forget where, but it was called redundant there), yet at the time I though it was worthwhile to retain somewhere as it was  an explanation/summary about the main events/characters/shifts of society which affected all the people in Rapture .   It was a block of text I modified, but didnt originally write at that original source page.
 * I think the content of that page came from another page where that whole prose block was excised (I forget where, but it was called redundant there), yet at the time I though it was worthwhile to retain somewhere as it was  an explanation/summary about the main events/characters/shifts of society which affected all the people in Rapture .   It was a block of text I modified, but didnt originally write at that original source page.


 * All that list of inhabitants were added by others later


 * I dont remember if any other pages pointed into this page


 * Perhaps renaming it to 'Society in Rapture' (or somesuch)  might prevent the accumulation of names again


 * All the names (people did some work on that long list) might still be retained on another page somewhere
 * -- as an alphabetical ordered 'character'  index, maybe as a table?   and have the contributers also supply links to any custom detail pages)   There was a big list elsewhere    BioShock_Characters BioShock_2_Characters   but that was broken down into main/major/minor/mentioned categories  and by game


 * Testxyz (talk) 13:07, February 24, 2014 (UTC)

Sorry about that, Unownshipper. I just tried to figure out which ones would qualify, that's all. ZanyDragon (talk) 15:30, February 24, 2014 (UTC)

Reply to name changerino:
 * Class is often a misused pigeonhole and 'Society' might be the better generalization.
 * If you can change it correctly  ... with a redierct or whatever, after any other info that is to be saved/moved from it is completed....
 * Testxyz (talk) 08:52, February 25, 2014 (UTC)

bookers bio
Since we really don't know the full relationship with the lady booker pregnated, should we really go that much into depth about it? We don't know if they were lovers (or even married) or not. It could of just been a short fling or nothing even serious (booker was a drinker supposedly). Since the game doesn't go into deltail about it. I think it should be kept to a minimum. Your opinion? Eddyb00n (talk) 21:16, February 26, 2014 (UTC)

Comstock origins
SHould we really go into the whole booker dewitt years in Comstocks bio/origins? I feel like we should leave that to booker dewitt's page. What is your opinion? TylerRogers (talk) 01:04, March 10, 2014 (UTC)

I understand where you coming from. I thought the previous text in origins which was just this:

<span style="color:rgb(255,255,255);line-height:1.5em;">To the people of Columbia, little was known about Comstock prior to a baptism he spoke of, and had rarely spoken of anything before that event. One thing he claimed was that he was a member of the 7th Cavalry and a participant in the Wounded Knee Massacre. After the baptism, Comstock became a deeply religious man, and he used his newfound faith to reshape his identity. He soon became an influential man with the United States government.

...did enough without being to revealing. I guess I'm just against mentioning right at the start of his bio saying he was booker. I kinda think that can be  experience ruining for someone that may just be looking for a little info ont he game before getting it. That's a huge spoiler just mentioned right at the start, and may ruin the twist/ ending won't have anywhere near the impact as it did people the first timet ehy played it.. I'm really against mentioning that at the very start of his bio. TylerRogers (talk) 01:26, March 10, 2014 (UTC)

99.9 percent of the time I would agree with you on that. I just think there should be an exception in this case. I do think it can quite literally ruin the experience. I really believe the previous text should just be in the origins. Just enough info without being to revealing. Either way though, I'll leave it be. I do think it's going to end up ruining the experience for some players though for it to be so blunt up front at the very start of his bio like that. Can and exception possible be made for something like this that can damage the experience? I'm not against him hacing and origin section. I just think that's too big of a reveal to be at the very start of his bio. It's such a huge part of the game that can be utterly ruined. Again. 99.9 percent of the time I would agree with you. I just think something like this should be an exception. TylerRogers (talk) 01:51, March 10, 2014 (UTC)

Yeah, but I remember when talking about this on gaming forums and whatnot people were just blown away and knocked out of their chairs, shocked. People talked about it and analyzed it for weeks. I was as well. I really do believe this should be the one exception in this case. TylerRogers (talk) 02:08, March 10, 2014 (UTC)

The 5 pictures immediately before the St Patricks day ....
do they belong here or is someone trying to use the wiki for free picture hosting  ???

Re: Splicer Template Change
Well you first need to know that regular enemies in Infinite and its DLC have their bodies and heads stored on seperate files, so they can be swapped to create diversity instead of simply recoloring their textures like it was the case for the first two games. Speaking of which "heads" in Infinite have proper names though I'm not sure that's the case for BaS.

Anyway for now I don't believe we should call one head Waders or another Toasty, though I can probably check if those heads have a name. The best would be to ask Levine or any of the developers who worked on the DLC if they gave those models specific names like in the original game.

Still there are several tracks of lines for the Splicers associated to a particular personnality (three of them are inspired by three characters with only one diary in BaS) pretty much like for Toasty, Waders or Lady Smith. They are not all associated to a single model unfortunately, even less a name. Yet I'll see what can be done to write down their lines like we did for the older Splicer models. Pauolo (talk) 10:09, March 15, 2014 (UTC)

I wish to report a vandal by the name of JIGSAW 4. Have you seen what he's doing to this wiki? Maybe you should block or ban him. --ZanyDragon (talk) 21:15, March 15, 2014 (UTC)

Why can't Comstock have the museum picture for his main profile image? The one up now his face looks blurry and you can't see it that well. I think that image should be used. Osaurus (talk) 05:12, March 22, 2014 (UTC)

Comstock Bio picture.
Why can't the picture I put up be used? THe one you put up shows Comstock with a blurry face. I think you can see Comstock better in this picture. Osaurus (talk) 05:15, March 22, 2014 (UTC)

Can you do it for me when you get time? I'm new at all this stuff and notice you do a lot of editing. Thanks for replying back. Osaurus (talk) 05:27, March 22, 2014 (UTC)

Re: Rationalizing Irrationality
If you want so I can explain my reasoning.

First you should be aware that at least one of Suchong's audio diaries from BioShock (Protecting Little Ones) and one of Ryan's (Desperate Times) were seemingly recorded during the civil war while Suchong was still alive. This was respected (or more fixed since BioShock 2 was released before) in the novel and even in that special promotional New Year's Eve Rapture Radio internet broadcast (where you can hear Suchong being announced as part of the Kashmir's guests at some point), though BioShock 2 had him die before the completion of the bond between Subject Delta and Eleanor Lamb. In a way, the second game is the one not playing canon, though as the novel showed (and fixed) it his death occurring months later after Delta's bond does not necessary breaks the canon, mostly because the bond Alexander worked on (the Pair Bond) is clearly not the same as the definitive one Suchong died for (the Protector Bond), though he most definitly took over his work after his death to complete the program. Since that's the only real contradiction between the second game and the rest of the series, I chose to consider Suchong's death as told from the original game as the canon one, mostly because it's the best solution to avoid reproducing the treatment for whatever the novel tells.

What does that lead us to then? Suchong originally worked on Big Daddies when they were just modified deep sea divers (confirmed by the newspaper page at the entrance of the Silver Fin Restaurant) who helped building the rest of the city. After the nationalization of Fontaine Futuristics and the need to find a new way to gather ADAM, both he and Alexander were employed by Ryan to modify the already resistant Big Daddies (which earned that nickname from Alexander's team) so they could also guard Little Sisters. Alexander developed the Pair Bond which had a single protector guarding a single gatherer. However it was so effective that Alpha Series would go mad or into coma and could only be reused as "mere foot soldiers" if their bonded Little Sisters were to die or be separated from them, thus making quite a waste of money on already expensive genetically enhanced men (Outlived Usefulness). Suchong worked on it too, using his clinic (a front for Suchong Laboratories, a name that appears on his papers in BaS 2) but also his collaboration with Fink through Tears, who was working on a similar creature, Songbird. His Protector Bond (which Alexander would then improve after his death) was to bond Big Daddies with any Little Sisters, without breaking them if the bond was damaged (either by being too far from the girls or by their death). The bond was performed without him knowing (as seen in BaS 2), which caused his death. Somehow Alexander was able to figure that after his death (probably because he wasn't a cold egocentric bastard like Suchong), since he took responsibility for the whole program and finally completed it. Another point of interest is that Ryan had Alexander working on cheap test subjects (past Plasmid test subjects from Persephone) while Suchong was working directly on Bouncer types. That explains the harshly bonded Bouncer at Fontaine's (a bit similar to those mentioned in Improving on Suchong's Work), which seemed to have been in testing since that's the same one we later encounter at the end of the story (confirmed by some unused line from a scientist at the clinic).

From that point, you know the rest of the story. Pauolo (talk) 07:14, April 7, 2014 (UTC)


 * Unfortunately we don't have much details of the events between September 1958 and the New Year's Eve, even with Burial at Sea. Still, I think there were mentions that gathering corpses became a necessity because ADAM was running low, and the conflict between Ryan and Fontaine sure generated Spliced corpses, while sea slugs were still hard to collect.
 * For the Bouncer, I said harshly (or should I've said hardly?) but I don't even know if he was really bonded to begin with. As we can see in Burial at Sea, he tried to protect Sally and made quite a rampage at the Toys department. However when you see him later, he just wanders around the bathysphere showroom, attacks Elizabeth when he sees her (that's a bit strange since he ignores all except her), but does not seem to be looking for the girl nor even knock on vents (like they did in previous games). In fact, he behaves more like the Alpha Series described in Alexander's diaries A Father's Love and Improving on Suchong's Work. Also I found this unused line from what would have been one of Suchong's lab assistant at his clinic:

Subtitles[0]=(Subtitle=(Speaker=\"Lab Assistant\",Subtitle=\"And now we're gonna have to take that drill of you completely, you stupid lout! It was my idea, and now Suchong is killing it because you had to go off the reservation! Had to flee to Fontaine's and start making splicer souffle. You know how much trouble you cost me, you stupid ape? Huh!?\"))


 * So yeah, that Bouncer was as an imperfect one until he gets bonded with the two Little Sisters (Masha and Leta according to their subtitles) at the clinic


 * Where did you get that the radio broadcast was fan-made and not part of the marketing campaign for BioShock 2? That Rapture Radio broadcast was credited to 2K, check this out. That's the manual rapturearchives.org made for their own Rapture Radio after they brought it back (and expended too), and the Kashmir recording was played on 2009's New Year's Eve (or was it 2008? I don't remember). The broadcast was then cut and only the same emergency message from the multiplayer's epilogue could be heard in circle.


 * For the novel I need to check because, apart from Suchong's death, I don't remember any other contradiction to one game or the other. In fact, I believe the novel tried to reconcile the two games' canon. I'll need to read it back one day to check those details, even though Ken Levine said that since he only worked on it as a consultant it shouldn't be considered canon. However, I just quoted the novel to show we could keep Suchong's death as it was originally meant to be in the first game, without breaking the sequel's storyline, not necessarily to use it as proof.


 * No need to theorize on that, BioShock 2 was clearly stating that Suchong died before the first real bond, even in some of the removed diaries I've found. In fact, it was a huge mistake by 2K Marin because, even if Alexander seemed to have been an efficient scientist, he was more specialized in electronics and so was mostly tasked with improving the diving suits, while Suchong designed the mind schematics, just like with Jack. And so, if Suchong died before even the first "succesful" Alpha Series, I have my doubt Alexander could have gone farther than that. Even when conceiving Rumblers and Big Sisters, he just made with what he had and knew to do. H clearly wasn't as brilliant as Suchong in this domain.


 * So then, Improving on Suchong's Work should really not be considered as canon, except for the description of the first unsuccessful Protector/gatherer pairs.


 * Pauolo (talk) 22:13, April 7, 2014 (UTC)


 * I actually found an article on joystiq.com which links "2K Games" to that Kashmir broadcast, though I was mistaking on the airing date. It seemed to have been aired on Feb 9th 2010, not during an actual New Year's Eve. :D
 * Also I don't know where you heard about it to be displayed in Bio2's original prelude, though that removed level did have a more extended experience of the ball and its bombing. (there's a sketched scene of it in Deco Devolution). I'll need to upload Sofia's radio messages from it once I'm done with the diaries.
 * For the real issue at hand, honestly I don't know what to add more, if not that we're gonna have to make a choice the same way we made one when considering Suchong's death as prior to Delta's bonding, the 1958 New Year's Eve, thus discrediting some of Bio1's diaries. We can also leave the choice to viewers but then story contents on the wiki will in a mess, as we'll need to had each time "this is canon to Bio1, Infinite and BaS" and "this is canon to Bio2," so that everyone is happy and can make their own theories. So yes, I can't add anything more compelling than what I just said, because there isn't more. It's just a mess of storylines now, and I'm currently too busy to deal with it properly. :( Pauolo (talk) 23:44, April 9, 2014 (UTC)


 * Dude, I never said to consider that radio broadcast as canon, just that it took in consideration Suchong's death after the New Year's Eve as it was hinted in BioShock. The only reason for Suchong to be attending the event would be to have his ego flattered by Rapture's elite. However, Tenenbaum's presence at the Masquerade Ball would be weird. First because she's the associal type, but most of all because she was already hiding at that time. Remember Atlas' coded transmissions in Burial at Sea - Epiosde 2: they were suggesting she was already missing for by the end of the year 1958, long enough for Ryan to think she was dead (hence the public propaganda to hide her disappearance). She probably left right after the nationalization, since Ryan did not discontinue the Gatherer Program, thus "biting the company hand" as Alexander suggests.


 * Anyway, I agree the first canon e should stick to is the one established with the original game. Protecting Little Ones seems to be the sole audio diary of the game that doesn't fit the picture, even within the game itself, but as you suggested (and some else said the some years ago) the "war" he mentions can be the conflict between Fontaine and Ryan, which was quite bloody according to both the novel and Burial at Sea.


 * Pauolo (talk) 06:31, April 10, 2014 (UTC)

Booker's profile image
Since Gears has already choosen the profile images for Comstock and the Lutiece twins and has put up numerous images of other people all over the bioshock wikia I was wondering if we could keep Booker's previous profile image? I liked it a lot better. He seems to be set on that his image that he just put up can't be changed. I would like to have some diversity of opinion on which image should be used for certain biographies. And since Gears has already put up so many at this point (which all the previous I don't ,mind) I was wondering if it would ok to ask for the previous profile image of booker to stay up? Brocks87 (talk) 22:14, April 8, 2014 (UTC)

Thank you. I want this brought to a peaceful end as well. Brocks87 (talk) 23:54, April 8, 2014 (UTC)

I didn't say he couldn't post anymore images or that he had to take any previous down. What I mean't is why not have a little diversity in opinion. He's got a ton of images he put up all over many profiles. I just didn't like it when he said I can't change the image. Again, I just want a little say. So many of these images seem to be put up by 5-6 of the same people all over various profiles. And much of the bio's are as well. Just want to be able to also include what I think. Brocks87 (talk) 02:01, April 9, 2014 (UTC)

Re: Martin Finnegan
I just stumbled again on that true info, but I couldn't find the exact source so I added that podcast in reference without knowing it wasn't the right one. I think he first mentioned him voicing Martin on a twitter post, maybe you can help me find it? Pauolo (talk) 06:16, April 15, 2014 (UTC)

Walkthrough Deletion
Hey Unownshipper,

My bad, I was unaware that my videos qualified as solely Let's Plays. My videos are featured on the Tomb Raider 2013 Wikia and the Darksiders Wikia as 100% walkthrough videos (although yes, they are technically LPs), usually accompanying the text walkthrough provided by other users. I saw that you guys didn't already have videos for Burial at Sea so I didn't see the problem, and the way I made the page seemed that was how it was organized (adding to the walkthrough page, etc). What I really meant to accomplish was create a page for the general Burial at Sea walkthrough, which obviously didn't exist yet, and put the video there by itself, allowing others to contribute to the text walkthrough; I was not trying to create a wiki page for a seemingly random Youtuber's LP.

Is there a proper way to go about it here on the Bioshock Wiki? Obviously I have selfish motivations in terms of exposure but also hope to contribute to this wiki significantly with my videos like I have at others for the past couple years.

Thanks,

Kuddlesnot (talk) 01:37, April 21, 2014 (UTC)

Re:Fontaine's
I know your reasons perfectly well and I would be inclined to agree with you, but the problem is having "Fontaine's" as a page is misleading, and just calling the central building "Fontaine's Department Store" is untrue. Believe me I'd prefer to have the main building just called "Fontaine's Department Store Main Building," (or just "Department Store" since that's what are all the business in this building, except the Daily Bread but I've seen cafeterias in some department stores), but not to simply call the business "Fontaine's" because that's not wrong. Believe me I'm trying to find the best solution here.

Also, I have an idea to unclog the list of locations in Housewares. We keep a directory (just a list of names, no details for each) of known stores and other areas on the business page, but we keep the story paragraphs in the buildings' pages, which are really the levels of both DLC, not the whole store. As for Housewares, we can have "Housewares (Burial at Sea - Episode 1)" and "Housewares (Burial at Sea - Episode 2)" or something similar because they're different maps of the same building, and that way it will make the location template less confusing.

Edit: Sorry I just saw you proposed to have the page renamed "Fontaine's Department Store (Business)," I read a bit too fast. :(

So yeah, sounds like the best alternative. In fact I'm pretty sure having the other one called "Fontaine's Department Store (Building)" would solve the issue so I will agree with you for your idea.

Pauolo (talk) 09:34, May 10, 2014 (UTC)


 * I truly believe that is necessary. Moreover, the actual first building is simply named Fontaine's Department Store by the game during loading screens, and if you noticed we usually keep the name of levels as they are displayed on loading screens (or close enough considering Infinite's inconsistencies). We get pages like Welcome to Rapture, Fontaine (Level) or Atlantic Express (Level) when such places have their proper names displayed elsewhere (Welcome Center, Fontaine's Lair, Atlantic Express Depot), but I remember Gardimuer telling me to keep them that way to avoid confusion when people are looking for those specific levels. Well, The Lighthouse is an exception because renaming it "BioShock (Level)" would not help, also mostly because few actually noticed it was a level by itself, and the map's file is named "Lighthouse" anyway. Pauolo (talk) 10:29, May 11, 2014 (UTC)


 * EDIT: I've been thinking, since the release of Infinite we had issues in naming and separating the different levels (an initiative I took since nobody really thought of it). In both the games and DLC, maps are constituted of several large chunks which load when you reach certain points (like the infamous airlock never opening in Burial at Sea 1), but you can clearly delimit them from the loading screens which happen only when you enter a completely different environment. Given that, it's easy to start delimiting the maps, but that ends in some confusion. For example, the first map of Emporia is named Emporia but only consists of Port Prosperity and the large New York style transit station. Then we have Downtown Emporia which acts as a hub, the bank and perhaps Comstock House too. Let's say we separate the district from the first map, we should have "Emporia (District)" and "Emporia (Level)". I'm sure it would help make things a bit less confuse if we proceed that way, but again I would have preferred the developers to come out with better names for these pages. Pauolo (talk) 18:13, May 11, 2014 (UTC)


 * I've been thinking of it and in fact there's even more than 16 locations if you refer to the maps, and the strategy guide isn't helping at all. Monument Island as I put it is in fact separated into two maps, Monument Island Gateway (with the Sky-Lines to reach the island and Comstock's first confrontation) and the Monument Tower. The Good Times Club and Gunsmith Shop are also two maps distinct from Finkton Proper, the Bull House Impound in Shantytown. Then there's the Bank of the Prophet AND Lutece Labs (actually called Laboratory Lutece when entering it). So 23 maps in total, and yes that would be crazy to ram that into the template. The way I narrowed them for the template was to highlight the main areas where common objectives take place, or hub ones like Finkton Proper. Since you search the Bank for the same reason that you search the rest of Downtown Emporia (the Tears to reveal Comstock's lies) it would be indeed better to not feature it as well.


 * As for Emporia, we can perhaps rename the page Emporia Entrance (or something similar) since it's really what the map is. It's not the true name of the map but at least it would be less confusing for readers. What bothers me is that Port Prosperity is on the same map when it's not actually a part of Emporia when you take a look at its posters in-game. Anyway I'll rethink of it because it is indeed a serious mindfuck. *sigh* At least all the DLC only have between 3 to 6 maps each, and they're more convenient to name, though technically Market Street and High Street are the same map and Cohen's is a different one. /: Pauolo (talk) 23:07, May 12, 2014 (UTC)

what?
you stated in the past you had no mod privladges. So what does it matter to you? Chris5667 (talk) 03:05, May 12, 2014 (UTC)

Re: Extra space
Just thought it would look good. ZanyDragon (talk) 20:31, May 15, 2014 (UTC)

Journey to the Surface
Do you think you can make and upload images of the scientist and family display when the "Parasite" hands come out? ZanyDragon (talk) 21:18, May 18, 2014 (UTC)

RE : Ryan Industries
I found that logo from Devil's Kiss, Possession, Shock Jockey, and Old Man Winter advertisements in Burial at Sea. Actually, Rapture Central Council uses similar logo, but logo of RCC has wings on both sides of 'R'.

Pawn of Atlas (talk) 05:00, June 4, 2014 (UTC)

Citation problem"
Slight problem on the Booker page again, regarding one single word. American, on whether to have the complete statement be "<span style="font-size:14px;line-height:1.5em;color:rgb(255,255,255);">Booker DeWitt was an American man of Native American descent  <sup class="reference" id="cite_ref-3" style="color:rgb(255,255,255);">[4] <span style="font-size:14px;line-height:1.5em;color:rgb(255,255,255);">, born on April 19, 1874." or " <span style="font-size:14px;line-height:1.5em;color:rgb(255,255,255);">Booker DeWitt was an man of Native American descent  <sup class="reference" id="cite_ref-3" style="color:rgb(255,255,255);">[4] <span style="font-size:14px;line-height:1.5em;color:rgb(255,255,255);">, born on April 19, 1874."

Something in the Sea
Hello Unownshipper! I am going to need assistance with the Something in the Sea project. Think you can help out? ZanyDragon (talk) 11:41, June 24, 2014 (UTC)

Thanks. I'll see if any others can dig up the stuff needed for the project. ZanyDragon (talk) 21:17, June 24, 2014 (UTC)

Comstock House
I believe one image each of "Where We Lie", "Where We Weep", "Where We Cleanse" and "Where We Sleep" would be important. So I included them. ZanyDragon (talk) 00:39, June 25, 2014 (UTC)

Okay, thanks. ZanyDragon (talk) 03:50, June 25, 2014 (UTC)

RE: Removed Content
On the poster, assuming that the man in the poster with Grace is the poster Stanley, it is a different Stanley from Stanley Poole, who's a white male with a thick moustache and possible glasses. WIth their attire (He wearing a bowtie), it looks like a swanky locale, but can't say for certain. Tricksteroffools (talk) 07:35, July 7, 2014 (UTC)

Sorry for the bad quality, I'll try to scan the page for better quality if needed later! Tricksteroffools (talk) 07:42, July 7, 2014 (UTC)

FIle:Sofia Lamb in Person.png
Hello Unownshipper. I just saw your Upload and I wanted to ask you how you did get the image that bright. I tried to get a snapshot of Sofia myself for the wiki but failed, because her face was always too dark. May you can tell me the secret behind your Shot. cheers, Bioexpander (talk) 11:50, August 24, 2014 (UTC)
 * I also wouldn't mind to find out how you did something like File:CCR-Montgomery-01.png or File:Frat of the Raven-04.png. I thought that nobody did find out so far how the console commands in BSI work. Or is it just a regular screenshot on a bigger screen and then cut to it's size? --Bioexpander (talk) 16:53, August 24, 2014 (UTC)

Re: Santosnice
Thanks for the heads-up! I've checked, and he looks like an ad bot. I've banned him for a week, which should hopefully be more than he planned to stay. --Willbachbakal (talk) 06:15, August 29, 2014 (UTC)

RE: Quotes
No problem and don't mention it! I'm happy to hear that a majority of the quotes are well taken and appreciated. I'll continue adding quotes to locations and characters that suites them best and keep novel quotes to a minimum unless truly pertinent! And please let me know if you feel like there'd be a better usage of a quote or if needed to find a new quote! Also, list any priority pages you'd like for me to provide quotes for if you'd like Tricksteroffools (talk) 22:35, September 3, 2014 (UTC)


 * That quote is from the novel, if you'd like, I can search for a more relevant quote that isn't from the novel? Tricksteroffools (talk) 23:13, September 3, 2014 (UTC)
 * I'll keep an eye and ear out my next playthrough for any words spoken by the characters, advertisements or audio diaries. Or if the novel provides a better quote, I'll put it on and compile pages with novel quotes for you to double check and approve. For the time being, are there any particular pages you'd like me to add quotes to? Tricksteroffools (talk) 23:27, September 3, 2014 (UTC)

RE: Quick Question
That would be me, I started the Narrative sections of the Multiplayer maps after a discussion on one of the talk pages. But if there are problems with it, would you like to revert and remove them from the articles? Tricksteroffools (talk) 07:43, September 16, 2014 (UTC)

Re: Possible Trolling
Thanks for the heads-up! That was indeed a bot. --Willbachbakal (talk) 21:39, September 24, 2014 (UTC)

Re: Cricket
"Rapture Championship" is written on his cricket bat. It can only be seen when swinging it so I had to take several screenshots to read it. They's also a stylized logo with an R. Pauolo (talk) 21:34, October 17, 2014 (UTC)


 * A Competitions section on the page would be better I think. Pauolo (talk) 08:00, October 18, 2014 (UTC)

Unused transcripts
There's more where it comes from (at least not for Prelude, Adonis and Dionysus), but I should have made a different page for the Prelude level radio messages, as they don't have anything in common with the Adonis ones. Also I started uploading unused audio diaries transcripts a few months back, but I'm not sure if they need all their own pages as some were made by unknown characters, which means I can't give them an audio diary portrait (ex: Ava Tate), even if the unused (and alternate) portraits can be found on game-archvist.com. Also we should think of a different display for radio messages as a whole, they're not comfortable to read like that and the cut ones I added does not help. Pauolo (talk) 07:31, October 24, 2014 (UTC)


 * I can also get Tenenbaum's messages from The Protector Trials. Pauolo (talk) 07:33, October 24, 2014 (UTC)


 * I'll do the audio diaries after. As for now, finding all the unused radio messages is proving more difficult, especially when there's far more than the used one for a single level. Also, as I'm checking over the messages for Ryan Amusements, I'm finding diaries which should be in the game judging from the code lines, and which we don't have on the wiki. I'll have to replay the level to confirm those unused, which means more work for me. /:


 * I'm also considering putting the unused messages on separate pages (like "Radio Messages: Ryan Amusements/Unused Messages") as they're taking a lot more space than I thought, and simply make the reading more confusing. Pauolo (talk) 13:53, October 25, 2014 (UTC)


 * I know nothing of extracting files and basically learn from tutorials when I need to, but in this case I did not extract myself the English localization files of BS2 as they're a bit more tricky to get. Anyway, "Unused Radio Messages: Ryan Amusements" sounds like a good idea and it would be easy to include that to a removed content template or something like that. Also making a separate page like that will help differencing which messages were cut from the first version of BS2, and which were cut from the retail version (those I had to check myself if we did not forget to add to the wiki instead).
 * Also I was thinking of the way radio messages are displayed on the page. If you take a look at the Public Address Announcements pages, those are better displayed imho. I'll try something similar when I start making one of those unused radio messages pages. Pauolo (talk) 10:29, October 26, 2014 (UTC)

Vandalism on Booker DeWitt page
There's a vandal named Lord Winthrop who's changing everything on Booker DeWitt's character page. Please undo his edits and also put a ban on him (He's still continually editting the page and adding more nonsense) Tricksteroffools (talk) 21:21, November 1, 2014 (UTC)

Re: Ban Request
Lord Winthrop's been blocked. Thanks for the heads-up! --Willbachbakal (talk) 06:19, November 2, 2014 (UTC)

Analawei is not blocked. Thanks for letting me know. It's strange, there have been a lot of bots on this wiki recently. --Willbachbakal (talk) 07:12, November 8, 2014 (UTC)

Multiplayer Images
Hey, I was wondering if you or the others who have been on board on taking photos of the Bioshock 2 Multiplayer levels and characters would like to arrange a plan or meeting time so we can have the go-ahead to take shots? Tricksteroffools (talk) 06:35, November 2, 2014 (UTC)


 * Alright, sorry to hear that but hopefully in the near future another wikia member who's a Mac user can coordinate things with you. I'll try contacting the others to see if they are still on board and willing to meet up. Perhaps if others and I schedule a meeting, you can help direct us or give us a list of shots you'd want or feel the wikia needs? Tricksteroffools (talk) 07:39, November 2, 2014 (UTC)

Re: Game Files
Thank you. I talked about those files a few years ago, but since I only had them in French I couldn't upload them, and providing a translation would have been a lot of unnecessary work. Several months ago I contacted Gildor, who is known for his extraction tool for games running on Unreal engines, and he was able to pull out the strings of texts among the map files and compile them into several text files for me to navigate with Notepad+. It took me a lot of motivation to start uploading those unused texts since one has to understand all the extra info surrounding them to know in which level they were played, and sometimes which versions of the game they were related to. Btw it seemed to me all the Cult of Rapture diaries were among those of the retail version of the game (something to do with most of their audio files having the suffixe "QuestLog_New") which makes me think those are indeed canon to the game, as opposed to all the others I pulled out.

Now for the wording I tried to keep the same one from the transcripts, hence why I rectified any unused diariy we already had (and would have done the same to PA messages if they had any). As for italized and bolded words, the original transcripts use such with html tags. I'm re-adding them to the retail diaries as well but I don't think that's a necessity as it is sometimes erratic. However I don't know why ZanyDragon did that too. I don't think he has access to the text files.

Anyway I'll continue uploading what can be. I'll ask Pawn of Atlas if he can look up for some of those unused audio files, he has done well so far with the PA from each game in the series and I know that some unused diaries were still present, at least dubbed in French at the time I had the disc version of the game installed. There's also a few interesting things I can upload about both episodes of Burial at Sea, but they're only objective titles for a test level and an unused plot. Pauolo (talk) 09:15, November 2, 2014 (UTC)


 * Also I forgot to say, there's still a bunch of audio diary portraits left unused in Bio2's files (some were reused for Minerva's Den). Both rapturearchives.org and game-archivist.com have uploaded them some time ago, but I've asked around and I don't think there is a way to verify to which diaries they were associated, unless accessing to the code of the game itself, which is impossible. Pauolo (talk) 09:50, November 2, 2014 (UTC)


 * French because all the localization texts with the exception of the English ones were on separate easy-to-access text files, and not as string of texts among the map files.
 * The proof about the CoR diaries would be the location name they are associated with. See, all old diaries only have the nickname of their respective levels for location entry (Prelude-2, WelcomeBack, Education, Ghetto, RedLight, Gallery, Abyss, Eden and Gulag), so those displaying the retail names (Adonis Luxury Resort, Atlantic Expres, etc...) would be diaries cut from the last version of the game. Life's Work would be one of them, even if it wasn't among the other CoR diaries. Oddly though, I can't find the diaries Survivors, The Ends of the Earth and Before the Lamb I among the other texts, which could mean they were recorded at the last minute.
 * For the portraits, they're on display on the websites I mentioned so they shouldn't be impossible to upload here.
 * Finally, the code and whatever text is displayed on screen are two different things. The code helps to define which elements go where and with what. Those localization texts are no more different than textures,3D models, audio and videos which can extracted from the game. Accessing the code? I believe only the game developers who worked on it could. If we could do that easily, I guess we would have had an unofficial patch for the broken sounds in Bio2 already.
 * Btw, I think I've finished uploading whatever unused diaries I could find. There are maybe one of two other ones but one has no name and no author, and the two others may be unrelated to the game itself (like test versions). Rectification, I forgot I still have the diaries from Minerva's Den to upload. There are a few interesting ones and even two which relates to Changes even if that diary wasn't kept in-game.Pauolo (talk) 23:02, November 2, 2014 (UTC)

Ava's appearance
Regarding the image I put on the Ava Tate page from an early concept art poster, I honestly can not think of anyone else who it could be.

Tenenbaum is shown to have long hair in every photo of her but this woman has short hair, And she looks nothing like Lamb. One of the reasons its likely Ava is that the only other person behind Ryan is Sinclair, and both of them helped Ryan in some way. Sinclair by providing Ryan's Plasmids through Sincliar Solutions, and thus preventing Ryan Industries for being blamed for there negative affects, and Ava by producing propoganda films to help Ryan's image.

Night at the Kashmir (talk) 21:42, November 8, 2014 (UTC)


 * That character is featured on Deco Devolution: The Art of BioShock 2 (on the left page) as well as the concept arts for Ryan and Sinclair used on that same poster. It's just a representation of a pre-fall Rapture citizen, the kind you can see during BioShock 2's introduction and during the Little Sister's "dream" at Outer Persephone. The only representation of Ava Tate we may have could be one of the unused woman audio diary portraits of BioShock 2, one that wasn't reused for Minerva's Den. If you want to check said unused diaries, go take a look here, that website had uploaded them for a few years now. Btw, that's the same websites from which we got most advertisements posters, multiplayer level postcards and the leftover loading screens fro the original prelude level of Bio 2. Pauolo (talk) 22:31, November 8, 2014 (UTC)

Brigid or Bridgette
I think we can correct the name on her apartment, perhaps add a Behind the Scenes comment that sends back to her page, which has in reference the post of Elizabeth Tobey to confirm the retcon. Pauolo (talk) 09:58, November 20, 2014 (UTC)

Re: Question
It's supposed to replicate the setup of the figure and sign Many times, large map props are spread out among several files.

For example, the main sign for The Sinclair Deluxe sign used three: one for neon, one for the sign, and one for the statue. The Fishbowl Diner has one for the neon fish and one for the sign. The Fort Frolic sign with the man and the present has an additonal model for the arm. The King Pawn sign, since it can be interacted with by the Brute Splicer dynamically, has separate models for each letter (P-A-W-N) and the crown.

The spacing and size information is compiled within the map .bsm, but is not preserved in the separate files. As a result, if the item seen in-game is not conveniently found within a single file, I need to find each associated file and manually stitch and overlay them on top of each other as best I can, either in Photoshop or 3DSMax,

I initially tried to mimic the proportions seen for the statue and the sign from memory and some really dark reference photos. Going back over the level and adjusting the brightness, I realized how ludicrously small the sign was.

UpgradeTech (talk) 02:02, November 25, 2014 (UTC)

Congratulations, you're an admin!
This is way overdue, but congrats on becoming an administrator! Best of luck in your new position!

Also, while I'm not nearly as active on this wiki as I used to be, I am on Wikia daily, so if you leave a message on my talk page here I'll respond quickly (a lot quicker than the time I took to process your request for adminship, anyways :P ). If there is anything I can do to help, let me know. --Willbachbakal (talk) 08:39, December 12, 2014 (UTC)

Curse
I'll just get straight to it - BioShock Wiki should move over to Curse's Gamepedia network. BioShock Wiki being a part of Curse's wiki network would offer tenfold more freedom than Wikia allows. Plus, articles would look better and you all would have more options (skins, for one; I think just about everyone who was an editor on Wikia's network before they started shoving their 'improvements' down our throats hates the current Oasis skin).

You should really consider it. If you do, I for one would most definitely assist you and the other editors of the wiki.

PS: Just look at the difference between Wikia's Witcher Wiki and Curse's Witcher Wiki, for example. Curse's superior wiki (aesthetically, content- and community-wise) is the result of the extra freedom alotted to editors on their network.

I hope you all at least consider this. 184.6.0.218 08:51, December 21, 2014 (UTC)


 * My concern is that the "Wiki" name has more weight to it.


 * More people are likely go looking for the BioShock Wiki than the BioShock Gamepedia. I'm more interested in making the information easy to find for Internet users than tweaking the apearance, which I'm mostly comfortable with. Still, I will look into this. Thank you for bringing this to our attention.


 * Unownshipper (talk) 01:51, December 22, 2014 (UTC)
 * Oh I wouldn't worry about that. Wikia owns the name "Wikia", so any wikis that move away from their network that include "Wikia" within their title will sadly have to change the name of their newly moved wiki. However, "Wiki" is not owned by Wikia, and BioShock Wiki will be able to retain their name, should you all decide to move the wiki over.


 * Also, wikis on Curse's Gamepedia network are free to have their own specific names; this wiki wouldn't be forced to use the name "BioShock Gamepedia" or anything like that. 184.6.3.204 18:30, December 23, 2014 (UTC)

Ban Request
Why do they think everyone on the BioShock Wiki needs winter jackets? Regardless, I'm requesting that you ban User:Winterjassen.

Shacob (talk) 03:57, January 8, 2015 (UTC)

Template:Overview
I want to update the current template:overview so it'll support up to eight rows for the character template. My question is should I create a new template called (For example) overview2 or update the current one? I already have the code; it's on my sandbox page. Thank in advance. Mainframe98 (talk) 20:58, January 8, 2015 (UTC)


 * I already thought so, but it is good to have an admin confirm. You wanted to know what my plan is: the template:characters features six rows. Both Burial at Sea Episodes Character pages are not represented in this template, so i wanted to add them. In fact I did, unknowing that the current overview template only allows six rows. Mainframe98 (talk) 21:20, January 8, 2015 (UTC)

Sander Cohen's Kinetoscopes.
I saw you reversing my edits to the Need to Know Theater and The Black Dream. I understand your reason, but I find it quite confusing: I believed Kinetoscopes were something that only appeared in Columbia. Does the name Kinetoscope refer to the devices in general or is it the name for just those appearing in BioShock Infinite? Should the films of Cohen be added to the Kinetoscopes page? They are currently listed on the Need to Know Theater page. That was the reason I changed the name to Need to Know Theater. Mainframe98 (talk) 10:11, January 9, 2015 (UTC)


 * I finally understand. Thank you for taking the time to explain. I will keep that in mind when editing any of those pages.
 * Mainframe98 (talk) 08:55, January 10, 2015 (UTC)

Editing Concerns
"Comstock tries to turn Elizabeth into a racist, jingoistic nationalist" (that is his ultimate plan for her.) - Can I please add that to the top of Elizabeths bio? I feel it's accurate and brief and being someone that is treated in real life bad due to racism I think it can have a good effect since many people like Bioshock Infinite and view Elizabeth as a hero. Please really consider letting me add this. thank you MarkDalton087 (talk) 05:12, January 10, 2015 (UTC)

Renaming Burial At Sea Items
I recently added a lot of content to Burial At Sea Items. There is something that annoys me about that page: The official spelling of Burial at Sea is without a Capitalized "A", this page has a capitalized "A" and I want to rename it to Burial at Sea Items, so all pages have the same spelling. Because a lot of renaming is done by either Admins or vandals trying to vandalise, I want to make sure I'm not doing anything wrong. I already checked and there is no page with that name. Thanks in advance.

Mainframe98 (talk) 12:09, January 13, 2015 (UTC)

Re: Porky Brand
I found it as Fruit_Crate_Label3 in hyd_decor of 3-Market. Oddly, No. 3 was missing from 3-Arcadia which only had Fruit_Crate_Label1, 2, and 4.

The irony is that I now cannot find Porky Brand in the Farmer's Market, but I actually found one next to the U-Invent in Arcadia.

http://imgur.com/rmzyKyx

UpgradeTech (talk) 06:31, January 14, 2015 (UTC)

Re: Dean Martinez
Check out the file name of Security Override: RED_L_SecExp_Broth_01 with Broth meaning Brothel, The Pearl being the only one we can visit in Siren Alley (and the whole game). Also there's that story of an unreachable/unusable button on the ground floor of the building, which Shacob confirmed, and which can only be a leftover from the developers since it has no purpose in the final version. That said, nothing confirms it's the same switch, but the coincidence is a bit too big imho. Pauolo (talk) 22:58, January 14, 2015 (UTC)

Generalize all Gear pages
I have created a template for use on Gear pages: Template:Gearinfo. I created it to provide a consistent format, similar to Template:Tonicinfo. I want to put it on all the gear pages, but before I proceed, I'd like to have approval of an Admin. Would you (kindly) take a look at it? Thanks in advance. Mainframe98 (talk) 10:13, January 15, 2015 (UTC)