BioShock 2 Patches

This article contains a summary of all patches for BioShock 2 since it's release in February of 2010.

Patch v1.0.0.1
Released Feb. 12, 2010
 * Notes:
 * This patch caused errors in the Multiplayer portion of the game where holding down the mouse button would not register in the game, meaning that the player would have to constantly tap the mouse button to keep firing a weapon.


 * Summary
 * Fixed accepting a game invite on the Multiplayer Menu via Friend Invite causing a crash.
 * Fixed a black screen that would occur minimizing and restoring the game in Windows 7.
 * Fixed the ability to adopt or harvest Little Sisters after rebinding the ‘F’ or ‘B’ keys to Zoom, Fire or Fire Plasmid.
 * Fixed Big Daddy HUD elements remaining on screen when not appropriate.
 * Fixed an issue where the player’s plasmid hand would become unresponsive if they pressed the Next Plasmid key immediately after firing any chargeable plasmid.
 * Fixed a potential save file issue.
 * Fixed an issue where the resolution would change on its own if entering gameplay in a 16:10 resolution on a native 16:10 monitor.
 * Fixed a problem where the mouse cursor wouldn’t be able to go across the whole screen when running the game in a resolution higher than the player's desktop resolution.
 * Fixed an issue in Windows 7 where certain Radio messages could become scrambled or broken after defeating a Big Sister if Voice audio had been turned down or muted previously.
 * Fixed a crash while playing Dionysus Park on a 32-bit machine.
 * Fixed a crash that would occur sometimes loading a previous manual save made before any present QuickSave.
 * Fixed a crash while signing in to GFWL when running compatibility mode for XP SP2 while running Vista.
 * Fixed an issue where audio diaries would not play in certain areas.
 * Fixed a rare crash that could occur any time before a specific Big Sister sequence.

Patch v1.0.0.2
Released Feb. 23, 2010
 * Notes:
 * This patch was a stop-gap effort meant to correct several high-priority issues while a more complete patch was developed.


 * Summary
 * Fixed an issue where 16:9 and 16:10 resolutions were letterboxed versions of 4:3 resolutions, thereby properly fixing the FOV by expanding the horizontal player view as intended.
 * Fixed an issue where holding the M1 button would not register in Multiplayer gameplay.