User blog comment:Dava4444/Irrationality in Rapture, or 3 new recipes for sea slug..?/@comment-75.36.143.210-20140324222736/@comment-4212034-20140420150148

"..but there really has to be an intent from the start by the company  to have that as part of the whole project."

That's very true.

What 2k perhaps didn't see was the playvalue of AAA titles that include modding. it can also ease the pressure off devs.. look at Bethesda..sure they are getting some 'fan harassment' now but the main title release was in 2007, then second tier, in 2009/2010*. That's a super long time for fans* but then 'we' mod and play mods.. stay loyal and firm up the grass roots of the franchise.

And speaking of main title and second tier, I badly wanted that for Bioshock.. a second studio experimenting with Bioshock.. something like Infinte, which was a fine story, well told I feel.

but.. I missed the drama of Rapture though, which was there again in the DLC's.. makes me smile. haha like a soap opera except it has a super villain who built a city at the bottom of the ocean.. :D

peace man.


 * they had a lawsuit with Interplay, which was bunk. and I understand it takes time to make plans, with lawsuit etal~ . hopefully they do a release late this year or early next year..coz that will be 8 years and only 2 releases instead of 4. the lawsuit was over in January 2012.


 * (2 years release schedule with each game taking 4 years, main every 4 years with the second tier being released 2 years after the main release, two studios with similar but still unique styles, Bethesda Softworks and Obsidian)