Corpse

Corpses are a class of beings encountered in the city of Rapture. These are the long or recently deceased citizens of the underwater city.

Characteristics
Different enemy classes interact with the protagonist in different ways. A Splicer will attack at first sight, a Big Daddy will ignore the subject unless provoked, and a Rapture Citizen will passively acknowledge the player. A Corpse will simply lie in a heap and serves more as set decoration than as a true enemy. Corpses serve the same function as Containers.

It's important to note however that Corpses are distinct from the bodies of enemies felled at the hands of Jack, Subject Delta, or Subject Sigma. The bodies of these enemies will be labeled by their fighting style when killed (Rosie, Spider Splicer, etc.) while Corpses will always be labeled as "Corpse."

Appearance
It's important to note that any model can take the form of a Corpse whether it's a Baby Jane, a Bouncer, or even a Little Sister. That being said, there are five unique Corpse models. Each of the models look slightly "mummified."

CorpseMale
The male Corpse of BioShock wears a versatile, slightly casual oufit suited to a number of professions. It consists of a wool, two-buttoned laurel green sport coat worn over an olive sweater vest on top of a grey dress shirt and pair of khaki trousers. The vest has a pair of holes in it and the right leg of the pants has been torn revealing that the cadaver is only wearing one spectator shoe. The body is severely mumified and the skin is a sickly decomposed color. The flesh has receded slightly around the nasal cavity and the lips exposing his teeth. One tooth is missing.

The male Corpse of BioShock 2 wears a similar outfit. This one consists of a three buttoned taupe colored suit jacket over a white shirt, grey pants, and a navy tie with white and blue-gray stripes. Despite it being eight years after the events of BioShock, this body is in better shape than his earlier counterpart. Of note however, are the facts that he is bald, his tie is worn loose, his clothes are soiled, and he has both pairs of shoes on.

CorpseFemale
The female Corpse of BioShock wears a fashionable, but largely tarnished oufit. It consists of a pale celadon green, V-neck wiggle dress with a matching belt worn across the waist and padded cap sleeves. Her dress has been shoved up above her knees in an undignified fashion revealing her underwear, stockings, and garter belts. The body is severely mumified and the skin is a sickly decomposed color. The flesh has receded slightly around the lips exposing her teeth. Two teeth appear to be missing, most of her black hair has fallen away, and she appears to not be wearing a bra.

The female Corpse of BioShock 2 wears an ensemble reminiscent of the 'Bar' suit from the famous post-war "New Look" collection by Christian Dior. The outfit consists of a full cream-colored skirt worn under a short-sleeved blue blouse nipped in by a matching cream belt and a pair of matching blue pumps. Despite it being eight years after the events of BioShock, this body is in better shape than her earlier counterpart. The outfit is equally soiled but her hair is in far better shape.

CopseCrispy
This amusingly named model is found only in a few unique locations in BioShock. The model takes the form of a nude, horribly burned individual. Unlike other models which use the charred flesh skin after being set on fire, this model is naturally appears scorched from some no doubt horrible previous incident. The body appears so badly damaged that it's impossible to tell if it is male or female.