User talk:Mainframe98/Archive 1

Welcome
Hi, welcome to the BioShock Wiki! Thanks for your edit to the BioShock page.

Need some help finding your way around? Here are some good places to look:
 * New to editing?
 * Check the Community Portal for a list of ways you could start helping out around the wiki.
 * The BioShock Wiki:Manual of Style is also good reading for any new editor.
 * The help pages can teach you about how to edit and how use the wiki tools.

Feel free to ask an administrator or a featured user, or leave a message on my talk page if I can help with anything! Willbachbakal (talk) 09:14, August 28, 2014 (UTC)
 * Questions?

Re: Great Job!
Thanks. It took me quite some time but I'm nearly done. I'm also checking the regular messages we already had, so it took longer than it should. :) Pauolo (talk) 11:48, November 5, 2014 (UTC)

RE:Template:Overview
It seems to me that if you made a second Template, the first one would just sit around unused on the site. If that's correct, I'd prefer it if you just updated the original, from your sandbox, it looks like you've got a firm grasp on what you're doing. That'd also save other editors from confusion.

You want to edit it to have two more rows. Purely out of curiousity, what would you put in the other two? Thanks for your initiative.

Unownshipper (talk) 21:05, January 8, 2015 (UTC)

RE: Sander Cohen's Kinetoscopes
Yeah, it can be confusing. Kinetoscopes are real-world devices (films seen by an individual through a peephole viewer). In point of fact, ALL of the films seen in BioShock Infinite, Burial at Sea - Episode 1, and Burial at Sea - Episode 2 are kientoscopes because of the format in which they are viewed.

The Need to Know Theater is simply a series of films (PSAs/propaganda shorts) made under Ryan's orders and presented via kinetoscope players. It's also a convenient coverall phrase for the Art Deco styled kientoscopes seen in Rapture. Becase of this, it's both correct and convenient to list Sander Cohen's art films on the Need to Know Theater article, but it's important to note that Cohen didn't make these films in conjunction with the Need to Know Theater series.

Sorry for the confusion though, it's mostly BAS's fault. Hope this helps.

Unownshipper (talk) 22:48, January 9, 2015 (UTC)


 * Not at all, happy to help.


 * Unownshipper (talk) 08:57, January 10, 2015 (UTC)

Quotes
Thanks for helping with the quotes on the different articles.

Unownshipper (talk) 08:18, January 10, 2015 (UTC)


 * What I'm about to suggest might be a lot of menial work, but I hope you'll agree with it.


 * I'm pretty sure that there isn't a policy on quotes on this site, but I think we should make it so that none of the quotes link to the speaker. Note how the Frank Fontaine article opens with a quote said by Andrew Ryan. On the Andrew Ryan page, there's a quote from Ryan. The Fontaine page links to Ryan, the Ryan page does not. On many character's page, the opening quote is said that character. Naturally, you can't hyperlink to the very page that's the subject of the link.


 * This might seem obsessive compulsive, but it's annoying me that there's inconsistency regarding the quotes' link's appearance throughout the Wiki. Some are linked, some aren't. On top of all that, the speaker's name is linked first in the quote when they ought to be linked in the body of the article where they're really being discussed. I'd like to make it our policy that we don't link the speaker with your support.


 * Unownshipper (talk) 10:06, February 11, 2015 (UTC)


 * Yes, I already knew that if the speaker is the subject of the page, the link would simply be bold. My point is more the fact that the policy for hyperlinks is to connect to the subject at the first mentioning of it on the page. This means that when a character is actually being discussed in an article, they've already been linked, rather uselessly, in the quote. This doesn't mean much for short articles, but for longer, more detailed ones, it's an inconvenience.


 * I completely understand and agree with the idea of including the link to the source, but the fact is that linking to that source also will lead a person to the speaker, so it's not as though a person will be unable to identify the speaker. This is more an issue of consistency and appearance as the quote is almost always the first thing seen on an article.


 * Unownshipper (talk) 23:30, February 11, 2015 (UTC)


 * Sorry both for my delay in getting back to you and for any confusion. I understand what you mean about a link being an eye-catcher, so to clarify I was talking about just not linking the speakers of a quote anymore. As for your condition that the speaker be consistently linked further in the article, I can almost guarentee that WILL always happen. I think there are only a handful of articles on this site in which a quote comes from someone who isn't discussed on the page. That is an easy enough fix, so what are your thoughts now?


 * Unownshipper (talk) 08:20, February 19, 2015 (UTC)


 * We could start immediately, should we have some systematic method of attack?


 * Unownshipper (talk) 22:45, February 19, 2015 (UTC)

RE: Renaming Burial At Sea Items
Yeah, totally, go ahead. I didn't even notice that the "at" was capitalized. Thanks for checking in and let me know if anything inhibits you from renaming the page.

Unownshipper (talk) 22:09, January 13, 2015 (UTC)

RE: Generalize all Gear pages
I offer my full approval, this looks great. Thanks very much for your continued work on improving the site template's and aesthetics.

On an utterly unrelated note, more of a nitpick really, I was looking at the template example and it lists Extra! Extra! in the "Blue Ribbon Restaurant." The hyperlink accepts that link, but the business' proper title is actually The Blue Ribbon.

Unownshipper (talk) 08:17, January 16, 2015 (UTC)


 * Not at all. And not to worry about the restaurant name, I've done it too. The more times we correct the name from "Blue Ribbon Restaurant" to "The Blue Ribbon" the sooner the incorrect hyperlink will disappear. That used be what would happen with DeWitt. So many people just put in "Booker" instead of Booker DeWitt that the hyperlink just accepted the forname as acceptable.


 * Unownshipper (talk) 08:32, January 16, 2015 (UTC)

Re: Removing Pages marked for deletion
No problem at all, I found them annoying as well. There's just SO MANY still to go!

Unownshipper (talk) 07:25, January 21, 2015 (UTC)


 * Nah, I'm just a guilty. At least the useless pages and images are being marked instead of being left around.


 * Unownshipper (talk) 07:38, January 21, 2015 (UTC)


 * How on earth did that happen? I'll take care of that.


 * Unownshipper (talk) 07:51, January 21, 2015 (UTC)


 * So it's probably pretty evident, but if it's not I'm new to being an Admin. Do you know why the Talk pages are getting left behind? This has happened twice now, at least.


 * I'm trying to fix the pages that still have links to the deleted articles and redirects, but there are so many of them. Any advice or heads up you can give me is appreciated.


 * Unownshipper (talk) 04:58, January 24, 2015 (UTC)

Slate
It was an accident. I apologize. I was removing the "Slate" redirect and all the other misleading redirects, unused categories, and other files marked for deletion, and it must have accidentally been wiped in the process. I can undo in a snap, I just can't do it right now. It'll be restored by the end of tomorrow.

Unownshipper (talk) 08:26, January 25, 2015 (UTC)


 * You'll find the Cornelius Slate article has been restored as promised. All the pages that link to that page should be operational once again.


 * Unownshipper (talk) 23:57, January 25, 2015 (UTC)

Re: Undeleted Talkpages, Unused Redirects & Candidates for deletion
You should find that all those pages are gone now and the pages linking to them have been taken care of. No problem, I appreciate your attentiveness to the site's wellbeing.

While I've got you, I was wondering if the disambiguation for "Therapy" was really necessary?

We normally use those disambiguation pages for articles with exactly the same name as opposed to just similar ones. Think Fontaine Futuristics (Level) and Fontaine Futuristics (Business); Atlantic Express (Level) and Atlantic Express (Business); Sacrifices (Audio Diary) and Sacrifices (Voxophone); or Fontaine's Department Store and Fontaine's Department Store (Business).

I don't think that anyone's going to mix up the "Therapy" Wing with the multiple "Therapy with Graces." Mostly because I can only see those diaries being mentioned once (maybe twice) while I can see the area in Inner Persephone being referred to more often once that article and pages connected to it are properly expanded. Referring to the area simply as Therapy will make editing easier. Thoughts?

Unownshipper (talk) 01:19, January 27, 2015 (UTC)

Updating my Test page
Thanks for bringing that to my attention. Unfortunately, I'm not as active in maintaining this wiki as I used to be, so I'm not around to fix things like that on an ongoing basis.

Please feel free to make any necessary updates to the link lists on that test page. Since you are more active here, you are more knowledgeable about what links we need. ~Gardimuer   { ʈalk } 09:20, January 30, 2015 (UTC)

Re: Vandalism on Comstock page:
Just a follow up, the nameless user was blocked the other day. I've had enough of these antics.

Unownshipper (talk) 05:53, February 4, 2015 (UTC)

Re: Removal Request
The page has been taken care of. Thanks for the alert and for that massive overhaul of the audio diaries sections you took care of.

Unownshipper (talk) 04:52, February 6, 2015 (UTC)

Sorry for the confusion
Sorry on how it comes off, Mainframe. I'm clearing a vandal that's been making immature, biased, and rhetorical remarks, since Filetalk comes off invisible enough for nobody to see. You see, unlike the majority of talk pages that do show up, this was an outdated feature since the Wiki was created, which its code still treats any files the same way as articles (hence why it has a talk page feature), and unlike regular talkpages, filetalkpages will not show at all in the recent edits page, anyways, and the only way to see it is actually look up the image's page. As I said, the majority of its usage was by at least one user with similar IPs that makes nothing but immature and biased comments, so its more of a reason to find this feature useless to this and any Wiki. Sorry it seems like I'm vandalizing, but compared to the talk pages, did you or any admin or editor aside from one ever used filetalk at all? Were you even surprised that until now, there was such a thing as filetalk? And since the wikia's beginning, are you going to miss filetalk, even though it was used by at least ONE person & that person's unsigned IP(s) within the last 3 years? Plus, I noticed Unownshipper was doing the same thing yesterday with removing some other filetalk pages, so it would be easier to just clear what's left before having those locked as just images and sound files, and keeping comments to actual article talk pages, since those are more active and are visible.--165.196.83.196 22:13, February 6, 2015 (UTC)

Need some help with a template
Hi, if you have some time would you mind taking a look at Template:Level Infobox? It's a template I made yesterday to compile useful informations from each levels and display it on a single info box. I'd like to hide the "New discoveries", "Collectibles" and "Enemies encountered" titles when there is no parameters specified under them, but even though I tried to do make it work on my sandbox it always ended up messy and not working. Since you know your way around templates more than the other regular editors, I'd like to know if you can fix that. Pauolo (talk) 14:34, February 22, 2015 (UTC)


 * You can feel honored if you don't have brain damage at the end of it. :D Well honestly, making templates on wikis is a pain since they can be written in several different codes, and ome migth not work on more recent versions of wiki. So far I've been studying how other functional templates worked, hence why I was able to make a few on my own, but this one is a bit complicated. I used Template:Charinfobox as model, if that can help you. The code is blocked from edition, but you can still access the source. Pauolo (talk) 15:21, February 22, 2015 (UTC)


 * You sure are better at this than me, thx a lot. :) Pauolo (talk) 15:56, February 22, 2015 (UTC)


 * In fact, I used that method at first, but I think I ended up screwing a line or two and then only the last two headers would be hidden, even with parameters. Pauolo (talk) 16:00, February 22, 2015 (UTC)

Vandalism
Just to let you know, I saw what that user did on your sandbox and he has been permanently banned. That kind of sophomoric behavior has no place here, and I'm sorry if you were at all inconvenienced.

Unownshipper (talk) 01:35, March 3, 2015 (UTC)

Re: return of a vandal and vandalism
The vandal has been banned and his edits will be undone/deleted from the site.

Unownshipper (talk) 21:55, March 6, 2015 (UTC)

Re: More vandalism
Seems like all we talk about lately is vandalism. I blocked the user who moved the page. I've locked the Booker DeWitt article so that new and unregistered users cannot move it. That, at the very least, should inhibit the page from being moved again to "Moutin Dewitt" (seriously, does this troll not know how to spell "Mountain?").

You talked about Creation Protection. I see its uses and I'd like to implement it, but I don't see any information about how to activate it under the Admin Dashboard.

Unownshipper (talk) 01:58, March 11, 2015 (UTC)


 * Thanks for linking me to the page. I've gone and added "Moutin Dewitt" and a few other iterations of the name to the list. Hopefully the troll will get a life and no longer darken our doorstep with his asinine behavior.


 * Unownshipper (talk) 02:53, March 19, 2015 (UTC)

Re: Fanfiction
Thanks for alerting me both to this and my Character Tracker. With my work it's become increasinly difficult for me to find a spare moment lately to keep up with the site, so I appreciate your diligence. I've deleted the fanfiction but left the image for now. If the user wants to put it on their page or create a blog, that's fine. If nothing is done with it, then it'll be deleted.

Unownshipper (talk) 04:09, March 16, 2015 (UTC)

hi
Hi how are you?WOT3000 (talk) 14:25, March 18, 2015 (UTC)WOT3000

Recent Edits
I greatly appreciate all the recent work you've been doing around the site (adding categories, attaching the Fair Use license to images, reorganizing content, etc.), it helps out a lot. I would however like to call attention to one batch of edits that concern me.

You've added the Columbia Citizen link to many of the people from BioShock Infinite. This seems logical and helpful, but I'm afraid that the "Coulmbia Citizen" is a combat type descriptor like Big Daddy, Houdini Splicer, or Rapture Citizen. With each of these, it's not the model that's important (Rosie, Rumbler, Bouncer, etc.) but the method of how they attack the player; in this case, behaving non-threateningly until provoked to attack the player with common firearms.

Adding the label to all of the "citizens" of Columbia confuses the meaning of the actual enemy which is "normal people who might pull a gun on Booker DeWitt but are not specifically affiliated with the Police (Columbia), Vox Populi, or Founders." Technically, everyone from the Handyman (Enemy) to the Crows to the Boys of Silence is a "Columbia citizen" with a lowercase "c," so this label is only useful if it's describing a particular class of fighters. As the page itself notes in the "Behind the Scenes" section, only in four locations can Citizens (with a capital "c") be provoked into combat. Because of this, it's not right to list someone like Byron Cotswold as a "Columbia Citizen" not only since you never meet him but also because he's not an enemy Booker fights.

I wanted to inform you of this before those edits are undone. Don't feel bad about it, plenty of others have made the same mistake. I wish this combat type had been given a name less general than this. Hope this is useful.

Unownshipper (talk) 03:42, March 19, 2015 (UTC)


 * My apologies, I should have known someone else had added those. I appreciate you tending to that. I'll proceed with the other issues. No worries about the number of messages, I understand.


 * Unownshipper (talk) 15:55, March 19, 2015 (UTC)


 * I added the code to the page. Did it work properly?


 * Unownshipper (talk) 16:18, March 19, 2015 (UTC)


 * Wow. It really looks great. I'm impressed with how it turned out. I'd like to make it clear that I'd really prefer if these headers were used sparingly and only on ridiculously long/complicated pages like the Factory, Dr. Suchong's Free Clinic, or Housewares articles which contain potential spoilers across games. On several pages, a little length is a good thing as they'd otherwise be too short. I'd hate for each page to have a different header for each game when the current breakdown is sufficient.


 * Regardless, I'd again like to say nice job and hope this will be implemented on the above mentioned pages.


 * Unownshipper (talk) 17:56, March 19, 2015 (UTC)

Re: Sandbox 2
Seems good that way now. Hopefully we can make links to the second table/part of the page when needed. Still if you can modify the " " tag, can you perhaps get rid of the white frame all around the page? Also yes, that can help with those troublesome level pages. One thing to add though, it could be useful to separate long sections such as the walkthrough on the level pages, or Splicer lines from the description of their models (notably on the Early Splicers page). It could also be used on weapon and Plasmid/Vigor pages when they appear in multiple games. Pauolo (talk) 18:59, March 19, 2015 (UTC)

Re: Useless Redirects
I've taken care of the useless redirects. I did change the Title Protection, here's what the coding looks like:

Protected titles


 * "Forum:Help desk/"
 * "Forum talk:Help desk/"
 * "Moutin Dewitt"
 * "Moutin Dewitt Official"
 * "Moutin Dewitt OFFICIAL"

You can request Adminship if you want, but I think you application would be more successful if you've been an member on the site longer.

Unownshipper (talk) 22:09, March 21, 2015 (UTC)

BioShock 2 Maps
Excuse me, Mainframe98, but how do you get the icons onto those maps in BioShock 2? They seem to be missing the locations of the Audio Diaries, Plasmids, and Gene Tonics. Thank you. ZanyDragon (talk) 23:05, March 21, 2015 (UTC)

Newspaper Clippings
I spaced out the image on the May J. Carmody so that it could be larger but wouldn't bump into the Transcript. I only tested it on that article so that it could easily be undone. If you think it looks good though, we can implement this on other pages. What do you think?

Also, coding you implemented for the transcripts looks like something that someone could easily screw up either intetnionally or acceidntally. I can't see those pages being edited much in the future so I was considering putting a protection lock on them. Do you think this is something that needs to be done?

Unownshipper (talk) 01:34, March 24, 2015 (UTC)

X-rays
Mainframe98, do you think you can get images of Mark Meltzer's x-rays from Day One of Phase Two? ZanyDragon (talk) 17:40, March 30, 2015 (UTC)

Re: Games Template
SO sorry about the delay. I think that the image is fine for an icon. I think it would be better if "BioShock Infinite" were removed and "Mind in Revolt" were placed inside the emblem instead. That'd cause it to look more similar to other icon images. I might try and play around with this in photoshop, but until then, by all means upload you image. I think Pauolo's suggestion of MiR would be preferable for an abbreviation.

Unownshipper (talk) 03:34, April 8, 2015 (UTC)

Re:
Yeah ok.  Registered contributor﻿  ﻿™   04:19, April 16, 2015 (UTC)

Re: Featured Article on the main page
My sincere apologies for taking so long to reply! As much as I like seeing that large, provocative mural on the front of the page, you are indeed right that it's time for a change. Your template sounds like an excellent idea, thanks as usual for your initiative. I recommend a weekly change so that we might see more than 12 articles a year. What will be seen on the page, the first 9 lines of the Featured Article or the first two paragraphs? Let me know whatever help you might need from me, just spell it out in detail.

Unownshipper (talk) 22:18, April 16, 2015 (UTC)


 * The template looks great, glad it's proceeding well. A question though, I had thought that the Featured Article would be chosen at random similar to how "Random Page" button takes you to an arbitrary page automatically. Is that going to be a hassle to pick special 52 articles? If it is, we could certianly reduce the time frame to once every month (12 articles) or every two weeks (26 articles). If this is something you don't mind, then I'll leave you in charge of the selection of the Featured Aticle's weekly rotation.


 * Unownshipper (talk) 21:42, April 19, 2015 (UTC)


 * Ok, so long as your fine with it. Again, it's looking good.


 * Unownshipper (talk) 21:58, April 20, 2015 (UTC)


 * Yes, please add it. Not only does it look great, I think several users are excited and have added to the list. Before uploading it though, I'd like you to go over it and make sure everything looks the way you'd like it to (some contibutors may have added too much or too little detail in the excerpts from each article). I think BioShock was featured twice the last time I looked at the list.


 * Unownshipper (talk) 20:48, April 28, 2015 (UTC)


 * Nice to see it in place. Congrats!.


 * Unownshipper (talk) 22:56, April 29, 2015 (UTC)

Re: unused Golden Key
If you don't mind, yes I'd like you to upload it. I should have the file somewhere on my hard-drive but I'm not keen on going through 6 years of stored files. /: Pauolo (talk) 14:01, April 22, 2015 (UTC)


 * I'll be checking if that's not the Rapture key taken from Ryan himself. I'm currently replaying the game and I realize I never went as far as Fort Frolic when playing in English. Pauolo (talk) 14:03, April 22, 2015 (UTC)


 * Ah, I didn't think you meant the extracted icons. What I was talking about are the neat versions of Bio1's icons with a circle frame around them you can see on the wiki. Those were uploaded somewhere once on Cult of Rapture or 2K Games' forums but I can't find them again on the net. Still if you have the full panel of the source file without the cut-outs, I'd like to compare if there are any extra icons I've never seen so far. Pauolo (talk) 14:13, April 22, 2015 (UTC)


 * I can still use yours to get better quality versions of the research icons, including the unused Slow-Pro one which I extracted from the complete edition artbook (and didn't do an excellent job at it). Pauolo (talk) 14:35, April 22, 2015 (UTC)


 * I unearthed the icons, there were in fact part of a PS3 theme fan kit still downloadable at Cult of Rapture here: https://www.2kgames.com/cultofrapture/downloads-bioshock. I also noticed that those icons were not neat versions but rescaled ones with the frame added to it. The original version like the one you just uploaded don't have that frame. Pauolo (talk) 15:54, April 22, 2015 (UTC)

Re: Edit to Plasmid
Glad that it can help. I figured we don't have much info on Plasmid development on the wiki other than on the ADAM page, Tenenbaum and Suchong's. There's not much in the games either too. Pauolo (talk) 15:22, April 26, 2015 (UTC)

Re: User page removal
Sorry for the delay, the old sandbox has been deleted.

Unownshipper (talk) 21:27, April 27, 2015 (UTC)

Re: Bot Account
I'd be happy to help, but I don't understand. Aren't bot accounts something to be avoided/deleted? Ususally we get them on this site in the form of a gibberish blog post or a similar one advertising jackets. But you'd like me to enable one? How would I go about that? It looks like it's already active on its own.

Unownshipper (talk) 01:34, May 5, 2015 (UTC)


 * Sorry I've been absent, did the Bot account get created alright?


 * Unownshipper (talk) 03:09, May 12, 2015 (UTC)

Months?
Great work on the featured articles! But shouldn't it say "Weeks" since it changes weekly? Right now it reads: Last & Next months Featured Article. --Shacob (talk) 22:01, May 9, 2015 (UTC)

Thanks
Thanks, it just annoyed me to see the page still underdeveloped when it could be use as reference for the Vigor page. Btw if you want to expand other pages, I've gathered all the location names displayed in-game for each game and DLC, except the Bio2 multiplayer (might add it later). Anyway, it's here if you need it for reference, and I think it's pretty much complete for Infinite and the BaS episodes: User blog:Pauolo/Areas Within Locations/Levels
 * Pauolo (talk) 08:30, May 18, 2015 (UTC)

Re: Picture on one of your Blogs
Absolutely, and I'll deleted the superseded image as well. Thanks for informing me.

Unownshipper (talk) 00:42, May 26, 2015 (UTC)

Recent Pictures
Thanks so much for your recent edits and pictures. I'm particularly interested in your images from Minerva's Den are you able to take screenshots from the game? If you are, that's excellent as we could really use more pictures from that DLC.

Unownshipper (talk) 02:00, May 26, 2015 (UTC)


 * That's absolutely wonderful. How are you able to? As a fellow screenshot photographer, may I offer some contructive advice?


 * Unownshipper (talk) 23:50, May 27, 2015 (UTC)


 * Ah yes, I use the Console Commands as well when taking pics of BioShock and BioShock 2. What console are you using, mac or pc? When taking pictures, I'd recommend that you turn the brightness down to something normal or maybe a little dark. Later, after you've taken the pic, you can always brighten the image, but it's usually difficult to darken without losing clarity. Of course, if you're playing and it's too dark you might miss something interesting, so play around with this until you find what works best for you. See if that works out.


 * Unownshipper (talk) 15:28, May 28, 2015 (UTC)


 * It's not that it's too high, just that some of your pics looked a little washed out. Then again, those were mostly the underwater ones, your shot from Operations of the "mural" looks perfectly lit. The ToggleHUD, Walk, and Ghost commands certainly help a lot, I also recommend PlayersOnly. It doesn't completely freeze enemies like it does in BioShock, but it's still great for getting them to stand still.


 * I would love any well-lit images you can get of Heady and Buttons, but you probably already have a list of topics to get images of. Good luck with that!


 * Unownshipper (talk) 18:01, May 28, 2015 (UTC)

Re: Minerva's Den
Oh yes indeed, I forgot to remove it. I was going first with making a section for the official description quote, but then moved it to "Overview" instead. Thanks for bringing it to my attention. :) Pauolo (talk) 14:15, May 30, 2015 (UTC)

Re:Kinetoscopes
For the article titles, I'll try to explain my reasoning. First off, if the poster and the film have differences in spelling, I went with the film's titles which was used for The Big Daddy.

I tried to follow the Wikipedia Manual of Style on Article Titles.

All of the posters and the films are in uppercase and have quotations marks. Wikipedia recommends that the capitalization be in standard English. However since the title is a proper name, all articles are kept (the, a, an) and the title is written in title case.

Quotation marks are usually not allowed in article titles. However, upon removing quotation marks from the film title, the single quotation marks become double quotation marks which are part of the film title and have to be kept.

ex. "Crime Comes to 'Shanty-Town'" -> Crime Comes to "Shanty-Town"

I'm a little hung up about punctuation and ellipses (...) It says that "The final character should not be a punctuation mark unless it is part of a name (Saint-Louis-du-Ha! Ha!) or an abbreviation (Inverness City F.C.), or a closing round bracket or quotation mark is required (John Palmer (schooner))."

Several times the punctuation is inconsistent with the poster and the title in the film. I have tried to strive for a consistent appearance by removing the final ellipses and the punctuation mark. However, I have retained the question mark for "Who Needs the Power Company?" and where there are two statements in the title and removing the final punctuation mark would look odd ex. "A City in the Sky? Impossible!" UpgradeTech (talk) 18:58, May 31, 2015 (UTC)

RE: Template:Information
That's really appreciated, thank you!

--Shacob (talk) 14:54, June 2, 2015 (UTC)

Re: Removal request
It is done.

Unownshipper (talk) 01:27, June 8, 2015 (UTC)


 * Wow, sorry about that. I just changed it.


 * Unownshipper (talk) 01:05, June 27, 2015 (UTC)

Vending machines table
Hey Mainframe, since you seem quite familiar with coding on the wiki, I was wondering if you could think of a table for each vending machines of BioShock Infinite and its DLC, have them display the price of items by categories (supplies, ammunition, types of weapon and Vigor for the upgrades) and the first evels where they are made available. It would be a bit different than the List of Gatherer's Garden Prices pages though. Pauolo (talk) 13:01, June 11, 2015 (UTC)


 * Well I'm proposing Infinite because the prices don't change from one level to another and the new items just pill up in the machines inventory while progressing through the game. I also have the official guide to know when the upgrade machines (both for weapons and Vigors) have new stock, which upgrades and their prices. The difficult part will be to track down when the Dollar Bill start having new ammo to sell. Pauolo (talk) 13:25, June 11, 2015 (UTC)


 * Looking good so far. I will replace "Effect" by "Description" so it can be general among all sold items (lockpicks for example). I would also recommend to make the "First Available" column wider because of long level titles such as Comstock Center Rooftops. Pauolo (talk) 14:41, June 11, 2015 (UTC)

So I added the table to the Veni! Vidi! Vigor! page as a test and modified a bit the headers, however I'd like to know if you can make the Vigor name header look better, like aligning it to the left and avoiding text placing itself under the pics. If so, please make the modifications on your sandbox page, I'll be completing the vending machine's page myself. Pauolo (talk) 16:30, June 11, 2015 (UTC)

Re: Project proposal: Transitioning to more mobile-friendly infoboxes
Hey there, hope all is well. I received a post on my talk page about transitioning the site to more mobile-friendly infoboxes and I was hoping you and some of the other devoted contributors would take a look at it and share your thoughts.

Unownshipper (talk) 23:10, August 4, 2015 (UTC)


 * I'm glad we could run this by you first. I'm also VERY happy that the change will not effect the look of our current templates. Just explain to me what to do (in as plain English as possible) and I'll execute the changes.


 * Unownshipper (talk) 14:52, October 2, 2015 (UTC)


 * I've added the code, does it look like it worked out?


 * Unownshipper (talk) 15:26, October 2, 2015 (UTC)


 * Ok... well just let me know if it was something I did wrong.


 * Unownshipper (talk) 15:39, October 2, 2015 (UTC)


 * Yikes, you sure could! No need to wear yourself out.


 * Unownshipper (talk) 16:54, October 2, 2015 (UTC)


 * I undid the code change.


 * Unownshipper (talk) 20:54, October 7, 2015 (UTC)

Re: Unused Radio Messages
It can grow both tiring and repetitive to say "thanks for all the tireless work you do" each time you, User:Shacob, or one of the other devoted editors contributes something excellent or fixes a lingering problem on this site. If only there was a "like" button one could click each time that happens, it'd certainly make things easier. Regardless your work is very much appreciated.

More to the point... are these files something you can add to the already existing Unused Radio Message pages like Unused Radio Messages: Dionysus Park? Or are you asking if you can make a new article for them? I just want to make clear what you're asking. If you just want to upload the files, then by all means, YES, please do. We'd ALL love to hear the audio.

Unownshipper (talk) 18:38, August 21, 2015 (UTC)


 * That'd be excellent. Please proceed.


 * Unownshipper (talk) 19:57, August 21, 2015 (UTC)


 * Hey, I was listening to the files on the Unused Radio Messages: Dionysus Park page and I noticed that two of them were out of place.


 * The file "VO GAL R Stan Get3LS 11.wav.ogg" was under "Get the Little Sisters!" and the file "VO GAL R Stan Get3LS 12.wav.ogg" was listed under "Two More Little Sisters." It was a minor mistake and I changed it, but since the unused radio messages are such an important and hard to access subject, I wanted to be sure it was brought to your attention.


 * Unownshipper (talk) 17:10, September 30, 2015 (UTC)


 * I've gone though Minerva's Den and most of BioShock 2, and so far that's been the only time they were off. I suspected that it might be a numbering problem, or something to do with how the game files were written. After all, these were the unused files so it's not hard to imagine that a designer made a minor mistake. I'll notify you if I notice any others off, but it's all been good so far.


 * Unownshipper (talk) 17:18, September 30, 2015 (UTC)

Unused audio diaries
Since you were extracting the audio files of those unused radio messages, would you mind doing the same for the audio diaries? I remember from the 2K Games forums that some still had their audio files, such as Goddamn Lights. I left the name reference on each of their page just like I did for the unused radio messages, in case that can help looking for them. Pauolo (talk) 14:51, August 22, 2015 (UTC)


 * I got you the forum thread with the unused diary audio files in question, if that can help too. http://forums.2k.com/showthread.php?60481-The-Lost-Audio-Diaries-of-Bioshock-2-Part-I Pauolo (talk) 15:03, August 22, 2015 (UTC)


 * I'm not surprised. My discovery of the complete text files in French was some sort of Holy Graal compared to what was left unused in the audio. Btw I think you can probably find Oh, the Golden Light! as well. I'm pretty sure I heard it once a long time ago though I don't remember when and who uploaded the file. Pauolo (talk) 16:20, August 22, 2015 (UTC)


 * Glad you found it and another one. Looking at that forum thread, I'm not sure those references I got from the text files are the same as the audio's names. Pauolo (talk) 13:47, August 23, 2015 (UTC)


 * Also I found another thread about unused audio present in the files: http://forums.2k.com/showthread.php?63795-The-Lost-Audio-Diaries-of-Bioshock-2-Part-2-*Spoilers* Pauolo (talk) 13:52, August 23, 2015 (UTC)

Sorry to bother you again, but this time it's about the unused diary portraits of Bio 2. See, some of them were re-used in Minerva's Den, but websites like game-archivist.com and raptureachives.org updated their pages long ago to move them under the DLC's section. It would be interesting to note those which made it to Minerva's Den, but the problem is I can't remember which ones exactly. Of course, there's Audrey Hesselgren's, Christopher di Remo and perhaps Ernestine Franklin. I'm not sure if Johan Mordhagen and Felix Birnbaum were among them, but I can definitely rule out all the rest. Pauolo (talk) 17:26, August 26, 2015 (UTC)


 * That would be the HUD texture files, I remember they were all grouped together with elements like research reward icons or audio diary and radio frames. I would have checked myself but I only have the version from Minerva's Den. Pauolo (talk) 17:52, August 26, 2015 (UTC)


 * I still have my physical copy too. But before you start installing the old disc version (I'm not confident it would work with GfWL gone) maybe you can just uninstall Minerva's Den separately, since it's still a DLC on Steam. Pauolo (talk) 18:13, August 26, 2015 (UTC)

Peach's Cronies
I am in agreement that they use splicer skins, but then again, so does every other character--including non-splicers such as Tenenbaum and Fontaine. For all we know the devs could be recycling splicer skins rather than waste more development time on a very minor part of the game, creating unique skins for enemies that would not be seen again after their debut.

I firmly believe that they're NOT splicers, considering how Peach is relatively sane and that they aren't in league with Ryan (splicers are all in league with Ryan due to the pheromones released in the air). Unless there's conclusive evidence proving that they are in fact splicers rather than just regular people with splicer skins, I think removing my edit should at least be discussed first. Brainwasher5 (talk) 12:55, September 2, 2015 (UTC)

Needing to revise the BSI Removed Content page
Hey. As we all know, BSI has a lot of content, and the BSI removed content page is well detailed. However, I personally feel the page is very unorganized and subjective, since most of the content seemed amaglamed with the finished game's story. There's even pages like Merged that may need to be merged (no pun intended) with either the Removed content page or with their predecessor character pages-like the Handyman for Claw Daddy-, or with the case of the Merged, may need to revise its info to only relate to the main game( since the enemy only existed as a drafted concept during the Art Nouveau stages of the game concepts). try to fix what I can, but it may be a lot more work on my end, which is why I'll try asking you and some other trusted contributers on their help. I understand you may be busy, but you follow this link to Gavin Goulden's Powerpoint download, you can see Goulden's presentation on why most of the content was revised, most of which is detailed there(though the stegnogropher may have some grammer issues), but does explain well enough.

http://www.polycount.com/forum/showthread.php?t=132843

I hope this helps with understanding the changes of the removed content, and I will do what I can. I hope you have a good one.Evans0305 (talk) 01:53, September 20, 2015 (UTC)

Greater Input
As I work to complete my Master's thesis, I'm finding little time for the site. I fully intend to be back in the saddle once the semester is over, but I'm concerned for the Wiki's upkeep and attention. A while back, I believe you inquired about Adminship. Is this something you're still interested in? I was hesitant when you first asked, but since then you've been an active member of the community, you've shown dedication to this site, and anyone can see your programming abilities far exceed my own.

If Adminship is something you're still interested in, I think you might orchestrate a successful request for user rights. Greater access to Admin rights should enable you to make changes more easily, and we could help each other maintain the site. My only concern is if Willbachbakal approves it, as I still consider him senior over me. Again, this is only if this is something you're interested in.

Unownshipper (talk) 05:01, September 29, 2015 (UTC)

RE: Bot minor fix mistakes
Yeah, I was certain it wasn't intentional, just wanted to alert you.

Unownshipper (talk) 17:11, September 30, 2015 (UTC)


 * I hope you will turn it back on someday. Your bot has done a wondrous job taking care of all the countless and tedious little fixes (like adding the "There's" back into the "There's Something in the Sea" category) around the site. Taking care of that grunt work allows us all to handle more thought-provoking or creative issues while the standards of the Wiki are maintained. As long as we keep an eye on the changes it makes, we should all be fine.


 * Unownshipper (talk) 17:30, September 30, 2015 (UTC)


 * Think nothing of it.


 * Unownshipper (talk) 17:45, September 30, 2015 (UTC)

Re: BasE2 on Little Sister
Well, that is interesting. I guess the Little Sisters really are the common thread that unites all of the madness that is the BioShock series. Thanks for taking care of that.

Unownshipper (talk) 19:20, September 30, 2015 (UTC)

Re: Audio diary transcripts
No you're right. Thank you for clearing this out.

--Shacob (talk) 20:53, October 24, 2015 (UTC)

Re: Verbatim tags
Sorry it took a little while to respond, but it seems the "Verbatim tags" issue sorted itself out. Please feel free to request the change. Also, I instituted the coding change you requested, thank you for reminding me. Let me know if it works.

Unownshipper (talk) 07:33, October 29, 2015 (UTC)

Re: Modifying layout tabber
What I was talking about is the white frame surrounding text and images displayed with tabber. It looks a bit weird on long pages such as Housewares, Factory or Machine Gun (Rapture). Perhaps you can remove it by changing its color option to none. Pauolo (talk) 13:44, October 31, 2015 (UTC)


 * Yes, that's exactly what I meant. Thanks for figuring out how to remove it. :) Pauolo (talk) 19:17, February 16, 2016 (UTC)

Portable Infobox CSS, Section 3
I instituted the code changes. Please let me know if any mistakes were made that need to be corrected.

Unownshipper (talk) 01:48, November 4, 2015 (UTC)

RE : Marking files for Deletion
I'm very sorry about recent inconvenienece I caused. I misunderstood that deletion candiate files must be left blank. Next time, I will be more careful about that issues. P.S. Thank you for categorizing every image files I upload. Pawn of Atlas (talk) 14:49, November 12, 2015 (UTC)

Emporia image
Just letting you know that the image you uploaded is very similar to another image already on the same Emporia page.

http://bioshock.wikia.com/wiki/File:Gww4.png

http://bioshock.wikia.com/wiki/File:KUrW4hu.png

JLBiggs tends to repeat images every so often.

Also could you use more descriptive file names and include a permalink to the actual tumblr post instead of the landing page? It helps when trying to look for images.

UpgradeTech (talk) 22:21, November 19, 2015 (UTC)


 * The link you provided only directs to the home page. It is more useful to link to the actual post itself. Despite the great photography, the pictures are unorganized and hard to sort with the tags being so broad and vague.


 * http://digitalfrontiers.tumblr.com/post/132901846872


 * UpgradeTech (talk) 17:46, November 20, 2015 (UTC)

RE: Removed audio file Burial at Sea - Episode 2
Here's the source : Bioshock Infinite\DLC\DLCC\Audio\Packed\Windows\Packs\English(US)\CombinedStreaming_DLCC_LOC.pck.

P.S. I also upload removed audio diary of Moses Lydecker, but I don't know its name and transcript. Would you kindly complete the transcript of it? (http://bioshock.wikia.com/wiki/File:Vo_audiolog_74816_1.ogg)

Pawn of Atlas (talk) 10:14, November 29, 2015 (UTC)

Something Happened to the Infobox Template
I was on the Ryan Amusements (Level) page when I noticed there's something different about the level template. All of the categories and information are alligned to the left. It looks really awkward. It's the same on other page templates like Brigid Tenenbaum's character infobox, the Pistol (Rapture)'s ammo information, etc.

I'm not sure how this happened, but do you know of anyway to fix it?

Unownshipper (talk) 01:53, December 8, 2015 (UTC)


 * You know, I don't know what it was, but it appears to be fixed. I noticed the problem on a workplace desktop mac, but when I looked on my home laptop, it was all better. Oh well.


 * Unownshipper (talk) 05:58, December 9, 2015 (UTC)

Ah, you fixed my userpage
I was glancing my old userpage, and noticed my anti-vandalism section said someone else had edited. I checked, saw you fixed my page. Thanks. :) In case you didn't notice, my userpage uses some special wikicode to identify if someone other than me was the last editor. Of course, the section could be removed, but I just liked the code. ~ Ṃᶒɠą§ɔ î é ɳ č ę { tal k }  18:58, December 16, 2015 (UTC)


 * Thank you. When I have the free time, I'll probably have to run through my userpage and my old code and update it. I just updated my Gender template from  to , but I have a lot more to update from there. Anyway, be well. :) If you have any questions, I have Pauolo and Will on messengers. I check there more often than here nowadays. ~ Ṃ<font color="#009900">ᶒ<font color="#00aa00">ɠ<font color="#00bb00">ą<font color="#00cc00">§<font color="#00dd00">ɔ î é ɳ č ę  <font color="#ff0000">{ <font color="#ff4400">t<font color="#ff8800">al k }  19:22, December 16, 2015 (UTC)

Re: Template Types
Sorry for the delay, I've been a little busy with the holidays fast approaching. I changed the template type, thanks for explaining it step-by-step for me, so you should see the changes take effect. I got a notice that said it may take a while because of the size of the action, but let me know if it doesn't work or if something else needs to be taken care of.

Unownshipper (talk) 17:58, December 18, 2015 (UTC)


 * Think nothing of it.


 * Unownshipper (talk) 18:32, December 18, 2015 (UTC)


 * Did I ever do those changes you asked to the "Category:Copyright tags," "Category:Userbox Templates," "Category:Citation" templates? I ask because I don't recall. Also, it looks like "Template:Mbox" is already set to "Notice."


 * Unownshipper (talk) 18:49, December 29, 2015 (UTC)


 * Hopefully that should do it.


 * Unownshipper (talk) 19:07, December 29, 2015 (UTC)

Embedding Scripted Events on relevant pages
I saw the changes you made on the Winston Hoffner page. While your coding is well done, as per usual, I have some concerns regarding the necessity of a Scripted Events section on an article page. Please see the Scripted Events (Burial at Sea) Talk Page.

Unownshipper (talk) 07:13, December 19, 2015 (UTC)


 * Getting back to the Scripted Events discussion, I've seen how you've implemented your template on various pages. If I understand how it works correctly, it takes the specified section from whichever Scripted Events page is chosen and mirrors that section onto the relevant page. Any change made to the event on the SE page is then automatically made to the article with the template. I must say bravo as it's well done and I commend you once again for your skill as a code writer.Then again, your talent was never in question.


 * What worries me is the necessity of a "Scripted Events" section on individual articles. As you know, what's traditionally been done has been to describe the specific event and include a link to it in a hyperlink. For example, this memorable scene from The Pink Pearl:


 * Heading down the closer of two halls, Delta can just make out a Splicer dragging another one away in a brutal act of cruelty &mdash; the action is hard to see through the boarded up room but the screams for help are impossible to miss.


 * Summing up the event in the "History" section or the "[Insert Game Name Here]" section of the article allows the author to spell out the details of what's happening with a little more panache for the reader. It also allows for more narrative to be passed on to the reader than is always possible in the Scripted Events pages, which (out of necessity) need to be kept succinct. In the above example, a rape is implied without being outright stated.


 * More to the point, the inclusion of the template necessitates a new section to house it. While that's not a problem on articles like 907 Market Street or Little Wonders Educational Facility, which are small pages and only have one or two scripted events, major articles like The Pink Pearl or Little Eden Plaza will be made longer.


 * Also, there's the point of repetition. I like having the scripted events listed out step-by-step along with the other plot points in the main body of the article. It makes for more detailed storytelling, but the inclusion of the template causes an unnecessary repetition, both of the details and, in some cases, of the pictures later on in the article.


 * Lastly, I can totally picture a newcomer to the site who doesn't understand the reasoning for the "Scripted Events" section listing things that don't belong in that heading alongside your template. "Scripted Events" is an admittedly open-ended name, but I've never been able to come up with something more appropriate. Unfortunately, it's caused people to list stuff such as Big Daddy fights, enemy spawnings, Splicer fights, boss battles, etc. where they don't belong. The Pink Pearl article, in particular, would become very long.


 * Those are my concerns over the necessity of the template. I'm sorry it's so long, but I didn't want to be misunderstood. I hope none of this is taken personally.


 * Unownshipper (talk) 20:19, December 29, 2015 (UTC)


 * I didn't look at this in such a wide perspective and I now understand your concern. I'm waiting for Mainframe's opinion on this, but on my behalf and the points Unownshipper took up, this might be worth to reconsider. I'm now starting to question the Office Conflict Splicers section I added some time ago for Minerva's Den: is it just another Splicer fight or worth mentioning?


 * --Shacob (talk) 18:51, December 30, 2015 (UTC)


 * Sorry for taking so long to return to this topic, time got away from me. I greatly appreciate you considering my points, I enjoy our civil discourse (it's a rare thing on the Internet). I unfortunately don't have a good solution either. The only resolution I can think of is to just not use the Scripted Event Template at all, and that sucks. I really hope you won't take that as an insult, and I certainly hope you won't take it as a command (I don't want to tell you what to do, that's not my role here). That's the way I would approach this issue. Could we possibly use that template for something else? It's really well-designed.


 * I can understand that you meant the template for small pages like Maison Vosges or other articles concerning BioShock Infinite or the Burial at Sea (DLC), but the anal-retentive/obsessive part of me is going to be bothered by the fact that it'd be inconsistent to have it on some pages and not others. Again it comes down to the fact that an editor could just as easily describe the scripted event in the body of the article.


 * Unownshipper (talk) 18:08, January 13, 2016 (UTC)


 * It is a pity, but your magnanimity in this situation is greatly appreciated. There's absolutely no rush to take down the template, it's not something you need to do yourself and it can be removed when someone would normally edit the page. I think adding more references in the body is a good idea, and one we can all help with. Thanks again.


 * Unownshipper (talk) 18:22, January 13, 2016 (UTC)

Categories for Templates Request
Hi, I have a request for adding categories to the Template:Under Construction and Template:Information to better keep track on pages that are under construction and images with informative-descriptions. Similar to how the Template:Pics work. I'm asking you because you seem to have a steady grip on coding.

--Shacob (talk) 06:29, January 5, 2016 (UTC)

Great work, as always!

Shacob (talk) 15:32, January 5, 2016 (UTC)

Re: Location Nav template
Thanks for the tip. I think it should be working. UpgradeTech (talk) 04:25, January 8, 2016 (UTC)

Re: Theme Designer
So sorry for the delay. Hopefully, this is helpful.

Unownshipper (talk) 05:33, January 13, 2016 (UTC)


 * I'm sorry that didn't work out. Let me know if there's anything I can do.


 * Unownshipper (talk) 17:50, January 13, 2016 (UTC)

Re: Missing Icons for Plasmids from BioShock 2
The icons you've made are quite convincing, and your poll options are positively hilarious. Still, I have some concerns about just making the icons ourselves. It sort of straddles the line on our policy regarding fan art.

Are we sure there are no icons for these Plasmids in the game files? Yours are well-done, but I'd feel better if we had actual icons from the game.

Unownshipper (talk) 05:53, January 13, 2016 (UTC)


 * I see, thank you for clarifying that. Under the circumstances, it seems imprudent to throw the baby out with the bathwater, as it were. To say "no" to your icons would necessitate throwing out all the other Plasmid icons as well on principle. I feel that executive action is called for in this situation. We can bend the rules for these icons since there not really "fan art," everyone has responded positively to them, and their inclusion would help add to the site's consistency.


 * I say you upload them, we'd be fortunate to benefit from your work.


 * Unownshipper (talk) 17:44, January 13, 2016 (UTC)

Trivia or not trivia
My apologies, that's the second time I wrote trivia instead of behind the scenes. I must have spent too much time on other wikis to forget that. /: Pauolo (talk) 12:33, January 17, 2016 (UTC)


 * Thanks. :)
 * Right now I'm slowly going back on Something in the Sea, but I don't know until when. I've made myself a personal objective to not replay BioShock 2 until I went through the ARG once again. Call it nostalgia, but I really enjoyed it five years ago when it was active. That was also probably the main reason why I joined the wiki back then.


 * Btw, something not really worthy of being Behind the Scenes stuff, there's a series of puzzle games on mobile phone called The Room which is centered around puzzle boxes. They are not as complicated as Lutwidge's, but I got the same feel from them. :D Pauolo (talk) 12:50, January 17, 2016 (UTC)

RE : Replacing images
Sure! I will do my best. By the way, thank you for replacing Burial at Sea loot icon. I didn't know how to make transparent background. Can you replacing my in-game item image, too? In-game item image is a little bit nasty, and extracted texture rendering looks better.

Pawn of Atlas (talk) 03:10, January 19, 2016 (UTC)


 * Nice work! Here's the list: - (1) Infinite :  Locksmith Bag, Corn, Orange, Silver Bar, Keys, Chests, Cash Bag, Wine, Shield, Silver Eagle, Brandy, Cotton Candy, Bourbon, Can of Beans , Watermelon, Telescope, Infusion


 * - (2) BaS : Beer, Ration, Gin, Sardines, Lutece Particle, Hair Sample, Dollar, Coffee, Key of Clock, Popcorn, Gold Bar, Gear


 * - (3) Both : Spinach, White Oats


 * Pawn of Atlas (talk) 01:09, January 23, 2016 (UTC)


 * If you are using umodel and the UEViewer to take pictures, could you press the down arrow key as far as it will go?
 * There is some sort of keyboard shortcut to adjust the FOV. It could also be Shift + up/down. The default perspective makes the objects look weirdly distorted. The changed FOV will help small objects have a more normal perspective instead of exaggerated 3-point perspective.UpgradeTech (talk) 04:44, January 23, 2016 (UTC)


 * By the way, could you let me know if you find the red "W" from the defaced Hall of Heroes sign? I managed to get the clean version of the sign in the Sign_HoH folder. The folder only contains some parts of the defaced sign and I haven't been able to locate the "W" nor the tangle of wires holding the sign together to properly recreate the defaced "Hall of Whores" version. UpgradeTech (talk) 03:33, January 24, 2016 (UTC)

Re: Using Blender to create Models from the game
I have no problem with the images being created via Blender or UModel. What matters is that you're extracting the files from the game and making them visible for the viewing public. What you're doing isn't fan art, it's a public service. It's no different than say, taking a screenshot of a shadowy Rapture corridor and brightening the image a little so that people can see what the picture's subject is. In the end, it's all the same graphics.

UpgradeTech makes a good point about the glare obscuring the lettering.

Unownshipper (talk) 06:20, January 25, 2016 (UTC)

Congratulations Adminship Approved
It is with sincere pleasure that I welcome you to the ranks of Adminship! Enough time has passed on you Request for User Rights for anyone to voice support, concern, or comments, but more than that, you've shown that you've earned the position. Your skills as a contributor and code writer are impeccable, your dedication to this Wikia is evident, and most importantly you've demonstrated a willingness to work with others for the betterment of the site. You've put the work before yourself, and it's time that you be recognized.

I'm pleased that you will now be able to edit without being bound by user rights problems, and I look forward to working in tandem to maintain and improve this site. I know that you have experience being an Admin on other Wikias, but still I hope you will come to me if you have any concerns or want any support on an issue.

Congratulations once again,

Unownshipper (talk) 08:06, February 3, 2016 (UTC)


 * Think nothing of it. We are thankful to have you on the staff.


 * Unownshipper (talk) 08:15, February 3, 2016 (UTC)

Congrates! sm --Solarmech (talk) 10:49, February 3, 2016 (UTC)

Re:Sandbox
I haven't toyed around in my sandbox for a while, so thanks for checking that out. Also congratulations on your adminship, you truly deserve it. :) Pauolo (talk) 19:40, February 3, 2016 (UTC)


 * Done. Pauolo (talk) 19:18, February 18, 2016 (UTC)

Congratulations!
Congratulations on your approved adminship, well deserved!

Right off the bat I'm gonna ask you for a small favor: User:Pamela.pajarillaga has uploaded a few files labeled with "by Pamela Pajarillaga" in the end of the name and I don't think self-promoting should be done in this way. These files are by no means high quality, but they are in use, so I request a name change.


 * "file:Eleanor whispers to the Little Sister by Pamela Pajarillaga.jpg"
 * "file:Elizabeth in bioshock infinite trailor by pamela pajarillaga.jpg"
 * "file:The face of the crawler by Pamela Pajarillaga.jpg

--Shacob (talk) 08:09, February 5, 2016 (UTC)

EDIT: I uploaded a higher quality of this one.


 * "file:A rosie with his little sister by Pamela Pajarillaga.jpg"

--Shacob (talk) 08:15, February 5, 2016 (UTC)

Thank you for the fixes and for changing the name of every file with "tumblr" in the name!

--Shacob (talk) 16:26, February 6, 2016 (UTC)

Renaming image files
I wanted to say congratulations on your adminship.

However, there seems to be a problem with people uploading images with meaningless and nonsense names. I suspect that they were downloaded off the internet and uploaded without changing the title. It makes it difficult to tell what the image is based on the filename and whether something similar has already been uploaded, which is against the Wikipedia Manual of Style.

There's a partial list on the Rapture Businesses Project page. Could you rename the files to something more meaningful? UpgradeTech (talk) 09:40, February 5, 2016 (UTC)

Invitation to a discussion regarding changes on a few wiki pages
I'm making this post to attract your attention towards this blog page: User blog:Pauolo/Name change and display of the removed content pages. This is an open discussion regarding the removed content pages of the wiki, for which I'd like to gather the largest possible number of active wiki editors. Feel free to share your thoughts in the comment section of the blog page. Pauolo (talk) 13:26, February 7, 2016 (UTC)

Re: Content Moderator Rights for Bioexpander
Thanks for consulting with me about this, I greatly appreciate it.

I think that this Content Moderator user group sounds like an excellent idea. I'm quite happy to have experienced editors like Bioexpander improving this site, but I'm wary about expanding User Rights since I feel like it'd set a bad precedent what with the fact that we just elevated you to Admin status very recently. Fortunately, this position is the perfect compromise. I wholeheartedly approve. Would you like me to initiate the change?

Unownshipper (talk) 08:28, March 21, 2016 (UTC)

re: Styling for Tabber
I don't see much difference between the upper and lower tabbers in your pic. Still, these look great and I'd suggest getting rid of the white line on the sides of the tabbers to keep to the wiki's style. Pauolo (talk) 20:01, April 2, 2016 (UTC)


 * This is looking better. One more detail though, the white boldfaced words make the colors of the tabbers dull in comparison. Could you try the model without the bold effect? Pauolo (talk) 14:08, April 3, 2016 (UTC)


 * This is definitely better, and I don't think there is more you can add to it now. Pauolo (talk) 16:47, April 3, 2016 (UTC)

Require All Contributors to Log In
I was checking out the Wiki Features on the Admin Dashboard page. Most of the features are disabled and I can see why since they just aren't needed on this kind of site. One of the options is "Require all contributors to log in." Enabling this feature requires contributors on the wikia to be logged in to make changes or edits.

I believe that we should enable this feature. I think it would increase accountability and decrease vandalism. Your average vandal is motivated by simple, childish antics. If you make them go through the hassle of logging in, then it's less likely they'll make the bother. Logging in puts a name to the actions, which again would discourage your average troll.

What do you think of this suggestion? Should we open it up to a poll? We easily could, but I feel like it would just slow down the process and wouldn't impact any of our dedicated contributors as they already have registered accounts. Thoughts?

Unownshipper (talk) 00:05, April 16, 2016 (UTC)


 * Clearly, this is a more complex issue than I realized, so thanks for offering some counterpoints. I'm still for it, but I see that it would be beneficial to open this up to a larger discussion rather than just pushing through with the change. The Good Faith principle is something to be mindful of as it's an important part of any Wiki.


 * I would argue however that even by registering a name, a contributor is able to maintain their anonymity. I value my privacy, that's why even now my Talk Page reveals very little about my personal life. Whether an edit to our site is made by "Unownshipper" or "A Wikia Contributor," said editor is still able to maintain their privacy.


 * Additionally, in between our replies in this conversation, the Security Bot page was vandalized. Sure, it wasn't an "attack," it was a simple undo, but still it goes to show that trolls will continue to be trolls. It reminds me however of another situation we've had. Previously, a user wanted to push (for lack of a better word) their agenda on the site and used a few wiki contributor accounts to make it look like multiple people agreed with them. The registered contributors feature would prevent both of these problems.


 * Unownshipper (talk) 03:40, April 22, 2016 (UTC)

Template:LowQualityImage
Thanks for the  headsup! I planned to condense it down, but I would have had to take a look at it. But now, not any more! It is a nice and short way! You may have guessed, but please use the sorting option if you tag images as LQI so that they are easier to find. thanks -- Bioexpander (talk) 16:43, May 1, 2016 (UTC)


 * I have never tested this, but do you think it would work to outsource eg. the topic list of approved image and information to one protected site so that this page could be used to used instead of adding the topics on four different placed?
 * --Bioexpander (talk) 18:47, May 5, 2016 (UTC)

Comments on image talkpages
Are comments like File Talk:BioShock Infinite - Soldier's Field - Patriot's Pavilion - Ticket Shop-outside f0794.png or File Talk:KIN gNr038-lNr01 Kinetoscope Seized from the Graveyard Shift Bar f0782.png kept or deleted on this wiki page? They seem to be pretty useless to. --Bioexpander (talk) 08:20, May 2, 2016 (UTC)

Re: BioShock 2 Model Renders
Great news! In matter of fact I have a few in mind:
 * The Silk Lounge marquee - Kashmir Restaurant (BioShock 2 Multiplayer)
 * The 1959 New Year's Cake - Kashmir Restaurant (BioShock 2 Multiplayer)
 * The Bulldozer (seen in this image file:MP Smuggler's Hideout 12.jpg) - Smuggler's Hideout (BioShock 2 Multiplayer)
 * The ADAM Vial
 * The cardboard-cutouts of the businessman and housewife - Point Prometheus (BioShock 2 Multiplayer) (Plasmid Wing)

--Shacob (talk) 13:59, May 4, 2016 (UTC)

That was fast! I think from the front and a little to the side would probably be best, similar to your Vacuum Bot shot.

--Shacob (talk) 14:24, May 4, 2016 (UTC)

No these are great! Terrific work! (and fun Portal reference)

Ps: Thank you for uploading high quality versions of the shots I took of Pearl's grave, Barbara Johnson & Jacob Norris in the training videos and "Fontaine" & Tenenbaum in the Need to Know Theaters. The quality I left them in had been bothering me for a while.

--Shacob (talk) 15:10, May 4, 2016 (UTC)

If I remember correctly the cutouts are not detailed on the backside, so I'd say a front shot. The Silk Lounge marquee seems a bit too complicated, so I recommend not to waste your time on it.

Another thing: Point Prometheus was intended to have a giant seahorse in a tank, but the tank is covered in the final game. Is there actually anything in the tank or is it just a place holder?

--Shacob (talk) 20:18, May 4, 2016 (UTC)

If I recall, the Pauper's Drop Market level in The Protector Trials had The Sinclair Deluxe marquee with a "Café" sign on it.

PS: Are you planning to add the models you provided for me on the pages, they are your uploads after all. Or should I do it?

PPS: Should we add both models of the cardboard cutouts (with the stand and the one without) or just one of them to the PP page and in that case, which one?

--Shacob (talk) 19:21, May 5, 2016 (UTC)

I have a few more models for you, when you've got the time.
 * The pile of money and jewelry found in Mercury Suites (BioShock 2 Multiplayer) (Penthouse) and Dionysus Park (BioShock 2 Multiplayer) (Image Fine Art safe room).
 * The Control Point from Turf War.
 * The signage for the Plasmid and Oddities Wing, found by the Entrance of the Museum in Point Prometheus (BioShock 2 Multiplayer) (seen on this image, in between the two doorways to the Whale Display).
 * The loading screen postcard for Mercury Suites, as the one we have is tilted.

--Shacob (talk) 18:35, June 1, 2016 (UTC)

If possible, it would be great to have three models, showing which team has occupied it. (or just the images showing on the screen of Team Atlas and Ryan, which could be used on the Team pages) and one neutral, so the transparent would fit in nicely for that one. --Shacob (talk) 18:48, June 1, 2016 (UTC)

Of course! Take your time.

--Shacob (talk) 23:00, June 1, 2016 (UTC)

I think character models and their variants could be useful, especially those from Bio2's multiplayer but I couldn't find them all myself in the game's files. Pauolo (talk) 18:42, May 4, 2016 (UTC)


 * I used myself Umodel and have too no idea where the game stores those models. Bio2's files are such a mess to go through. /: Pauolo (talk) 19:18, May 4, 2016 (UTC)


 * Well, It's always better than nothing I guess. Pauolo (talk) 12:41, May 5, 2016 (UTC)

BioShock 2 Model Renders
That's simply fantastic, I look forward to what you'll add.

I can't think of specific render models to go looking for. Rather, the best method might be to just go jumping through pages and see if any of them seem lacking. I'm especially interested in anything you can gather from the Challenge Rooms as those pages have always been lacking visually. We'll probably never get any great screenshots from that or other DLCs, but with your help, we can improve the articles. I'd be very happy if you can get the marquees (or something iconic looking) to represent the Rapture Firing Range, Rapture's Grand Carnival, and Rapture's Combat Arena. I took a screenshot of the Firing Range logo years ago, but it's not great and ought to be replaced if possible.

Unownshipper (talk) 23:49, May 4, 2016 (UTC)


 * Oh whoops, I read that too fast, I thought you had access to all the DLCs. Regardless, just choose the ones you like best. I never even noticed that bulldozer before you and Shacob mentioned it. One thing I think you might consider doing is visiting the Rapture Businesses article and look for an image from any of the businesses that don't have their own page.


 * There was a time where we thought it wasn't worth it to make a page for small businesses, but that argument has pretty much been obliterated. No rush on that though, any help you can offer is appreciated.


 * Unownshipper (talk) 00:45, May 6, 2016 (UTC)


 * I don't think that's speculation at all. It's not an unheard of notion that they'd be made by those businesses and it's doubley likely since you found them in the same levels. By the way, I love the angle the renders are captured in. They perfectly show off the objects, very elegant.


 * Unownshipper (talk) 21:54, May 6, 2016 (UTC)

Re: Photo's by JLBiggs
Will do. I'll look over the Information template more as well, I really want to help add more descriptive info for my pictures in future.

Unownshipper (talk) 03:26, May 11, 2016 (UTC)