Talk:Items

Glitched Furniture
I don't know where else to put this so bare with me.

There is a hand full of furniture in BioShock and BioShock 2 that are glitched. The glitch is the following: When one picks these furniture up with Telekinesis, the player will notice that their movement will become... unstable and hard to control. If one would direct the furniture underneath the player, one will start to drastically "fly" around the room. When flying, one can reach areas, not meant to be reached, aka outside the map. These furniture are often seen used by speed runners. These furniture are not random, they appear to be those used by Splicers in a scripted event (mostly). I have located three of these glitched furniture and I'm sure there are more:


 * BioShock:
 * Medical Pavilion - The medical bed thrown at the player by the entrance to the Dental Services Area.
 * Farmer's Market - A chair kicked away by a Splicer sitting on it when noting the player. In a storage room of the market area (near the big tree).
 * BioShock 2:
 * Fontaine Futuristics - The chair the Houdini Splicer sits on in the Marketing Department.

I think there might be another case in Ryan Amusements (Level), in the Journey to the Surface's light storage (if I'm not mistaking), where there is another case of a Splicer kicking the chair it sits on. I believe this should be noted somewhere, but I don't know where. Maybe this occurrence should get it's own page? Like the Extra Little Sister Bug. Here's an example of a speed runner using the bed in the Medical Pavilion: https://youtu.be/8Zzj2TyhTZU?t=18m16s

--Shacob (talk) 16:18, May 16, 2017 (UTC)