User blog comment:Gearslover01/How BioShock 2 should have been/@comment-1396356-20100816140244

1) I agree with giving more screen time until with Mark and Tenenbaum. I thought you would help Mark find Cindy in one level and he would either help you out or kill you if you save Cindy. And yes, I wanted Tenenbaum to have more of a part. The only reason they took her out was to have Eleanor more of a story. They couldn't just add Tenenbaums little sister messages and have eleanor deliver the gifts. I wish we had more of her.

2) I agree with you on the plot twist. B2 didnt have such a thing, more of a "Oh that's how it happened."

3) I agree with you on the development of the characters. While they are still good, there was something magical made about Ryan, Atlas, Tenenbaum, and Fontaine. All the characters were not as magical. i would say Grace was the best because you has this pissed\loving sense.

4) Yeah, they said you would be able to see and go through similar areas from B1 like crossing through a flooded fort frolic to go to dionysus park.

5) I dont know either, the ghosts were so freaking and they were in the fucking launch trailer for crying out loud! It would be a cool way to see how dionysus park flooded.

6) I so agree. For one thing is, in B1 when I heard a splicer talking I was like "I'm so scared." But in B2 I'm like "seriously?" Plus, I hate it because when you are setting traps for your gather with the sister, they always set them off as you set them.

7) That to, they showed unlimited in the demo, and bouncers have unlimited drill fuel anyway.