User blog comment:BioShockian45/BioShock is a "creative canvas for many new stories" says 2K/@comment-1500935-20140228192826

BioShock Infinite, a success over the original? People should stop saying that bullshit already. The press being soooo mesmerized by the game was quite the hilarious thing. In all games created by former Looking Glass Studios developers and released in the last two years, I believe Infinite had the most lazy gameplay, and very poor story-telling since it only focused on two characters and barely on the city in which the action took place or its technologies. I'm pretty sure Irrational Games could have done a much better job judging from past concept arts, but then they had to scrap so much (ambitious?) ideas and the final version really seem to lack something. Also, BioShock 2 made a much better job at detailing its own environment than Infinite did, and had a greater variety in level designs. If Infinite met a greater commercial success, it was probably because the game was destined to a much larger public even though at the cost of originality, like most game series usually tend to do past the second episode.

Still, I'm waiting for Burial at Sea - Episode 2, but I prefer not to hope too much from it.