Talk:Buck Raleigh

Are we sure about this?
It is a popular belief that due to Buck's size he has the one of the largest hitboxes (part of the model that is considered 'solid' and can be hit by attacks) in multiplayer, but hitboxes are generalized and are the same for all multiplayer characters.

I'm having trouble believing this, sure it would be unfair if some characters where easier targets than others, but I can't see how the hitbox can be exactly the same for all of them. As an example: Here's a promotional add for Zigo d’Acosta & Mlle Blanche de Glace, at about 0:06 they stand in front of each other and shoot https://youtu.be/v1HTWZSf99I?t=6s. Take note in how opposite they are from each other in size and height (and ofc appearance). If someone could explain how one solid hitbox can fit both their body types, I would be very thankful.

Shacob (talk) 21:18, April 29, 2015 (UTC)