User blog comment:Pawn of Atlas/Important Discussion for Rapture Storyline page/@comment-75.36.142.227-20140329223049/@comment-108.211.121.217-20140403080005

I don't understand why all this back and forth is happening. Between people who seemingly either hate Bioshock Infinite with a passion who translate their hate to the original Bioshocks to people who are trying to compile information to have a kind of timeline. Do you really need to be baby fed information? We are given backstory of various characters with different backgrounds and roles through audio diaries where certain locations would warrant it with pacing. Dates don't have to equate to anything, it just shows what actions affected or caused what chain reaction that made the city fall. How Ryan loyalists soon switched sides or other causations. But you do not want to overdo with audio diaries, where it wouldn't make sense or be relevant; they are personal diaries, not record in the moment as it happens recordings. You say you want more clear descriptions of time and date from audio diary characters yet you complain that they are one dimensional when they give a spitball opinion. Who's to say YOU know how people view things, heck you have your own perspective while someone else on this wiki like me has a different one. Did you live in the 1950s? No, you only know from what you see, not what you lived.

As for Atlas, they left subtle hints, WYK being a very faint one. There in lies that "convenience" that people love to complain about, of how Ryan conveniently intervened during the sub explosion whilst Atlas tampers with controls, making it look like Ryan pulled the trigger, etc. Even McDonagh talking about how Atlas just seemingly appeared out of no where. Placing an audio diary in the very start (ex. Suchong's mental conditioning of Jack in the beginning), then its more predictible than it is and would ruin the pacing and make players think "then why the hell am I playing". It would feel underwhelming.

Given the time frame Bioshock 1 came out, it was a new mechanic that hadn't existed for many games, Bioshock 2 improved upon those mechanics while Infinite tried to introduce new ones.

Counter the argument? Both sides of the arguments are just spewing nonsense out, not listening to one another or, and with this, losing perspective to the original topic of just finding topics/ events to add onto the timeline, spitball a year (either before or after the New Years Riots, before or after the events of Bioshock1)

To each their own, but really. It's the entertainment business, WHAT movies, games, music or whatever DOESN'T exploit for the "$$$" as you say? Maybe smaller names or indie media, but big title names? Did you really expect any less or more? In of itself, the world of Bioshock(s) is one to marvel and think at, to debate (with understanding) or even imagine (like a previous contributor who wanted to believe that Suchong was pronounced dead while still working under Ryan alive).

Mods, please if possible, can you PLEASE block anonymous/ non-users until their rage calms down or weeds out?