Rapture Citizen

The Rapture Citizen is a designated type of character the player may encounter in BioShock series. These are the human inhabitants of Rapture in direct contrast to the ADAM-addicted Splicers.

BioShock 2


The first time individuals are formally identified as "Rapture Citizens" is in BioShock 2. Here, the Rapture Citizens utilize the Partygoer model. In the opening cinematic, Subject Delta briefly observes upperclass men and women Rapture Citizens celebrating New Year's Eve at the Adonis Luxury Resort. Later on, the Rapture Citizens are also seen during one of the flashback sequences in Dionysus Park and during the extended "Little Sister Vision" portion in Outer Persephone.

Design
These models are not meant to be encountered under ordinary circumstances by Subject Delta, yet they can exhibit characteristics of normal enemies. Using Console Commands, the player can cheat their way back to the idealized version of the level. Eleanor Lamb, in her Big Sister suit, will instinctively attack the models like she would normal enemies. She attacks by lobbing fireballs or tackling them. Once dead, they will go rag doll. Interestingly, their bodies sometimes hold loot and are labeled "Rapture Citizen."

Burial at Sea - Episode 1
By the time Jack arrives in the underwater city in 1960 there are few humans left to be found and no one designated as a "Rapture Citizen." However, in 1958, during the events of the BioShock Infinite downloadable content Burial at Sea. The Rapture Citizens still outnumber the Splicers. Booker DeWitt and Elizabeth encounter countless Rapture Citizens while traversing Market Street and High Street on New Year's Eve. These men and women are Booker's friends, neighbors, and fellow nationals in the city of Rapture.