User blog:Testxyz/2

I was watching the recent PBS documentary about the Roosevelts (Teddy in particular). It struck me that much of the hype this (Infinite) game had from the trailers and the endless interviews about it supposedly reflecting the social ills of 1912 (which they eventually largely discarded/diminished  or turned into a carricature in favor of all the Quantum BS) was itself a big distortion because Columbia was largely locked into (mutated from) an earlier period when it was launched (1893 - almost 20 years before) and America changed significantly in that interval. So it missed alot of the social reforms that happened in America and the games setting would no longer reflect what America was changing into. Major changes were happening that Columbia wouldn't have been a part of (becoming an  Anachronism),  making all the writers fingerpointing about all America's alleged  'evils' and issues largely irrelevant. Ive seen various people say that all the game's exaggerations of American society (for example like what was shown remotely having virtually nothing to do with American religion) served to make a point - an illustrative device -- but even as given, the game was already warped out of any semblance of what it was 'talked-up' to represent.

Rapture had some aspects like that too, except that they DID state that it was actually intentionally founded and its society built  around moving backwards(and sideways ) away from the post WW2 American society.