User blog comment:Pauolo/Organizing the levels of BioShock Infinite/@comment-3967731-20131001211254/@comment-1500935-20131001213419

I understand your point about Finkton and Emporia, but if we were to write down their walkthroughs, then thsoe two pages would only serve to direct to whatever parts the viewer is looking for, making it a bit more confused to navigate through. I think the location/chapter template should only direct to pages with walkthroughs sections, as to offer a clear navigation through the different chapters of the game. Still I agree that the Factory is short enough to fit into Finkton Proper, but I'd still like to seperate it from the rest, since this location can only be reached at the end of Finkton.

There's one more issue I can think of in the way I see it: some of those chapters (Soldier's Field and Finkton Proper) act as hubs and so are accessed at least twice throughout the game, with different events and objectives occuring (new weaves of enemies, Handyman, ...). I believe those issues can still be easily addressed by noticing in the walktrhough section to which page to go to continue.