User blog comment:Charly Cohen/BioShock 4/@comment-8102352-20130412035025

I've developed my own ideas for a fourth Bioshock game, carrying the sub-title Overload. All three of the existing Bioshock games have things in common: 1. They all take place in the relatively distant past; 2. They all take place in a completely unfamiliar environment in a seemingly impossible location; 3. They all involve a society built on strong yet fatally flawed ideals. I plan to do away with the first two. Overload will take place in the relatively distant future, in a place that is already familiar to us: New York City. However, the city will be made new to the player by sociopolitical changes, specifically the dissolution of the United States into smaller, yet somewhat better run, nation-states. These include the North Atlantic Republic, or NAR, in the area we know as New England. This particular new state utilizes a reverse-Communist system in which citizens are expected to live solely on what they work to earn. Such a society would theoretically eliminate the lower and upper classes, leaving just the working class, but in practice, numerous flaws emerge, just as in Rapture and Columbia. As for the system of powers.... let's just say it's like no other Bioshock game.