Lower Wharf

The Lower Wharf is a major area of Neptune's Bounty in the city of Rapture. Jack must pass through here during the events of BioShock.

History
Back in Rapture's glory days, Neptune's Bounty was an essential part of life in the underwater city, and the Lower Wharf was a hive of activity. Fishermen, stevedores, factory workers, crane operators, and all sorts of others crowded the docks and carried out their daily business. The southernmost part of the wharf had direct access to the sea through a trio of watertight gates. Fishermen in diving suits and subs brought fish and other sea life in through here while transport vessels docked to deliver or collect cargo. Further to the north was the pathway to the Rapture Metro where workers arrived and departed the port every day.

The Lower Wharf connected to Fontaine Fisheries, one of the largest commercial fishing businesses in Rapture. However, it also served as the secret epicenter of mobster Frank Fontaine's smuggling empire. When the Rapture Port Authority failed to uncover the smuggling ring, Andrew Ryan brought in Chief of Security Sullivan and Ryan Security to put an end to the illicit operation. Their investigation seriously impacted work on the wharf and around the port, but in the end proved effective in officially linking Fontaine with the operation. However, all work on the wharf would come to an end when civil war broke out and everyday life in the city came to a screeching halt.

BioShock
After his detour through the Medical Pavilion, Jack finally reaches Neptune's Bounty by Bathysphere. Atlas sends him to find Fontaine Fisheries in order to get to the hidden sub and escape the city. Along the way Jack spots Rose, the Spider Splicer he first encountered back at the Bathysphere Station, still just as deranged and evasive as ever. He continues on to the Lower Wharf.

First Visit
A large and cavernous place, the Lower Wharf is a dark, dank, and foreboding hub. The northern and southern boardwalks are cluttered with shipping crates and separated by a stretch of muddy seabed littered with drums of oil. The space is faintly illuminated by a wall of towering windows which shows the ocean. It's evident that the quay was a major battleground during the Rapture Civil War. The scattered corpses and hidden turrets underneath either pier tell a story of combat.

Just as Jack enters the wharf, he comes face to face with a gruesome pair: a Little Sister and a new type of Big Daddy, a Rosie. The duo proceed with their usual rounds, but before the girl can begin her gathering session, a Nitro Splicer lobs a grenade from the Upper Wharf. The protector makes short work of the mad bomber, but two Leadhead Splicers soon join in the ambush from the southern pier. If Jack should pick up the Medical Expert Gene Tonic by the large drainage pipe in the center of the Lower Wharf, a pack of Splicers (a Nitro and two Leadheads) will enter space from either end of the piers

New Plasmids and Tonics

 * Medical Expert - Lower Wharf
 * Wrench Lurker - On the ledge near the Gene Bank and Gatherer's Garden on the way back to Fontaine's Fisheries.

Audio Diaries

 * 1) Sullivan - Timmy H. Interrogation - under Fontaine Fisheries, needs a code
 * 2) Andrew Ryan - Fontaine Must Go - under the metal grating in the hallway to the Upper Wharf
 * 3) Sullivan - Bathysphere Keys - under south end of the boardwalk, close to a turret