Talk:Leadhead Splicer

An interesting list of health stats as you progress through the game.

150 (Default)

160 (Medical Pavilion) 120 (Neptune's Bounty) 500 (Arcadia and Farmer's Market) 1500 (Hephaestus) 1000 (Olympus Heights and Apollo Square)

800 (Point Prometheus and Proving Grounds)

So this means that the weapons/buffs  you get likewise escalate similarly and they were so deadly that they had to readjust the Splicers upward significantly to prevent you from just vaporizing them on sight.

Well, games 6+ years ago you couldnt have the mobs of opponents like Infinite sortof has (which offers different fighting dynamics than just up-HP-ing same number of enemies to make them harder).

Testxyz (talk) 08:58, December 30, 2013 (UTC)