Elizabeth Comstock

"Three cheers for us, eh?"

- Elizabeth

Elizabeth is a twenty-year old woman who has been imprisoned in Columbia since she was five years old. Booker DeWitt, the protagonist of BioShock Infinite, is sent to retrieve her from the flying city, and bring her back to New York. She is guarded by the Songbird, a monstrous, winged creature who has become her only friend. She is extremely gifted with various powers, including manipulation of "tears" that exist in the time fabric. Although freed from imprisonment, both The Founders and the Vox Populi covet Elizabeth and her abilities, while her former guardian is determined to recapture her at all costs.

Personality
All her years in captivity appear to have left her with a primarily undeveloped, childlike personality. In the E3 2011 Gameplay Trailer, she is seen playing with novelty over-sized Lincoln head masks, pointing out false gold statues in an oddly excited manner, and later cowering in an excess of fearful noises upon Songbird's approach. Despite this, she retains a mature side which shows at various moments, such as during gunfights and other tense moments.

Relationship with Booker DeWitt
After DeWitt frees Elizabeth from her prison, she will assist him with her abilities, offering an alternative (yet optional) strategy to the player. They can be used in unison with Booker's abilities from Vigors to increase their power. In addition, she will offer strategic options to Booker, proposing alternate routes and choices which could benefit the player. Her opinion of her would-be savior is dependent on how he treats Songbird, her devoted warden and only friend. Although the latter is determined to destroy Booker, fighting Songbird will stress his relationship with Elizabeth.

Powers
Elizabeth is gifted with powerful supernatural abilities such as telekinesis, weather manipulation and, above all, the manipulation of Tears. Tears are contingencies within the space-time continuum, visible to all, that show possible scenarios which, if tampered with, can enact themselves within Columbia's universe. Elizabeth is the only known being capable of manipulating these Tears, and can use them to summon objects such as weapons, ammunition or parts of the scenery; as well as living beings. She can also use these Tears to modify time and space, and has been able on at least one occasion to transport herself and Booker to another city in a 1980s-era timeline, albeit unintentionally. However, her control over her powers is limited, and severely drains her natural capacities to the point of causing her physical harm. In addition, if she attempts to tap into a Tear right after doing so previously, she risks losing control over the contingency and creating a new, unpredictable event. As she fights alongside Booker, though, she progressively gains better control over this ability, and later on manages to manipulate multiple Tears over the course of a single battle.

Trivia

 * Wanted posters list some of her specific features.
 * "A FEMALE OF 20 YEARS 5 AND A HALF FOOT OF HEIGHT 125 POUNDS OF WEIGHT A WHITE LADY WITH BLUE EYES FRECKLES ON THE CHEEK"

- EGM Wanted Poster


 * No last name known, Wanted posters name her 'Miss Elizabeth' only.
 * Elizabeth can be compared, to some extent, with Isaac Clarke from the Dead Space Series. Both are gifted with some special mental capacity, both are trapped into a floating/orbital city (Columbia for Elizabeth; The Sprawl for Isaac Clarke), both are protagonists of the games they appear in, both fight big monsters or insane citizens, and both are hunted by at least two different factions.