User talk:Pauolo

Welcome
Hi, welcome to BioShock Wiki! Thanks for your edit to the Atlantic Express page.

Please leave a message on my talk page if I can help with anything! -- BlueIsSupreme (Talk) 17:17, December 9, 2009

Thanks to you, I'm more a viewer than an editor but I'll try to improve some of the articles with my knowledge on Bioshock. --Pauolo 17:27, December 9, 2009 (UTC)

About the FoR Image

 * You could still upload it to some place like http://www.tinypic.com/, then put the link to it here. Just make sue all the stupid site settings that mess with images is off, and use the "Direct Link" (or whatever the site will call it) link. ~Ṃ ᶒ ɠ ą § ɔ î é ɳ č ę   { t al <font color="#ff4400">k <font color="#ff0000">} 18:13, February 24, 2010 (UTC)

I managed to format the original image in Jpeg with Paint (without changing the image) and here's the result : Pauolo 20:12, February 24, 2010 (UTC)


 * You're sure you can't upload the bmp image to http://www.tinypic.com/ ? Bmp files are basically pixel-by-pixel. Overly complex, but all details are put out right there. I'd rather have the plainest version, than a Paint conversion. Thank you, though. o_o ~<span title="Never harmed a kitten... Just cats!" style="cursor:crosshair"><span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ <font color="#009900">ᶒ <font color="#00aa00">ɠ <font color="#00bb00">ą <font color="#00cc00">§ <font color="#00dd00">ɔ <font color="#00cc00">î <font color="#00bb00">é <font color="#00aa00">ɳ <font color="#009900">č <font color="#008800">ę   <font color="#ff0000">{ <font color="#ff4400">t <font color="#ff8800">al <font color="#ff4400">k <font color="#ff0000">} 20:19, February 24, 2010 (UTC)

It's the plainest version. I just open the original image from the game's files with Paint, to use "Select all" then to click on "copy to" (I don't know the exact English name of this function because my computer is in French) to create a Jpeg version of the original image


 * That's converting it. Paint is questionable when it comes to changing image formats. I'd rather just have the .bmp file itself. If not http://www.tinypic.com/, maybe http://www.imageshgack.us/ ?~<span title="Never harmed a kitten... Just cats!" style="cursor:crosshair"><span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ <font color="#009900">ᶒ <font color="#00aa00">ɠ <font color="#00bb00">ą <font color="#00cc00">§ <font color="#00dd00">ɔ <font color="#00cc00">î <font color="#00bb00">é <font color="#00aa00">ɳ <font color="#009900">č <font color="#008800">ę   <font color="#ff0000">{ <font color="#ff4400">t <font color="#ff8800">al <font color="#ff4400">k <font color="#ff0000">} 20:35, February 24, 2010 (UTC)

I put the bmp image on tinypic as you asked : http://fr.tinypic.com/view.php?pic=3160x0l&s=6 Pauolo 20:45, February 24, 2010 (UTC)


 * Hmm. Thank you, Pauolo. I will get to work editing it for our uses. :) By the way, remember to put responses on the talk page of the person you're responding to, I'm not warned when you add them here. Had to manually check. :o ~<span title="Never harmed a kitten... Just cats!" style="cursor:crosshair"><span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ <font color="#009900">ᶒ <font color="#00aa00">ɠ <font color="#00bb00">ą <font color="#00cc00">§ <font color="#00dd00">ɔ <font color="#00cc00">î <font color="#00bb00">é <font color="#00aa00">ɳ <font color="#009900">č <font color="#008800">ę   <font color="#ff0000">{ <font color="#ff4400">t <font color="#ff8800">al <font color="#ff4400">k <font color="#ff0000">} 21:27, February 24, 2010 (UTC)

Ok I will remember it :-) Pauolo 22:06, February 24, 2010 (UTC)

How to extract Game Textures

 * 1) Download UModel
 * 2) In BioShock (2)'s Content folder, either copy or move the .blk files from BulkContent Folder to Maps folder (If you move the files, you will not be able to use the game.) (If you don't put the .blk files in the Maps folder, then the program will only display the low-def textures)
 * 3) Make a .bat file in the umodel folder with the below code: umodel.exe -path="F:\Program Files\2k Games\BioShock 2\MP\Content\Maps" -export DE_Fisheries.bsm
 * 4) Replace the area between the "" in path with the location of your games Maps folder. If you don't wish to extract/export the files right away and want to simply view them, remove the -export. The last text area is the .bsm file you wish to extract/export.
 * 5) You can use Irfanview to view the .tga texture files.

''Note: It seems to use the .bsm map files just to locate files in the .blk in general. As such, I found Gilbert's eye images and bot on Fontaine Futuristics when extracting Adonis level. It's weird like that.''

I might not have explained it perfectly, but that's how it worked for me. It also extracts the models and such, although I haven't had a chance to go through all the files yet. ~<span title="Never harmed a kitten... Just cats!" style="cursor:crosshair"><span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ <font color="#009900">ᶒ <font color="#00aa00">ɠ <font color="#00bb00">ą <font color="#00cc00">§ <font color="#00dd00">ɔ <font color="#00cc00">î <font color="#00bb00">é <font color="#00aa00">ɳ <font color="#009900">č <font color="#008800">ę   <font color="#ff0000">{ <font color="#ff4400">t <font color="#ff8800">al <font color="#ff4400">k <font color="#ff0000">} 03:11, March 14, 2010 (UTC)

Storyline page
That sounds like it was probably a computer problem. If your screen has trouble scrolling or your browser crashes while copying something, then it most likely means that your computer was using most of its resources and couldn't handle it. If you are using the Rich Text Editor to edit pages then it may lag a bit when your computer is slow. If you have problems with it again I suggest turning off Rich Text Editor in your Preferences. ~<font style="font-size:105%" color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 23:13, March 21, 2010 (UTC)

It was said by the directors in a video Michael Ryan  Talk  17:38, March 27, 2010 (UTC)

The video was taken down. Michael Ryan Talk  17:47, March 27, 2010 (UTC)

When the dirictor requests that they take it down, they do. Michael Ryan Talk  18:04, March 27, 2010 (UTC)

IGN Michael Ryan  Talk  18:10, March 27, 2010 (UTC)

Yup, not on there. Michael Ryan Talk  18:20, March 27, 2010 (UTC)

Line 47 S-E Branch
Or that the same line passes through those areas. I can't be sure, though... we might as well remove the whole thing if it's so controversial and weird. ~<span title="Never harmed a kitten... Just cats!" style="cursor:crosshair"><span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ <font color="#009900">ᶒ <font color="#00aa00">ɠ <font color="#00bb00">ą <font color="#00cc00">§ <font color="#00dd00">ɔ <font color="#00cc00">î <font color="#00bb00">é <font color="#00aa00">ɳ <font color="#009900">č <font color="#008800">ę  <font color="#ff0000">{ <font color="#ff4400">t <font color="#ff8800">al <font color="#ff4400">k <font color="#ff0000">} 21:49, March 30, 2010 (UTC)

Hey!
Why did you remove my Kashmir edit? That was the best possible description of the kitchen. Explanation, please?!

BioShockGuy52 http://images2.wikia.nocookie.net/bioshock/images/thumb/a/a1/Physical_Tonic.png/15px-Physical_Tonic.svg.png 17:59, March 31, 2010 (UTC)

Ok
I got you. Still, it is noteworthy, and should be on the page. I was going to note that it was in BioShock 1, but forgot. No problem. BTW, where is everyone else? They are usually on here and promptly answer posts.

BioShockGuy52 http://images2.wikia.nocookie.net/bioshock/images/thumb/a/a1/Physical_Tonic.png/15px-Physical_Tonic.svg.png 18:17, March 31, 2010 (UTC)

Like I said, no problem. Ok then.BioShockGuy52 http://images2.wikia.nocookie.net/bioshock/images/thumb/a/a1/Physical_Tonic.png/15px-Physical_Tonic.svg.png 18:43, March 31, 2010 (UTC)

SITS Timeline
Hello, I saw your note on MegaScience's talk page about the SITS timeline.

The date SITS ended is confusing, mostly because of some oversights the website developers made when planning it. Up until January 29 all of the folders in Mark's archives on the boat were labeled by date. (You can see the original date labeling in the headings on the Mark Meltzer Writings page.) Before the labels on the folders were changed there was clearly a folder marked "Jan 4-13" for the beginning of January. With this evidence it becomes clear that the website developers originally intended that Mark's timeline of days match our own in the real world, but for some reason they changed this at the last minute so it would fit with the idea of Mark arriving in Rapture before the events of the second game. (BioShock 2 could have occurred in 1969, actually. The intro cinematic says "10 years later", but considering that the cinematic happened during the 1958 New Year's Eve Party the events of the game could be on January 1st.)

If we accepted that Mark's timeline is parallel to our own and ending in February of 1969 then it would be easy to tell what date each event occurred on, but revising the timeline to make it fit with ending in 1968 could involve checking every single document of SITS to see which ones can be pinned down to specific months or days. That is the main reason the timeline hasn't been changed yet. ~<font style="font-size:105%" color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 08:22, April 7, 2010 (UTC)


 * Point Prometheus was more of a production operation for Little Sisters and Big Daddies. Fontaine Futuristics holds more testing facilities, more intensive research places and such. It's also, obviously, more secret, allowing for more to be done. Operations don't have to be centralized, I suppose. I probably have a better answer I'm just not thinking of, now. ~<span title="Never harmed a kitten... Just cats!" style="cursor:crosshair"><span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ <font color="#009900">ᶒ <font color="#00aa00">ɠ <font color="#00bb00">ą <font color="#00cc00">§ <font color="#00dd00">ɔ <font color="#00cc00">î <font color="#00bb00">é <font color="#00aa00">ɳ <font color="#009900">č <font color="#008800">ę  <font color="#ff0000">{ <font color="#ff4400">t <font color="#ff8800">al <font color="#ff4400">k <font color="#ff0000">} 03:25, April 8, 2010 (UTC)

I found the full-size version.
I found the full-size version of that image file, seen here. I found it using this, in case you're wondering. We should use part of that image, somewhere. ~<span title="Never harmed a kitten... Just cats!" style="cursor:crosshair"><span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ <font color="#009900">ᶒ <font color="#00aa00">ɠ <font color="#00bb00">ą <font color="#00cc00">§ <font color="#00dd00">ɔ <font color="#00cc00">î <font color="#00bb00">é <font color="#00aa00">ɳ <font color="#009900">č <font color="#008800">ę  <font color="#ff0000">{ <font color="#ff4400">t <font color="#ff8800">al <font color="#ff4400">k <font color="#ff0000">} 16:00, April 19, 2010 (UTC)


 * Yes, but it'd be an excessively long and hard undertaking. Converters have problems with BioShock 2 ' s files, sometimes. ~<span title="Never harmed a kitten... Just cats!" style="cursor:crosshair"><span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ <font color="#009900">ᶒ <font color="#00aa00">ɠ <font color="#00bb00">ą <font color="#00cc00">§ <font color="#00dd00">ɔ <font color="#00cc00">î <font color="#00bb00">é <font color="#00aa00">ɳ <font color="#009900">č <font color="#008800">ę  <font color="#ff0000">{ <font color="#ff4400">t <font color="#ff8800">al <font color="#ff4400">k <font color="#ff0000">} 00:12, April 20, 2010 (UTC)

Audio Diary Icons
Screenshots from the game.I will add more soon. Octonius 10:45, April 20, 2010 (UTC)


 * Oh..okay Octonius 21:27, April 29, 2010 (UTC)

Either way, you want the full image of the eyes?
 * I've had the eyes of Gilbert for a while, and figured it out: They are a pre-recording of someone elses eyes. They don't match his actual face in the least, although the only possibility it's him may be an intermediary stage between Himself and Itself.
 * He has told me that he is getting the diary images by screenshotting them. You haven't seen, but I have conversed about how others and I have been trying to extract HUD textures, but we can't figure it out. He is just doing an amazing screenshotting job. ~<span title="Never harmed a kitten... Just cats!" style="cursor:crosshair"><span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ <font color="#009900">ᶒ <font color="#00aa00">ɠ <font color="#00bb00">ą <font color="#00cc00">§ <font color="#00dd00">ɔ <font color="#00cc00">î <font color="#00bb00">é <font color="#00aa00">ɳ <font color="#009900">č <font color="#008800">ę   <font color="#ff0000">{ <font color="#ff4400">t <font color="#ff8800">al <font color="#ff4400">k <font color="#ff0000">} 21:43, April 29, 2010 (UTC)


 * Oh.. Thanks:)) Uploaded Alexander eye but this time image is smaller tomorrow can upload bigger if you need Octonius 21:53, April 29, 2010 (UTC)


 * Meh, either way, here it is. ~<span title="Never harmed a kitten... Just cats!" style="cursor:crosshair"><span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ <font color="#009900">ᶒ <font color="#00aa00">ɠ <font color="#00bb00">ą <font color="#00cc00">§ <font color="#00dd00">ɔ <font color="#00cc00">î <font color="#00bb00">é <font color="#00aa00">ɳ <font color="#009900">č <font color="#008800">ę  <font color="#ff0000">{ <font color="#ff4400">t <font color="#ff8800">al <font color="#ff4400">k <font color="#ff0000">} 22:09, April 29, 2010 (UTC)

Signs
Hmm. Do you have anything specific? I have all the files extracted (minus animations, which I don't know how), I just need the level it's on and what it is. Perhaps a description if you feel like it, although the thumbnails stand out from object textures.

On a side note, you may have noticed some sizing. Texture files in most videogames have to go by default sizes. Some examples can be 256x256, 512x512, 1024x512, etc. Ingame, these textures are stretched to fit where they are displayed, or told to. As such, a lot of posters and other things need to be stretched to look... normal, and this is all relative. I could stretch a 512x512 to 512x748 or 512x712, and you wouldn't know which is closer to correct without a direct comparison. Just informing you of the relativity. ~<span title="Never harmed a kitten... Just cats!" style="cursor:crosshair"><span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ <font color="#009900">ᶒ <font color="#00aa00">ɠ <font color="#00bb00">ą <font color="#00cc00">§ <font color="#00dd00">ɔ <font color="#00cc00">î <font color="#00bb00">é <font color="#00aa00">ɳ <font color="#009900">č <font color="#008800">ę  <font color="#ff0000">{ <font color="#ff4400">t <font color="#ff8800">al <font color="#ff4400">k <font color="#ff0000">} 18:40, April 23, 2010 (UTC)


 * Oh, those kind of signs are difficult. They have all these weird shapes and such when I only do texture pulls, although I guess I could render them in my modeling program manually. But then Gardimuer gets mad about the lighting... I don't know how to control lighting in my program. Quite primitive, really. But I could do it... For Businesses page?~<span title="Never harmed a kitten... Just cats!" style="cursor:crosshair"><span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ <font color="#009900">ᶒ <font color="#00aa00">ɠ <font color="#00bb00">ą <font color="#00cc00">§ <font color="#00dd00">ɔ <font color="#00cc00">î <font color="#00bb00">é <font color="#00aa00">ɳ <font color="#009900">č <font color="#008800">ę  <font color="#ff0000">{ <font color="#ff4400">t <font color="#ff8800">al <font color="#ff4400">k <font color="#ff0000">} 19:11, April 23, 2010 (UTC)