Slow-Pro



A third model of Big Daddy, dubbed "Slow Pro FUM" by the development team, was excluded from BioShock. Standing for "slow-moving, projectile-shooting, f'ed-up-melee", this Big Daddy was intended as a slow, ranged type that would center itself and fire a heavy projectile at enemies via a large arm-mounted cannon. Despite being designed for range, the developers noted its melee attacks were intended to be just as powerful. In an interview with GameTrailers's "Bonus Round", BioShock designers Bill Gardner and Hogarth De La Plante stated it as an aspect cut from the game late in development, and one they would have most liked to have kept out of all the cut content for the title.