Boy of Silence



A Boy of Silence are boys fitted with a large metal helmet which disables sight, but gives them a wide range of gearing. They are placed around Columbia in BioShock Infinite.

Overview
Boys of Silence are humans in odd blue suits, but most noticeably is their large metal helmets with large metal ears. They usually appear strategically, forcing the player to decide wheather to attempt to sneak past them or engage them directly. However, they may call backup. Ken Levine relates them to the cameras of BioShock, except with the ability to move, and consciously talk and hunt the player.