User blog:Beast of burden/My Other Ideas for future BioShock games

so hello agane, this is just a cluster of ideas i thought of as future BioShock games (now that i have finished by BioShock 3 idea) tell me if they grab your interest and if you have one that you would like me to start working on then let me know, if you dont then ill just pick one lol.

 LIST of BioShock game ideas (all my own) 

 BioShock: Infinite 2  - Two years after Columia's civil war, much of the flouting city has fallen into dissaray after the death of Comstock and Fitzrow, the Vox Populii and the Founders still fight each outher in the ravaged, war torn city walst darker things haunt the slying streets, with all the chaos many have resorted to useing and abuseing Vigors and becomeing less then human, stalking the abandoned houses and streets for there next victimes alongside HandyMen and Mechonized Patriots. you play as Farncess "Franky" Stein, a HandyMan (one of the first proto-types who would open the door for the later models) who awakens from a coma with no memorey of his past, all he has is a heart with F + G carved into the back of his hand and a Voxaphone with a message from a woman named Glorria, you decide to seek this woman out when strange memoreys flash through your mind.

 BioShock: Rapture  - A prequel of the first BioShock, set in post civil war Rapture, you play as Jonathan Fetch, a high ranking detective in the Rapture police force, you start the game in Neptune's Bountey, searching for evidence of Fontaine's smuggling opperations, the story takes you through the "death" of Fontaine, the rise of Atlas and the disserperance of your daughter Carrie, you will investigate both her dissapearence and other shady things as you unravil the dark underbelly of Rapture and the riseing conflict that is brewing beneath the glory, all the way to the Kashmire bomeing and the civil war that begines to tare appart the city.

 BioShock: Underworld  - You play as Daimon Mackenzie, a man borne in Victorian London and raised by a man of God, you where highly religouse but your anger got the better of you, and you turned your back on God when your father died of the plague. the game starts with you wakeing up on a rainy pear as to men drag you towards a Lighthouse in the middle of the Atlantic Ocean, you are forced to stand and your hands are bound. they take you through the Lighthouse up to the top floor where a metal elevatore awates, you are unbound and thrown into the elevatore and it closes. the elevatore decends thousands of feet bellow the gound and enters a large underground city, at the Welcome Center you run into strange cultests in red hoods called The Followers of the Morning Star, who see the strange mark that has been on the back of your hand for as long as you remember (A cyrcle in a cyrcle within in the inner cyrcle is a 6 pointed stare with an eye in its center) they call you the sacrifitual lamb and that the mark is your "brand", you escape with the help of a sacrifitual knife tacken from one of the cultests, but barley escape with your life when hords of deformed humans called Trogs chase you, but you are lead to a garbage shoot by a man who contacts you through the P.A.