Jack

"When Mum and Dad put me on that plane to visit my cousins in England, they told me, 'Son, you're special, you were born to do great things.' You know what? They were right."

- Jack(note)

Jack is the protagonist of BioShock, whom the player controls throughout the game. He is a young male who, prior to his unwilling arrival in Rapture, was a passenger on an airplane that crashed near the lighthouse that provided entry to the underwater city. During his journey through Rapture, Jack comes across a number of gene altering substances, known as Plasmids, that he uses to empower and protect himself.

History


Jack is the illegitimate son of Andrew Ryan and Jasmine Jolene, Ryan's mistress. An Audio Diary by Jolene, and photos found on Ryan's desk indicate that Jack was purchased by Brigid Tenenbaum on behalf of Frank Fontaine as an embryo. Jack was to be Fontaine's back-up plan if he was ever forced into an unfavorable situation by Ryan, which happened during  Rapture's Civil War.

Jack was "born" and "grown" by the scientists of Fontaine Futuristics, including Dr. Yi Suchong and Brigid Tenenbaum. According to Audio Diaries by Dr. Yi Suchong, who was responsible for Jack's development, Jack by the age of one weighed fifty-eight pounds and had the "gross musculature of a fit nineteen-year-old", thanks to Lot 111. Dr. Suchong also reveals in another Audio Diary that he was responsible for the mind control imprinting that Frank Fontaine requested.

Jack's similar genetic structure to Andrew Ryan meant that he would be able to use the city's bathyspheres that were in lockdown, be resurrected at Vita-Chambers, and the automated security of Rapture would not be as effective against him.

Sometime in 1958, before Fontaine faked his own death in a shoot out with Sullivan's forces, Jack was smuggled out of Rapture in a bathysphere and sent to the surface as a sleeper agent, living out his pre-programmed life, as Jack Wynand, until Frank Fontaine "activated" him. Upon Fontaine's summons, using the trigger phrase "Would you kindly", Jack boarded a plane in 1960 that passed near Rapture's location in the North Atlantic, then hijacked it, forcing it to crash land at the coordinates of the Lighthouse, the Main entrance to Rapture.

BioShock


During the events of BioShock Jack arrives in Rapture in a Bathysphere taken from the lighthouse at the surface. In the beginning, he explores the different areas of Rapture under the guidance of Atlas, who speaks to him through a short wave radio. Jack's main objective at first is to find a functional bathysphere that will return him to the surface. Atlas promises to help him if in return Jack will save his trapped family in Neptune's Bounty. This proves to be more difficult than it at first seemed, as Andrew Ryan had noticed the intrusion and cut off access to Neptune, keeping close tabs on Jack and setting security devices and Splicers on him from then on. Jack is forced to detour through Medical Pavilion, encountering the deranged cosmetic surgeon J.S. Steinman. Here Jack meets Brigid Tenenbaum for the first time, or so he thinks. She implores him not to hurt the Little Sisters, and gives Jack a way to rescue them, although Atlas advises against it (it becomes your choice to save or harvest them).

When Jack finally reaches Neptune's Bounty he makes his way to the Smuggler's Hideout where Atlas's family are allegedly trapped in a submarine. Jack is supposed to meet Atlas there, but when he enters the control booth to open the submarine, Andrew Ryan takes control, sending a wave of Splicers that destroy the sub and force Atlas to flee. Jack escapes through a tunnel to Arcadia, and Atlas informs him that their new objective is vengeance, to put an end to Andrew Ryan. Jack makes his way through Arcadia and Fort Frolic, finding his way constantly blocked by Andrew Ryan's influence. In Fort Frolic Jack makes the discovery that Jasmine Jolene was Ryan's murdered lover, though he does not realize the significance of this at first. Eventually Jack reaches Hephaestus, where Atlas asks him "Now, would you kindly head to Ryan's office and kill the son of a bitch? It's time to finish this." Ryan had set up strong defenses, but Jack eventually breaches them and enters Rapture Central Control only to find that Ryan has set the entire complex into self destruct. Jack enters Ryan's office and sees the "Would you kindly" board upon which Ryan has connected all the evidence about Jack's true past. Jack finally encounters Ryan for the first and last time in a scene during which Ryan proves that Jack has been a slave under the control of Atlas the whole time, saying "A man chooses, a slave obeys." Jack is forced to kill Ryan, and take his genetic key to shut down the self-destruct mechanism. Finally, Atlas reveals his true identity as Frank Fontaine and thanks Jack for handing the keys to Rapture to him. He sends Security Bots to kill Jack, but Jack is led to an escape route by rescued Little Sisters. Jack enters a vent only to have it collapse under him and is knocked unconscious.

Jack wakes up in Tenenbaum's Sanctuary, where she informs him that while he slept she removed most of the mental conditioning that Dr. Suchong put in his mind. Jack is no longer vulnerable to the "Would you kindly" command, but Fontaine quickly proves that he still has control over Jack by activating the phrase "Code Yellow." This causes Jack's heart to begin the slow process of ceasing to beat. With the help of Tenenbaum Jack finds the cure for the conditioning, a chemical produced by Dr. Suchong called Lot 192. Finally, Jack completely frees himself from Fontaine's mind control. Once he is free, Tenenbaum urges him to go after Fontaine and take his revenge, Fontaine obliges by challenging Jack to a showdown.

However, in order to pursue Fontaine, Jack is forced to "become" a Big Daddy to trick Little Sisters into thinking he is one of their protectors. However, this transformation is not complete, as he does not have the suit grafted onto him (he never wears the gloves, either), nor is his mind altered in the process. The only physical change he undertakes is the automated vocal cord surgery, which Frank Fontaine (truthfully or not) warns over the radio beforehand is irreversible in an attempt to stop him. Afterward, Jack confronts Fontaine in a final battle, after defeating Fontaine the cut scene starts. Jack is knocked to the ground by Fontaine. When Fontaine is about to attack Jack, a group of Little Sisters pounce on him with the hypodermic syringes they use to extract ADAM out of corpses, killing Fontaine.

Depending on the player's actions throughout the game, Jack will either become the new ruler of Rapture and leader of the Splicers, or he escapes to the surface with five Little Sisters, raising them as his own daughters until dying of old age, with all five now adult girls comforting him on his deathbed.

BioShock 2


In BioShock 2, Jack has seemingly become a man of legend among the Splicers left in Rapture. Even Sofia Lamb looks upon him positively, seeing his lack of free will as a boon and inspiration for her to begin her Utopian Experiments. He is referenced in some of her audio recordings as "The son of Ryan". Simon Wales believes Jack to be a god, mentioning how he killed Andrew Ryan. In Siren Alley, paintings of Jack's activities in Rapture can be seen, with subjects such as the plane crash, Dr. Steinman, and Jack's wrist about to be injected with a Plasmid. In one of Frank Fontaine's Audio Diaries, set directly before the beginning of BioShock, he mentions "I've got a hell of a surprise for Andrew Ryan. Long time comin'. And right about now, I expect the prodigal son is bookin' his flight..."

Several Splicers can be heard mentioning Jack. In the Atlantic Express workshop, three Splicers have a conversation around a burning barrel as Subject Delta approaches. One of them speculates that Jack is "highballin with all the can-can girls" on the surface and in possession of the nuclear warhead seen on the submarine in the "Sad" and "Bad" endings, another that he saved the Little Sisters and went up "happy ever after." This is a reference to both possible endings of the first game and explains why, in an evil ending, Jack would not still be in Rapture. Brute Splicers can also be heard referencing Jack; when idle, they mention their refusal to have children out of fear that they will suffer the same fate as Andrew Ryan. In the downloadable content campaign Minerva's Den, what is likely Jack's Wrench can be seen inside a suitcase, now in the possession of Tenenbaum, possibly to remember him by. As in the first game, Jack's name is never mentioned in dialogue.

Burial at Sea - Episode 2
Elizabeth returned to Rapture, despite losing her powers after she was killed by a Big Daddy. Her motives were forgotten, aside from settling her guilt after leaving Sally behind. It was then made clear that she came back to Rapture based off of her memory from what she saw in the future in the Sea of Doors. While in Rapture, before the fall, she had visions of Jack's journey to come - and was unaware of this future or for whom it was for. Elizabeth returns to Rapture to rescue Sally, now a Little Sister, and in the clutches of Atlas and his men. Because of her memory of the future, she vaguely remembers the path and claims that she is Suchong's lab assistant and can get Atlas and his men out of the sunken department store and back into Rapture - in exchange for Sally. She holds her end of the bargain and returns Atlas to Rapture, but is captured by his men.

Atlas claims that Yi Suchong had been working for him and would help him achieve his goals through an "ace in the hole." However, Atlas has yet to receive the information on his ace and since Atlas believes that Elizabeth is Suchong's lab assistant, he believes he can get the information out of her through torture. Through mental recognition of the future, Elizabeth reveals that the ace is in Dr. Suchong's Free Clinic in Artemis Suites. Elizabeth arrives in Suchong's clinc and comes across the room in which Jack was raised and conditioned to what is referred to as the "ace in the hole." Suchong was successful in the conditioning of the ace. Elizabeth then witnesses the death of Dr. Suchong by a Big Daddy and retrieves the information on an ace - another encoded message by Suchong, and photos relating to Jack's "family" and location on the "farm."

Elizabeth delivers the information to Atlas in exchange for Sally, but realizes that he will just kill her anyways and accepts this fate. After being struck by Atlas, Elizabeth finds herself in the bathroom of the Apollo Air Flight DF-0301 and walks down the aisle as she approaches Jack just as he receives his orders, opens the package, and hijacks the plane. Atlas cannot read the encoded message, but as Elizabeth reads the message given to Jack in the future and the encoded message in Suchong's letter, she reveals it says, "Would you Kindly." Atlas then prepares the orders to get Jack on the airplane and initiate his plan to take Rapture. Atlas then strikes a last, fatal blow before Elizabeth witnesses the events to come by Jack: hijacking and crashing the plane, arriving in Rapture, rescuing Sally and the other Little Sisters, and taking down Ryan and Fontaine.

As Elizabeth dies, she can see behind the doors one last time, and as she sees Jack at the Lighthouse - as he ascended from Rapture after the events to come.

Behind the Scenes

 * For some technical reasons, the sentence spoken by Jack during the game's introduction is in fact not played entirely, but can be found complete in the audio file vo_s_1_pl_playerintro. Oddly, all the versions of BioShock in other languages (French, Italian, German and Spanish) play the translation of the whole sentence at the beginning of the game. Bioshock_first_line.ogg
 * In the BioShock game files for the first level there is a passport for Jack that never appeared in the game. It states his (fake) name as "Jack Wynand" and other erroneous information. The surname "Wynand" may have been a reference to Gail Wynand, a main character in Ayn Rand's 1943 novel The Fountainhead.
 * Jack's wallet shows an Irrational Games business card in one of the pockets. The person standing between the older man and woman in the family photo at the top of the wallet is the Lead Designer at Irrational Games, Bill Gardner.
 * For story and gameplay reasons, despite Jack being able to use an abundance of Plasmids, EVE, and Gene Tonics, he'll never become a Splicer or form an addiction for ADAM. This may be due to the changes made to his genetics.
 * The original game had Jack mutate more and more with Plasmid use, and would make players decide if they wanted splice themself to the point of inhumanity, or keep Jack human, at the cost of safety.
 * In BioShock 2D (Mobile game), it seems that Jack's hair color is brown.
 * Jack's full attire (sweater, jeans and spectator shoes) is shown in Burial at Sea - Episode 2's ending, though his face is darkened out. He still has one on his model, however, and can be seen in a model viewer.
 * Until Burial at Sea, Jack never had a true character model, and what images there were of him were unclear and/or brief. Even in-game during Burial at Sea, Elizabeth never gets a clear look at Jack (he's either has his back turned on her or his face obscured by glare/sunlight). However, he has a full model in Burial at Sea's files, showing his complete appearance.
 * During Jack's flashback in the first BioShock, the player may see that the revolver in the present was a revolver from the first BioShock. But in Burial at Sea - Episode 2 the revolver Jack is holding is a Hand Cannon.'