User blog comment:Pamela.pajarillaga/Why?Can't I do it!?/@comment-75.36.133.223-20130816161929

Someday they might have NPCs be ALOT more active/interactive in these games so that they can start sharing the same scripting between them to handle similar situations. But that is ALOT of work (all the combinations of situations grow huge when the games complexity gets bigger)

Magnitudes more different  behaviors than what Elizabeth does in BS:Infinite is what is required (AI in games is still barely begun). Unfortunately that costs ALOT of money and game companies will continue to think they will get by without such improvements (and what choice do you hgave but to take what they give you?)