User talk:BlueIsSupreme

Re: Cabal
No problem. Good thing you corrected the name, otherwise those new to this wikia might have had trouble looking for it. Until next time!--Willbachbakal 13:12, August 8, 2010 (UTC)

That is a very nice symbol, and it fits the secret society thing like a glove. I've added it to the Cabal section, along with a few updates...

As for the creator thing, I'm more of a "chronicler" than the original author: You and the other members decide what you want to have in your respective articles as well as the general layout, and I write (or rather, type) everything down. I do make the comments, though.

On another note: one more edit and you're at 4.6K. --Willbachbakal 02:12, August 9, 2010 (UTC)

Done, and... done. Hope it fits! --Willbachbakal 17:10, August 20, 2010 (UTC)

Updated as per your request. It's good to see him back. Where has he been editing, though? --Willbachbakal 19:27, August 30, 2010 (UTC)

hi
hi remember me send me a meassag

taden8 21:34, August 9, 2010 (UTC)

Troll in the Dungeon
There seems to be a troll by the name of Gaskle, who's been posting rather unpleasant comments on a few blogs. I'll try to talk to him but, in case he refuses to cooperate, at least you'll know where to find him. --Willbachbakal 07:39, August 12, 2010 (UTC)

Three proposals
Hi, I'm Paweł from Wikia Gaming team. Please see the following pages: Forum:Wiki Achievements, Forum:Wiki news blog and Forum:Fixed width main page for my proposals that I think would benefit this wiki. I'd gladly see your opinion on these matters. Ausir(talk) 21:33, August 12, 2010 (UTC)
 * Gardimuer told me to talk to you about incorporating the news blog into your new main page design. Here's my own quick draft: BioShock Wiki/new. What do you think? Ausir(talk) 18:32, August 16, 2010 (UTC)

Character info box etc.
Hey, just letting you know I have looked at your idea for the character infobox again. I'll be catching up on other wiki things in the following week, but I will give it my full attention as soon as I can. As for the site cache, that often lags (lol, late answer). Wikia sometimes promises to fix the problem, but from what I have seen it happens every once in a while. It always catches up eventually though... Also, Ausir's suggestions in the forum are quite interesting. I am curious to see your opinion of those ideas. ~Gardimuer   { ʈalk } 10:19, August 14, 2010 (UTC)


 * Check this out! EDlTOR made this; it will replace the rating hearts at the bottom of articles with empty/full plasmid bottles. If you like it, I think we should use it for the site.

/** Custom Article Rating sprites (replaces hearts with plasmid bottles) **/ .star-rating, .star-rating a:hover, .star-rating .current-rating { background-image: url(http://images2.wikia.nocookie.net/__cb20100816214614/bioshock/images/e/ec/EDlTOR_monaco-sprite.png) }
 * ~Gardimuer   { ʈalk } 02:57, August 18, 2010 (UTC)


 * I agree with all of your proposals. I'm not sure about categories with "Location" in their names... I suggest we don't change that, since there are advantages to having a general name: the categories need to contain more than just level articles. That reminds me that we need to split the Category:Locations by game. I.e:


 * Category:Locations
 * Category:BioShock Locations
 * Category:BioShock Location Images
 * Category:BioShock 2 Locations
 * Category:BioShock 2 Location Images
 * Category:BioShock 2 Multiplayer Locations
 * Category:BioShock 2 Multiplayer Location Images
 * etc.
 * So most of the pages in Category:Locations need to be moved to the proper subcategory(ies). As for the Locations page, I think it should keep its name. In that one instance it feels more professional to call the major places "locations" (as if giving them a real-world sort of treatment). Also, if there ever were a BioShock movie we might want to list the included "locations" on that page. ~Gardimuer   { ʈalk } 01:43, August 19, 2010 (UTC)


 * I'll try to work on organizing the "location" categories. Feedback for your Mainpage test:
 * I think we should keep the "Welcome to the BioShock Wiki" header at the top since it lets visitors know where they are and a tiny bit about what the wiki is. Also, I'm proud about the number of articles we have, and I like showing it off. :P
 * The "Contents" section should go above any other section, since it is what visitors will be most interested in when they reach the front page.
 * Also... the "Contents" can't have more than four icons per row, otherwise it overlaps the other columns on smaller monitors.
 * I like Ausir's plan of having a news blog feed in the right column. You could incorporate that into the design and get rid of the old news section. His version of the blog news-feed is here: BioShock Wiki/new
 * If you do incorporate a blog-feed you could juggle around the "featured" sections to make them fit elsewhere. The "Featured Article" bit could become more text than picture, making it easier to arrange, maybe in the center column. For example, this is what featured article sections look like at The Vault: w:c:fallout:The Vault:Featured articles/Main page/January
 * The Vault has a complicated system of featured articles on automatic rotation (so they don't have the chore of changing it periodically). I plan to create a similar system for our wiki eventually (when I have time and am not busy taking care of other wiki issues). It won't happen any time soon, but just wanted to let you know.
 * The unstable teleport plasmid should be placed inside some sort of border with a short tag to let people know what it does and that they should click it. :P Maybe something as simple as the way it is on my userpage... the label "Unstable Teleport Plasmid" at the top, and then "Teleport me!" in colorful italics below. Once you figure out where you want to put it (and we have a higher quality version) I can create the decoration for it. ~Gardimuer   { ʈalk } 13:21, August 19, 2010 (UTC)


 * Good to see you can take constructive criticism. ;) I may do a bit of reformatting of the level pages when I change their categories, but I suppose you should look over them as well in case you can add/change something that I missed. ~Gardimuer   { ʈalk } 03:53, August 20, 2010 (UTC)

It's main purpose is to hold general content/categories that appear in all games so they don't clog up the "BioShock Series" category. Category:BioShock Series contains the subcategories for each game, but there are some articles/content that appear in all games, like the article "Rapture" or the timeline. Also, the general categories like "locations" and "audio diaries" go in BioShock Setting because they are about the world of BioShock but are not restricted to a single game. I modeled the organization off of the Fallout Wiki categories: w:c:fallout:Category:Fallout series, w:c:fallout:Category:Fallout setting Oh, I also noticed your question on Ausir's page: the Bloglist widget is customizable. You can find out more about it here: Help:Blog article/Bloglist You can change the width and other properties using the "style" parameter. ~Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 22:29, August 20, 2010 (UTC)


 * No civilization exists in a vacuum :) Like the Romans, we must adopt the good ideas of competitors so we can conquer them! ~<font style="font-size:105%" color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 22:43, August 20, 2010 (UTC)

Re: BioShock Mod
Thanks for offering your help. If I ever make a mod with my ideas, I'm gonna need it. Not only does my programming experience extend only to Java atm, but I have no idea how the Unreal Engine works... Thanks. Have you worked on the Unreal Engine before? --Willbachbakal 22:55, August 22, 2010 (UTC)

Oh yes please. If I come up with the mod, I can promise you you'll have full access to all the toys. Weapons, plasmids, Gene Tonics, and all the new Splicers. Matter of fact, it'll probably be better to come up with some kind of death gauntlet room to test all the tools and enemies and stuff before making the actual campaigns... --Willbachbakal 23:02, August 22, 2010 (UTC)

Agree, apparently it's not legal to distribute a BioShock mod, even for free. What we could do, though, is present the finished product to 2K and let them distribute the thing, free or not. Even if 2K get complete ownership of the mod and force customers to pay for it, at least we'll have released it. I doubt they'd want to refuse it if it's any good, since they'll profit from releasing the mod anyway. --Willbachbakal 18:48, August 24, 2010 (UTC)

Hmm... is it possible to get the codes for the models in BioShock through console commands? That way, we could store the skins in a separate place and start coding for that. I wonder if you need a license to use the Unreal Engine... --Willbachbakal 19:32, August 24, 2010 (UTC)

Neither do I. However, if it's possible to access the model codes through console commands, we could copy-paste them onto a stock Unreal Engine 3 developer kit (assuming, of course, that those things are available), which could save a lot of time. Do you know anyone familiar with videogame programming, or someone who's had any sort of experience with the Unreal Engine? --Willbachbakal 01:59, August 26, 2010 (UTC)

How do you edit References?
I found that I don't know how to use the references section when I need to add my reference, especially when I edit. How do I use it, and how do I know where my reference will be in the source code?

Re:IRC
It's the same situation as last semester: I am temporarily unable to use the internet at home, and campus internet won't let me access the IRC through a chat client. Turns out the in-browser kind works though... Guess I'll try to use that in the meantime. ~<font style="font-size:105%" color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 19:07, August 24, 2010 (UTC)

this needs to be deleted
there is an article on this wiki titled " Why or how did you choose your username" that needs to be deleted as it has nothing to do with bioshock so yea ur the only admin i no so yea if u could deleat it —The preceding unsigned comment was added by (talk • contribs) 01:00, 2010 August 26. Please sign your posts with ~ !


 * Terminate with extreme prejudice :P ~<font style="font-size:105%" color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 02:05, August 26, 2010 (UTC)

Handyman clearification
Thanks for fixing the page for Handyman. The page that I first contributed had more information on the character. I was going to clarify the name from (BioShock infinite) to (Enemy) in brackets, after seeing so many summed up "Handyman" pages created. It was good to merge the name with the more informed page, and to create a disambiguation section for the character and tonic. Hopefully, there won't be anymore Handyman summary pages.

Icons
I didn't extract the Icons. Unfortunately I don't think it's that simple. I got the files by going here, scrolling down to BioShock Extras, downloading the PS3 Theme Fankit, unzipping it, and opening the folder labeled "BioShock Icons". I would take some screenshots of the game, but it's not out for Mac (yet). I am aware that my presence is missed (*SNIFF* I <3 You 2!), but I do check the wiki regularly. I am currently working on one of the businesses from 2. <font color=#COCOCO>EDlTʘR  <font color=#COCOCO>•taIk• |undefined 23:44, August 26, 2010 (UTC)

BioShock 2 Patches
Excuse me, do you know how to download patches for BioShock 2? Specifically the PC version?

Please
Plese deleate the revision of my talk page, please. And don't ask why, it is private Michael Ryan  Talk  18:51, August 29, 2010 (UTC)
 * The 'why' is that he is talking to a permablocked Zeldapedia user about that user's plans to sockpuppet on Zeldapedia. As an administrator, I'm sure that you can appreciate the fact that aiding sockpuppeteers is inadvisable. As such, I would be grateful if you would restore any deleted conversations between Bioshock123 and Twilight Sheikah, Wind Mage Master, 71.117.212.203, or any other IP addresses that originate in the US state of Oregon, particularly the Tigard/Portland area. Since the sockpuppeteer in question has already confided his plans to Bioshock123 on at least one occasion, I would appreciate the restoration of any deleted conversations that may exist. Thank you for your time. - Is drak  thül  05:53, September 1, 2010 (UTC)

Pics
the symbols will have to wait a little while, Wikia said mo uploads for a while, and my disk drive is busted so I can't play it for a while, but I will get it ASAP, I promise Michael Ryan  Talk  20:51, August 30, 2010 (UTC)

Skin
What do you think? It's obviously a working progress... <font color=#COCOCO>EDlTʘR  <font color=#COCOCO>•taIk• |undefined 05:59, August 31, 2010 (UTC)


 * Of this I am aware... <font color=#COCOCO>EDlTʘR  <font color=#COCOCO>•taIk• |undefined 06:05, August 31, 2010 (UTC)


 * For the banner, why don't you hold a contest? People on the wiki can enter their own ideas and the best one is used. Though it is rare, I have seen some pretty neat stuff. <font color=#COCOCO>EDlTʘR  <font color=#COCOCO>•taIk• |undefined 01:15, September 1, 2010 (UTC)

News blog
Sorry for a late reply.

Well, in this (compact) version, it can only be placed in the right column of the main page. However, it's possible to put the regular blog list version in the left column as well (e.g. at CoD Wiki. As for widget - nope, it's not possible, unfortunately. Ausir(talk) 23:55, August 31, 2010 (UTC)

Hello,
I would like to report something. I recently created a page titled "Yellow cold" the phrase that Frank Fontaine uses against Jack to "Stop his heartbeat". I created this page after seeing the other phrases, such as "A man chooses, a slave obeys" and other pages like "Would you kindly". This makes no sense, because that too, is a phrase, and if that is deleted, wouldn't the others need to be deleted, also? TheManOfIron (Wanna talk?) 04:42, September 1, 2010 (UTC)

Sorry about this distirbance, apparently I heard it wrong and it is "Code" yellow. I apologize. TheManOfIron (Wanna talk?) 05:44, September 1, 2010 (UTC)

Icons
I'm not sure there is a distinct logo: http://us.playstation.com/games-and-media/add-ons/bioshock-2-minervas-den.html But the owl image should do nicely. ~<font style="font-size:105%" color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 14:24, September 2, 2010 (UTC)


 * Here are the icons:
 * File:Hackbutton.png or File:Hackbutton1.png for the Hacking icon.
 * I uploaded a new version of File:WeaponsButton.png, but it may have updating issues.
 * ~<font style="font-size:105%" color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 02:56, September 4, 2010 (UTC)

Re: Minerva's Den
No, unfortunately. I only own a PC and 2K won't. Release. The goddamn DLC. I'm still waiting for the Protector Trials to come out... >_<

How about you? Is it any good? How are the new toys? --Willbachbakal 11:11, September 3, 2010 (UTC)

Yes I have --<font color=#337788>Freezing Mike''' <font color=#667722>{ talk } 18:23, September 3, 2010 (UTC)

I think it's swell, very good indeed. --<font color=#337788>Freezing Mike''' <font color=#667722>{ talk } 18:31, September 3, 2010 (UTC)

Fixed width
I can implement the fixed width whenever the new main-page design is completed. All we would need to do is add this to the MediaWiki:Monaco.css: /* Fixed width mainpage */ body.page-BioShock_Wiki .monaco_shrinkwrap { margin-left: auto !important; margin-right: auto !important; width: 975px !important; }

If you want to experiment with having this width for your testpage, just add this to your personal CSS: /* Fixed width testpage */ body.page-User_BlueIsSupreme_Test .monaco_shrinkwrap { margin-left: auto !important; margin-right: auto !important; width: 975px !important; } ~<font style="font-size:105%" color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 20:07, September 4, 2010 (UTC)


 * I adjusted some things in your prototype mainpage:
 * Added "The comprehensive guide about the BioShock series!" bit in the heading. I think it is nice to give viewers more of an introduction to what exactly this site is.
 * Made the beginning of each column stand out more in the editing screen.
 * Adjusted the padding of the buttons in the "Contents" section so they nolonger overlap the other column.
 * Indented the "Contribute" section at the bottom and removed some extra colbegin/colend templates that were causing format issues.
 * Replaced the "Headlines" section with a new bloglist template and heading specifically for the mainpage, which you can see here: Template:MP Bloglist
 * Adjusted the top margin of the teleport plasmid and added a heading to give people a hint about what it does.
 * ~<font style="font-size:105%" color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 10:01, September 8, 2010 (UTC)

Aliquando fidelis
Sounds good. I may not be very active for the next day though, since I will be in transit. Good luck. ~<font style="font-size:105%" color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 21:47, September 16, 2010 (UTC)

PS3 Spammer
There's an anonymous user who keeps spamming this message along the lines of "add my ps3 account..." etc. He/she seems to be using multiple IPs as well. --Willbachbakal 06:44, September 17, 2010 (UTC)

Your Job for Minerva's Den
You must relink all these now so they don't go to the split page you're going to make. You're the one who moved it, anyway. Good luck! ~ <span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ<font color="#009900">ᶒ<font color="#00aa00">ɠ<font color="#00bb00">ą<font color="#00cc00">§<font color="#00dd00">ɔ î é ɳ č ę <font color="#ff0000">{ <font color="#ff4400">t<font color="#ff8800">al k }  00:24, September 18, 2010 (UTC)


 * I think you should renamed "Rapture Central Computing" into "Minerva's Den (Level)", since there is no level directly named as "Rapture Central Computing" --Pauolo 00:32, September 18, 2010 (UTC)

Re: Drill-Only Run
Congrats on achieving your melee run! Personally, at first I thought it'd be similar to melee combat in the original game, but instead it was so much more varied. I mean, in the first game you could step up behind any Splicer and kill them in a single hit. In this one you actually have to fight.

Also, aside from Electro Bolt, which plasmids did you use most? My main plasmids were Electro Bolt 3 (for the Daddy Dash combo), Incinerate! 3 and (towards the end) Telekinesis 3. --Willbachbakal 21:42, September 18, 2010 (UTC)

I don't consider Hypnotize to be that overpowered, although casting it on a single enemy to avoid getting attacked is a bit cheap. If you want a good challenge, you could try finishing the game without ever using the Fountain of Youth tonic. Imo, that was the most game-breaking addition to the sequel. --Willbachbakal 10:29, September 19, 2010 (UTC)

Internet explorer problems etc.
I just noticed that the bloglist widgets look absolutely retarded in Internet Explorer. It is probably a glitch caused by recent Wikia changes, but I wanted to make sure I'm not the only one seeing it. Do you have Internet Explorer installed on your computer? If so, would you mind using it to look at the front page and tell me if you notice anything wrong with the news blog listing? ~<font style="font-size:105%" color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 05:24, September 21, 2010 (UTC)

Sorry for the late replies. About the Minerva's Den categorization/Games template icon:

Previously I have been following the plan of only adding a page to a game category if the article had content specifically mentioning that game/source. Thus, although some weapons appear in the Challenge Rooms DLC we don't put them in that category because the articles themselves doesn't mention the DLC in any way. If an article doesn't mention Minerva's Den I suggest not putting it in that category.

The Games icons are different. Use all icons for every source the article subject appears in.

I have a suggestion/idea: Some wikis have separate articles to give synopses of major game trailers. For example, Wookiepedia does this for the cinematic trailers of the new game Star Wars: The Old Republic. Since the trailer and gameplay video sections of the BioShock Infinite page are getting rather long, I figure it would be good for us to do the same thing. ~<font style="font-size:105%" color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 02:51, September 23, 2010 (UTC)


 * My point is that the information would not be useless/redundant if we separate it from the main article about the game. We have an article about the BioShock Demo, and I feel that really major videos like this could be equally important to document. We document all other important media connected to the games, and I feel that these preview videos will still be useful information even years from now when the game comes out. For instance, we have a bunch of trivia points on the wiki that reference design elements that were shown in the earliest BioShock developer walkthrough with Ken Levine, and if we had an article about that walkthrough we wouldn't need external links for it. ~<font style="font-size:105%" color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 23:52, September 24, 2010 (UTC)


 * : P ~<font style="font-size:105%" color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 00:00, September 25, 2010 (UTC)


 * I'm there now. ~<font style="font-size:105%" color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 02:03, September 25, 2010 (UTC)

New stuff
Where did you get the audio file and Porter and Wahl's portraits ? --Pauolo 15:37, September 23, 2010 (UTC)


 * MegaScience already answered me about them, nonetheless thanks for your answer. --Pauolo 18:14, September 23, 2010 (UTC)

Re: Minerva's Den
I got it for Xbox 360 when I put my Xbox 360 back up for Halo: Reach, so... 13th I think. But I don't usually get to my Xbox 360. I have Xbox 360 ripped version of the DLC files, but they're Xbox formatted. So the most I can get is the audio through a special converter, the config file, and Bink video.

My point is, although I've finished it and all, I don't have much in depth information. I can still access the audio for reference, but the files for them are mostly named "RCC_1-10" and such I don't remember the ingame names that well (considering my TV has problems displaying a lot of the "normal" size text). We'll just have to wait for the PC DLC.

Off Topic: You recently passed my edit count... now I'm 4th place. :'( ~ <span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ<font color="#009900">ᶒ<font color="#00aa00">ɠ<font color="#00bb00">ą<font color="#00cc00">§<font color="#00dd00">ɔ î é ɳ č ę <font color="#ff0000">{ <font color="#ff4400">t<font color="#ff8800">al k }  19:06, September 24, 2010 (UTC)


 * My problem with your edit count is that I literally go around telling people "I'm third time editor at BioShock Wiki." as an excuse for my love for it. I'd need to find all those instances and edit it, now... ~ <span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ<font color="#009900">ᶒ<font color="#00aa00">ɠ<font color="#00bb00">ą<font color="#00cc00">§<font color="#00dd00">ɔ î é ɳ č ę <font color="#ff0000">{ <font color="#ff4400">t<font color="#ff8800">al k }  19:30, September 24, 2010 (UTC)

Userpage $= Template?
As you can see, your userpage can work as a template. You could fix that. You even made it so they only need to specify specific parts. I could replace a single part and leave the rest intact, and it could be taken as truth. ~ <span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ<font color="#009900">ᶒ<font color="#00aa00">ɠ<font color="#00bb00">ą<font color="#00cc00">§<font color="#00dd00">ɔ î é ɳ č ę <font color="#ff0000">{ <font color="#ff4400">t<font color="#ff8800">al k }  06:57, September 26, 2010 (UTC)


 * You can falsify facts with this, if you can make a noob believe it's you, while keeping other page info the same as your actual page. ~ <span style="border-bottom:2px dotted green; border-left:4px double green; border-right:4px double green; border-top:2px dotted green"><font color="#008800">Ṃ<font color="#009900">ᶒ<font color="#00aa00">ɠ<font color="#00bb00">ą<font color="#00cc00">§<font color="#00dd00">ɔ î é ɳ č ę <font color="#ff0000">{ <font color="#ff4400">t<font color="#ff8800">al k }  08:14, September 26, 2010 (UTC)

New skin
I have been doctoring the color scheme etc. for Wikia's new planned layout, but it still needs a lot of work. You can find it here: MediaWiki:Wikia.css. Unfortunately, you won't be able to see the effects unless Wikia has given you beta tester status. ~<font style="font-size:105%" color=#006622>Gardimuer  <span title="Evolve today!" style="cursor:wait"> <font color=#33CC66>{ ʈalk } 08:39, September 26, 2010 (UTC)