Scripted Events

Scripted Events are deliberate situations created by the game designers that occur throughout Rapture and serve to advance the narrative. During these events, the characters may perform unique actions or say original dialogue seperate from the normal Splicers.

Leaning over Baby Carriage

 * "(Singing) When your daddy’s in the ground, mommy’s gonna sell you by the pound. When your mommy’s up and gone, you’re gonna be the lonely one. When you are the lonely one, no one will be there to sing this song..."
 * "Hush now…Mommy’s gone…and daddy too. Wait…this is happening before and not…why aren’t you here? W-Why is it today and not then when you were warm and sweet? Why can’t mommy hold you to her breasts and feel your teeth? Oh no, no no no no…"

Upon Seeing the Player

 * "Baby and me! Baby and me!"

Attacking the Player

 * "Baby and me! Baby and me!"
 * "Why did you take her!?"
 * "She’s gone! She’s gone!"
 * "Her little fingers!"

Chasing the Player

 * "Come back this instant."
 * "What are you doing?"
 * "Don’t make it harder!"
 * "Mommy can’t reach you!"
 * "Why!? Why!? Why!?"
 * "You’re makin’ mommy cross now."

Upon Killing the Player

 * "Bad boy! Bad, bad boy!"
 * "(Sings) When you are the lonely one, no one will be there to sing this song…"
 * "Hush now…Mommy’s gone…and daddy too."

Luring the Player

 * "Christ, is somebody there?"
 * "Hey, can you help me, man? Can you help me out!?"
 * "Jesus, God, somebody help!"

Upon Seeing the Player

 * "They’re everywhere!"
 * "Hey over here."
 * "Hello Beautiful!"

Attacking the Player

 * "Surprise chump!"
 * "Boo!"
 * "This is gonna hurt."
 * "Look! Behind you!"
 * "Burn! All of you burn!"
 * "What did you say to me!?"

Chasing the Player

 * "Behind you!"
 * "It doesn’t matter which way you go!"
 * "Where do you think you’re going!?"
 * "Wait, wait! Come back! Save me!"
 * "You haven’t got the balls to fight me!"
 * "Running away? Aw, you are a sharp one!"
 * "That’s all you got?"

Upon Killing the Player

 * "Ha ha, that trap works every time."
 * "(Mocking) Ooh-hoo, the Splicers, the Splicers! They’re everywhere."
 * "You see that, chump? That’s skill."

If the Player Ignores him and Heads Upstairs

 * "Wait, this way."

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