Motorized Patriot



The Motorized Patriot is a automaton built in Columbia that resembles a creepy animatronic version of George Washington, and is a part of an all new "Heavy Hitters" class of enemies in BioShock Infinite.

Overview
The Motorized Patriots were originally built to be tour guides for the city of Columbia, representing the clear system of beliefs of The Founders. With the war between factions, they were reprogrammed by different factions to be destructive foes. Donning American flags with its ruined presidential facade and shouting propaganda, this clockwork enemy is unwavering and brutal. Ken Levine, co-founder of Irrational Games says, "Unlike most of the enemies, he's completely fearless. He doesn't have a sense of self-preservation, so he'll just keep coming at you and coming at you." As the player deals damage to the Motorized Patriot, the porcelain-like rubber Washington mask will fall off, revealing the skeleton-like metal and wooden frame behind the mask.

The player first encounters the Motorized Patriots in a non-combat situation within a Columbian museum similar to the Hall of Presidents in Disneyworld. Later on the player will be forced to fight them. Unlike other enemies encountered in the game, the Motorized Patriots lack a self-preservation instinct, so they never seek cover under the player's fire. They also tend to be slow turning, giving the player the advantage of being able to outmaneuver and outflank them. The Patriots all share the same vulnerability, which is the protruding gears in their backs. However, despite their seemingly slow and cumbersome appearance, the Motorized Patriots are well equipped to fight on or against enemies on the Sky-Lines.

Weapons
The Motorized Patriot will also feature a new heavy weapon, the Pepper-Mill gatling gun. The Pepper-Mill will be usable by the player character, Booker DeWitt, though they will only be found on the Motorized Patriot.

Hacking
Booker DeWitt has the ability to hack Motorized patriots so that they will fight for him against enemies, and the player can choose options that increase Booker's hacking abilities to make him more proficient against them.

Trivia

 * As stated by Nate Wells, art Director at Irrational Games: "...I came up with this idea of this creepily, motorized- like Hall of Presidents animatronic George Washington. It was specifically the face. Specifically, this weird-like porcelain child doll's, you know, poor rendering of George Washington. That kind of clinched it".
 * Originally, the Motorized Patriot evolved from the concept of the Automatic Gentleman. The initial idea was inspired by 20th century fascination with exploring technology into the field of early robotics and complicated machinery, which Irrational Games felt that for Columbia, they would consider their scientific hive-mind imagination to create a servant for the society. As Nate Wells mentions, "There's this fantasy that people of the time wanted these automatons to do things for them. We don't start with a gun. We set the vibe first."
 * Ken Levine mentioned that the idea for the cracked porcelain face was a reminiscent of his mother's doll from the 1900's that was displayed in his childhood home, which disturbed him, even giving him nightmares; one where the doll flopped its head around on its own, and a follow-up dream where it killed his mom.