Incinerate!

"Light up foes to a thousand degrees. Warning, fire spreads."

- Ryan Industries "Fire at your Fingertips!"

- Incinerate! Ad Copy "Incineration: when it absolutely positively has to erupt in flames, don't wait -- Incinerate!"

- Ryan Industries

Incinerate! is a plasmid available in BioShock, BioShock 2, and BioShock 2 Multiplayer. Incinerate! is an active plasmid that instantly ignites a targeted enemy or object at the cost of EVE.

The targeted enemy or object is immediately engulfed in flames, causing fire damage over time until the enemy is dead or the flames die out. It is effective against all enemies, unless resistant or immune to fire attacks. Objects located in the environment may also be ignited; propane tanks and similar items can even be exploded. Incinerate! has an area of effect, so enemies and objects closely gathered near or in contact with the ignited target will be set aflame as well. Enemies can negate the effects by running in water, and enemies and objects in water will not be affected. Incinerate! also melts ice, which is necessary for traveling to some areas.

BioShock


Incinerate! is one of the first plasmids obtained in BioShock. When selected, it manifests itself as orange glows of radiating heat moving through Jack's wrists and up through his fingers, leaving areas of burnt, blackened flesh. With each subsequent upgrade, the small flickering flame that appears on Jack's fingertips becomes hotter, turning from red to orange and finally bright blue.

Upgrade Path
Note: The fire damage per second from multiple castings of Incinerate! will stack.

Combat Strategy
This plasmid is very effective when utilized with hit, run, and hide tactics. Enemies ignited at a distance will probably die before reaching the player to attack. It is recommended to cast the plasmid before initiating a fight and especially at faraway targets, since the only Splicer able to attack the player from a distance is the Leadhead and occasional Houdini Splicer type.

An ignited enemy will try to seek out nearby water to douse the flames. Electro Bolt is a useful counterpart to Incinerate! for this reason, as it will allow the player to cause significant electric damage by electrifying the water.

Using Incinerate! in conjunction with Telekinesis will allow the player to set up improvised explosives as either traps or direct payloads. Move explosive objects into position and ignite them, or ignite objects such as alcohol and then toss them. This is not only useful for explosive traps or throwing flaming objects but one can pile up objects then ignite them to make a fire trap. The more flaming objects used, the more damage that will be done to the enemy when they touch them. Fire traps still anger Big Daddies, so use caution.

Incinerate! can be used in conjunction with Insect Swarm but there is a catch. Insect Swarms have no difficulty in swarming a target that is already engulfed in flames, but if fire is applied to a target that is already being swarmed, the bees will be killed off. To make the most of both plasmids, it is important to strike with Incinerate! first, and Insect Swarm second.

Recommended Tonics

 * Human Inferno and Human Inferno 2 will greatly increase fire damage dealt, and as such go perfectly with this plasmid.
 * EVE Saver will reduce the amount of EVE needed to cast the plasmid.
 * Natural Camouflage will help the player hide from enemies after setting them on fire.

BioShock 2
Incinerate! returns in BioShock 2. It is the third plasmid to be acquired by the player, and can be found in the Hall of the Future in Ryan Amusements.

Recommended Tonics

 * The EVE Saver line of tonics will significantly reduce EVE consumed when using plasmids.
 * Elemental Vampire will drain health from enemies if using Incinerate! 3.
 * Damage Research will significantly increase damage against researched enemies.
 * Walking Inferno will significantly increase fire damage dealt, as well as increase fire resistance.
 * Fountain of Youth restores Health and EVE when in water, which can allow constant (and free) use of this plasmid without using any EVE hypos.

Minerva's Den
In the Minerva's Den campaign, the player finds Incinerate! 2 in Climate Control. The container itself is on fire, emitting red light. This is apparent after the player takes this plasmid.

BioShock 2 Multiplayer
In the multiplayer, Incinerate! functions similarly to its single player counterpart, with a few notable differences. First of all, while enemies hit by the plasmid will still take continuous damage, their speed and attack rate will be greatly increased. Incinerate! can also be used to unfreeze teammates and friendly machines under the effects of Winter Blast as well as melt ice. If the player is on fire, running into enemies ignite them as well, along with any flammable objects. On the other hand, touching water or being hit with winter blast puts out the fire. Incinerate! can be charged for greater damage and area of effect. It is unlocked from the start of the game.

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Trivia

 * The plasmid advertisement "Incinerate: Fire at your fingertips" may be a reference to Atlas Shrugged. On page 64 of the 50th Anniversary Edition, a cigarette/cigar salesman talks how he likes cigarettes because they are "Fire, a dangerous force, tamed at [man's] fingertips."
 * Several advertisements in Rapture show Incinerate! being used to light cigarettes or for other small uses. However, this is clearly unfeasible, as demonstrated by the Incinerate! product testing room in Hall of the Future within Ryan Amusements.
 * Delta's ability to fire Incinerate! 3 in a continuous stream is the successor to the Napalm-mode of the Chemical Thrower from BioShock.
 * Incinerate! was originally referred to as Pyrokinesis, it is possible to hear some of the developers refer to it as such in one of the videos.
 * The advertisement "Light a fire with the snap of your fingers!" would seem to be literal. When Jack wields this plasmid, he will periodically snap his fingers, and also while in use; as well as the finger snap sound effect when the plasmid is selected.
 * Incinerate! is the first plasmid to have a higher level of itself physically shown in a final game.