Early Splicers

Main Article: Splicer, If for looking for whole page.

The Splicers from Burial at Sea are precursors to some mutated enemies that have recently begun to slowly lose their sanity. The majority of Splicers were all locked up in Fontaine's Department Store for three months, due to the Rapture Council already banning Fontaine's-related Products and his Plasmids and early Tonics named "Gears".

Genesis
Before Rapture's Civil War caused Splicers to become mentally and physically unstable due to withdrawal, many citizens were actually seen using Plasmids and Tonic enhancements with little visible signs of genetic or mental damage. Some can be seen in Market Street and High Street, such as the waiter assisting customers at Le Temps Perdu and a man attracting the opposite sex with his spliced aesthetics. This does not mean that dangerous Splicers were not present. Rogue Splicers, many of them the remains of Fontaine's army, were locked away in the sunken Fontaine's Department Store after Andrew Ryan and the City Council seized and shut down most of Fontaine's businesses. With their connection to Rapture's ADAM supply cut off, the Splicers grew more and more deranged.

Many are either Leadheads or Thuggish Splicers, and a newly seen Splicer type: the Frosty Splicer. These Splicers are not as mutated as those met during and after the Civil War but show the characteristic mental instability associated with ADAM abuse and various injuries from fighting Ryan's forces and each other. Being cut off from the rest of Rapture before the 1958 New Year's party, they lack the distinctive masquerade masks seen in earlier games. Most of these male Splicers can be seen wearing wooden crates or crudely cut-out poster images as masks of brands like Hop-Up Soda, Circus of Values, and Meal-Time Frozen Dinners. Some female Splicers hide their faces with heavy makeup or masks that are either domino-like or a facial prosthetic patch.