BioShock Locations



Over the course of the game, the player will travel through several different locations in Rapture, each one with its own unique theme and appearance. Here is the list of the locations in BioShock:


 * Welcome to Rapture - Entry into Rapture after the crash of Apollo Air Flight DF-0301.
 * Medical Pavilion - Rapture's dilapidated medical district, run by the insane, asymmetry-obsessed Dr. J.S. Steinman.
 * Neptune's Bounty - The fishing district and port in Rapture, also a cover for Frank Fontaine's smuggling operation.
 * Smuggler's Hideout - The base of Fontaine's activities in Neptune's Bounty, where Atlas's family is held trapped.
 * Arcadia - An experimental forest and recreational area in Rapture, supplying the city's oxygen.
 * Farmer's Market - A market for Rapture's upper class.
 * Fort Frolic - Rapture's entertainment center, now presided over by Sander Cohen, Andrew Ryan's token artist.
 * Hephaestus - Home to workshops and a geothermal power plant, also the entrance to Ryan's office.
 * Rapture Central Control - Andrew Ryan's office, and a room which will reveal a most shocking twist to Jack's story.
 * Olympus Heights - The razed luxury apartments of Rapture, where only the richest of the rich could afford to live.
 * Apollo Square - Rapture's housing district turned concentration camp, courtesy of Andrew Ryan.
 * Point Prometheus - An undercover facility where Little Sisters and Big Daddies were created.
 * Proving Grounds - A museum turned assault course where Big Daddies trained to protect their Little Sisters.
 * Fontaine - The tallest building in Rapture, where Jack will find an ADAM-saturated Frank Fontaine.

Challenge Rooms DLC
These locations are explorable in the Challenge Rooms DLC:


 * Rapture Firing Range
 * Rapture's Grand Carnival