User blog comment:Gearslover01/How BioShock 2 should have been/@comment-1330314-20100816192736/@comment-1396356-20100822030041

I loved the Orphanage, that, the flooding of Siren Alley, the dark hallway in Pauper's Drop, and part of Persophone were very scary. To me, at least with the big daddy, should have kept the story, graphics, and atmoshpere the same as the demo, Hunting the Big Sister. It was very scary, scarier than the entire game.

I think only Adonis, Pauper's, and Alley were the only ones close enough to BioShock 1. The intro into the game was weak. While I loved the cutscene, the plane crash, the lighthouse, the ride down, the murder of Johnny, and everything else should have met standards with Bio 2, Jordan Thomas sucks. Heck, it could have been scarier if there was only one big sister like before and she could come radomly. But no, I got to admit though that Bio 2 is one of the better games out there right now. I think one of the better things they did was in Bio 1, the story and game sucked after Ryan's death. In Bio 2, the more the game progesses, the better it gets.