User blog comment:Bioshock123/What is this?/@comment-160.253.128.7-20121108192741

I was an intern when the game was made. sometimes the artists would have their attention wander and they would start drawing random things. This is one of them, but Nate took it as inspiration for a swimming splicer in Bioshock 2 (which was never put in the game, because Ken thought it looked too silly).