User blog:Gamboy84/Leadhead Splicers

Leadhead Splicer
Leadheads are usually the main ranged attackers you will encounter in a Bioshock game. I decided to do them second in my list of enemies. Here they are.

Research Bonuses

 * Level 1: Increased Ranged Weapon Damage
 * Level 2: Enemy Security Ignores You For Longer
 * Level 3: Increased Ranged Weapon Damage
 * Level 4: Enemy Security Ignores You For Longer
 * Level 5: HeadHunter Gene Tonic

Weapon Abilities

 * Pistol: Has More Range, Small Damage, No Armor, Extra Vulnerable to Headshots.
 * Machine Gun: Medium Range, Medium Damage, Medium Armor, Normal Headshot Damage.
 * Shotgun: Short Range, Large Damage, Heavy Armor, Immune to Headshots

Upgrade
Three quarters of the way through the game the Splicers get all of your weapons with all the Upgrades you have. Here are the updated abilities. If I don't change something from the original Leadheads, just assume it is the same.

Weapon Abilities

 * Revolver: Extreme Range, Medium Damage
 * Ion Rifle: Heavy Damage
 * BANG! Pistol: Massive Damage, Speedy

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