User blog comment:D.Ryan/Irrational Games Disbanded! Future of BioShock Series Uncertain!/@comment-3048593-20140227153941/@comment-6024608-20140418043808

The problem is that multiple path in-game plots take ALOT of extra work (and development money). Too many alternate presentations of assets (add alot more complicated testing to make sure they didnt mess up). Most companies have enough trouble supplying a good linear plot.

Unfortunately they also cant always offer players proper logic - if you didnt get ANYYTHING for Saving the Little Sisters (instead the equivalent goodies as they did in BS1/BS2)  do you think any large fraction of the players would have picked the 'Right'/'Good' decisions when playing  --- No, a majority would say "Pull their heads off and drink their tasty blood to get the ADAM for the goodies to gimme stuff in the game" - a very bad thing for the company to present.