User blog comment:LightOfJustice/What is your idea for the next main character in Bioshock 3?/@comment-109.16.65.148-20140530212726

Bioshock 3 can also be one of these games when you decide everything. You play a citizen who arrives in rapture (before reaching the lighthouse you choose the reasons why you came, a past perk (war hero, gangster, family man, etc...), you future job (employee, security, worker, boss) and the way you came in contact with Rapture (invitation from Ryan, from a friend (work or family). These outcomes will determine a lot of things later on. In the city (before the war) your choices allow you to evolve in the city (becoming rich, poor, pro or anti Ryan, use Adam or stay away from it). Relations will play a key role (help and opportunities). The game will explore the philosophical aspect of Rapture (moral, social justice...). When the war starts you may be (depending on your evolution) at your house, in Pauper's drop (as supporter of Atlas or as neutral) or in the Cachemire. During the war your objectives will be (again depending on your previous choices) to get out of Rapture (neutral or autochose), make Ryan fall (pro Atlas), suppport Ryan (neutral or autochose), make profit from the ruines (splicer). The endings will depend on your allegance, moral etc...