User blog:Gamboy84/Thuggish Splicer

Thuggish Splicers
Thuggish Splicers are the most basic enemies, designed to essentially be semi human shaped bullet sponges. This is why I decided to address them first. PS Thanks for the idea Willbachbakal for individual weapon abilities.

Research Bonuses

 * Level 1: Increased Melee Damage
 * Level 2: Wallet Cap Increased from 500 to 750
 * Level 3: Increased Melee Damage
 * Level 4: Wallet Cap Increased from 750 to 1000
 * Level 5: Cheating Boxer Gene Tonic

Weapon Abilities

 * Wrench: Bonus damage against machines.
 * Candle Stick: Lights you on fire for 7 seconds.
 * Pipe: Stuns you for 5 seconds.
 * Machete: Faster attack speed.
 * Mallet: A hit knocks the camera around.
 * Barbed Wire: Slows you down and deals continuous damage for a couple of seconds at the cost of losing it's weapon until it retrieves it.
 * Crowbar: Allows them to disable security.
 * Flashlight: Can blind you for 3 seconds.
 * Hatchet: Disables your Weapon for 10 seconds.
 * Rolling Pin: Disables your Plasmid arm for 10 seconds.

Upgrade
Halfway through the game, all the Splicers will get a big upgrade. First off, these Splicers gain double damage, double speed, and double health. The second upgrade is that they gain a power similar to elemental storm, but they disharge at random and can do it while running. The last upgrade is that they explode, dealing good damage in a small radius about 3 seconds after death.