Machine Gun (Rapture)

The Machine Gun is the second ranged weapon obtained in BioShock. It is located in the in the Medical Pavilion.

It fires a rapid spray of bullets, each doing a moderate of damage. Its main weaknesses are heavy recoil and low accuracy at long range. However, the damage can be increased and the recoil reduced with upgrades at a Power to the People station, increasing the Machine Gun's effectiveness. There is no hit location damage bonus when using this weapon; bullets do the same amount of damage no matter where the target is hit.

Power to the People Upgrades
Kickback Reduction :

This upgrade decreases the Machine Gun's recoil when firing.

Damage Increase :

This upgrade increases the Machine Gun's damage by 25%.

Ammunition Types
Standard Rounds :

The Machine Gun's standard rounds do moderate damage and are effective against all targets. Standard rounds can be bought and found in abundance, furthering increasing their versatile use.

Antipersonnel Rounds :

The Machine Gun's antipersonnel rounds are very effective against unarmored targets. They inflict increased damage against Splicers. Antipersonnel rounds can be bought and found in limited quantities.

Armor-piercing Rounds :

The Machine Gun's armor-piercing rounds are very effective against armored targets. They inflict increased damage against Security Cameras, Security Bots, Turrets, and Big Daddies. Armor-piercing rounds can be found and manufactured in limited quantities.

Trivia

 * Leadhead Splicers frequently drop a much cruder type of machine gun that has a shorter barrel, lacks the shoulder stock, and has no foregrip.
 * The fully upgraded machine gun's rear has lights that form the word "lol"