BioShock Infinite Weapons

Booker DeWitt has a powerful arsenal available to him in BioShock Infinite, from unstoppable melee attacks to devastating ranged weapons. Vigors are wielded with weapons simultaneously and can be used at the same time, but have a limited number of uses. Although an inconvenience, this allows Vigors to have noticeable power differences. In addition to the Sky-Hook, Booker can only carry two weapons at a time, and so will have to drop one of his current guns if he picks up another.

Bolt-Action Sniper Rifle


The long-distance weapon of BioShock Infinite. Although hard to use at close ranges, the weapon boasts flawless accuracy and a zoom function. In addition, it is powerful enough to down a civilian in a single shot. The rifle is bolt-action, as DeWitt manually ejects the spent cartridge after firing each shot.

Shotgun


The short-ranged weapon of BioShock Infinite. Its ability to kill civilians in one hit is tempered by its short range and low rate of fire, as Booker is forced to cock the gun's lever after every shot. This weapon holds 8 shells.

Machine Gun


Known in-game as the Rolston Reciprocating Repeater, this is the automatic weapon of Infinite. It holds 45 rounds in the magazine and appears to deal moderate damage at medium range. It has a set of iron sights.

Pistol


The mid-range small weapon of BioShock Infinite, seen in the hands of civilians. The pistol is modeled after the C96 Mauser and holds 18 rounds in its magazine as demonstrated in the "About Sky-Lines" developer commentary.

RPG


The explosive-based weapon in BioShock Infinite, the Rocket Launcher is one of the guns available to Booker DeWitt as he progresses through the game. It is a very powerful weapon and is capable of downing an airship on its own. It is fitted with a scope for long-range bombardment and holds 3 rockets, similar to BioShock 2's Launcher. The weapon must also be cycled manually after every shot.

Sky-Hook


Designed for both transport and combat, the Sky-Hook is an essential part of Booker's arsenal in BioShock Infinite. The tool is fitted with a series of gears and three rotating scoops to attach to the Sky-Lines running through the city of Columbia, allowing Booker to ride and eject from them at will.

Semi-automatic rifle


The semi-automatic rifle has the advantage of having a better rate of fire and greater ammunition capacity than the bolt action rifle. It can be equipped with a scope that has a less powerful zoom than the bolt action rifle

Pepper-Mill
The Pepper-Mill is a fully automatic gun used by the Motorized Patriot. It is similar to a gattling gun and can only be obtained by killing the Patriot.

Revolver
The revolver is first seen being used by Booker to kill the Patriot.