User blog comment:Evans0305/More BioShock Infinite screenshots/@comment-2100819-20100909132246/@comment-2250991-20100911172630

Like I said, it's too early in development, so most of it will probably look different when the game comes out two years later. I don't know what they'll do with the glass window covering, but despite the character rendered too big in size without scaling the head, in logic, a human with a prosthetic body made from 1900's tech is going to look bigger and dimorphic, since whatever motor or engine inside is too large to condense, even for BioShock. I thought those were shorts, too. But if you look through his fingers on his left hand toward his leg, there's a torn pant leg showing. He's wearing torn up pants, like the Uncle Sam outfit that Saltonstall wears, but I'm certain it's just a outfit variant, since the GI cover hints that he also wears a black outfit. His clothes are obviously torn up like he was in too many fights. Besides, most of his body is metal, so it's not like he's really naked.