Examination Rooms

"Watch him. His body is shutting down now, naturally...but if he dies of trauma, he will return elsewhere. Full restraints at all times. No one enters this room until he expires."

- Sofia Lamb

The Examination Rooms is the Entryway to Outer Persephone. Prisoners were corralled through the secret entrance to Persephone. After passing the security checkpoint, they were evaluated by the incarcerated Sofia Lamb on whether to receive therapy or endure further confinement.

BioShock 2
After locating the secret entrance to Persephone in Fontaine Futuristics, Subject Delta takes the elevator down to the Inmate Checkpoint. Sinclair comments on how Eleanor must be held here. While traversing the glass corridors overlooking the bleak edifice of the detention facility, Eleanor contacts Delta saying that she feels "trapped".

Entryway
The Entryway is partially collapsed with rubble. Sophia Lamb contacts him via the radio hinting that he is charging blindly into the institution's bowels with ignorance. A Power to the People machine is located on the left.

The end of the hallway forks, with the right featuring a collapsed and flooding vestibule lined with an El Ammo Bandito and a Circus of Values. The right is covered in graffiti referencing "The Upside Down House" and a veiled welcome. Signs lead to a Quarantine Area and a Holding Room.

The Holding Room can be explored and features three gurneys where patients would be strapped down and forced to watch television monitors. However, Delta must locate Eleanor first in the Quarantine Room. Outside past the room is a disabled Security Bot which can be hacked.

Holding Room
"This Little Sister's brought you something that will allow you to take control of her."

- Eleanor Lamb

Not wanting Delta to continue manipulating Eleanor, Sofia Lamb proceeds to smother her daughter in the Quarantine Room to force Subject Delta into a coma. Delta recovers, strapped to a gurney where Sofia Lamb expects him to expire shortly, but cautions the Family not to let anyone in or out of the room.

Eleanor regains consciousness and apologizes for how her mother's actions have severed the bond between them, hastening his physical decline. She sends a Little Sister through the Vent and advises him to transfer his consciousness to the Little Sister and escape his holding cell. The Little Sister motions for silence and injects Delta with an ADAM Harvester.

His perspective suddenly shifts to the Little Sister. Delta now sees his holding room as an idealized vision with leaking ceilings and sterile walls transformed into gossamer and velvet. His former body is clad in a suit covered in gold and jade.

Delta climbs out of the room through the vent. He must find a way to unlock the holding cells and gather pieces of a Big Sister suit to aid Eleanor to free his body.

Freeing Eleanor
After locating pieces of the Big Sister suit in the Cell Blocks, Delta is able to help Eleanor escape from her Quarantine Room. Eleanor restores him to his body in the Holding Room. Clad in the Big Sister suit, Eleanor walks in and releases the restraints. She then offers a Plasmid that will summon her to aid in his battles in the future. Outside, a Little Sister Gift contains some supplies.

Single Use Events

 * There is one Power to the People station.

Audio Diary

 * 1) Augustus Sinclair - Selling Ryan Short - by the Little Sister vent

New Plasmids and Tonics (Found)

 * Summon Eleanor

Behind the Scenes

 * A Splicer and a Brute can be seen stationed outside the window. When viewed as a Little Sister, they are seen as Partygoers. Upon Delta's recovery, Eleanor will quickly dispatch them and enter Delta's holding cell.
 * Depending on how the player treated the Little Sisters in previous levels, Eleanor will remark on her suit as "shining armor" or the skin of a "born survivor".
 * After using the control lever in Sofia Lamb's office, the Quarantine Room and Delta's holding cell will be unlocked. If the player ventures back here while still as a Little Sister, the hallway outside Delta's room leading back to the beginning of the level will be blocked off by a wall and a fallen abstract statue of a woman. Several Dollars can be found at the base, however.