Drill

The iconic weapon of the Bouncer, the Drill is the melee weapon for Subject Delta in BioShock 2. To be able to function properly, it must be supplied with Drill Fuel. This is the first weapon available to the player, and is on Delta's person at the start of the game.

Delta can use the Drill to perform three different attacks:


 * He can bore directly into an enemy until they die. This consumes fuel, however it quickly depletes the enemy's health, with a speed similar to an improved fire attack.
 * Alternatively, he can perform a quick-melee attack, dealing an uppercut with the Drill. Although this does not consume fuel, it deals less damage than by direct boring and leaves Delta momentarily defenseless.
 * "Daddy Dash," this is used by combining a rev up with a quick-melee attack. This not only gives Delta a speed boost, but it also finishes the charge with a powerful slam, to the point where it can kill Splicers in one shot. This attack is not immediately available to Subject Delta, rather he must research the ability off of Brute Splicers.

Basic Upgrades

 * Increased damage output.
 * Decreased fuel consumption rate.

Final Upgrade

 * Spinning the Drill reflects any shot and/or projectile back at the attacker.

Methods of Obtaining Fuel

 * Buy at a Vending Machine.
 * Take from dead Bouncers.
 * Can be taken for free from fuel stations in the city, but these are relatively rare.
 * Can also be occasionally found on corpses and as items scattered around Rapture.

Foreuse