User blog comment:Willbachbakal/Co-Op Plasmids: Presto/@comment-1330314-20110805024448

Actually, you still summon water and fuel. Also, the advantages you get from the advanced iterations of Presto all hinge on combos: Summon Explosive requires you to destroy the barrel to deal damage through it, Jet Spray multiplies the effectiveness of Winter Blast and Electro Bolt, and Solid Fuel does the same for Incinerate! and Telekinesis. I was actually more afraid you'd say Levels Two-B and Two-C would be too similar, but never mind.

@Androyd09: Seeing as you've done so already, I don't think it would make much of a difference if I refused now. :P It's not a big deal, though, since I would've accepted anyway. I also took a look at your Plasmid. It's nice, although you could've diverged a little bit more from my original model, for example by adding a single basic version (which could, say, deal continuous knockback to enemies), since right now you've just got two completely different Plasmids bunched up into a single article.

@Wass12: Although I responded in most part to your post, I'd like to point out that Jet Spray and Solid Fuel aren't really weapons. A weapon is something you'd use to deal damage directly to an enemy However, since the above two Plasmids don't deal any damage on their own whatsoever, and instead work to increase the potency of other attacks, they'd work more as tools.