User blog:BlizzardOfOz123/Incinerate

Incinerate!
Let the enemy know the fires of your anger- BlizzardOfOz123﻿

Base Effects:
Basically the same as the game's Incinerate! with almost no differances, other than increased damage.

''Manifestation: The hand is charred black, the skin looks like paper burning and the nails are lumps of charcoal. The veins pulse orange, and glow through the skin.''

Upgrade 1A - Fiery Wave
Note - Requires Incinerate!

This upgrade still casts the basic Incinerate! with a basic cast, but charging it up creates a wide wave of fire that flies through the air and ignites multiple enemies. This upgrade also ramps up the damage.

''Manifestation: The hand is still charred black, but the veins glow a brighter yellow. The skin also has sores that will spit fire at regular intervals.''

Upgrade 1B - Napalm Pool
Note - Requires Incinerate!

This upgrade still casts the basic Incinerate! with a basic cast, but charging it up will cause you to fling out a blob of fiery napalm that splashes on the floor and burns a large area for 15 seconds. Enemies caught in the blaze will take a lot of damage, and enemies not caught will avoid it, and try to go around. Try setting enemies on fire, then blocking their path to water! Damage is also ramped up.

''Manifestation: The hand is charred a darker shade of black, and the veins glow a dark red. Patches of skin are missing, and the muscle is giving off heat ripples.''

Upgrade 2A - Meteor Burst
Note - Requires Fiery Wave

This upgrade casts a fully charged Fiery Wave with a simple cast. Charging the plasmid causes a large fchunk of the ground to lift up in front of the users clenched fist. He then opens his hand causing the chunk to melt into a ball of blazing magma which is then flung at the target of your choice. If you hit a target directly, it will take a huge chunk out of their heath, and even if you don't they'll be thrown back and set on fire by the huge explosion that it makes. Damage is, of course, ramped up.

''Manifestation: The skin on the hand is almost completely covered in bumpy pustules that are oozing flaming puss. They will occasionally burst, showering the hand in flaming goo. The fire is now bright yellow.''

Upgrade 2B - Inferno
Note - Requires Fiery Wave

This upgrade is the equivalent of the chemical thrower and the flame thrower upgrade. It casts a fully charged Fiery Wave like the Meteor Burst, but charging it causes a raging maelstrom of blue hot flames to erupt from your palm. Only this time the fire doesn't do a pathetic amount of damage. Focusing the flames on a single enemy causes the damage to stack, making even Brutes and Alpha series go down quickly. Enemies with metal on them also take more damage, because the metal gets red hot, cooking their asses. Again comes with a damage bump.

''Manifestation: The arm has lttle miniature volcanoes on the back that spit out blue flames. The fingers are so burnt patches of bone are visible.''

Upgrade 2C - Highway to Hell
Note - Requires Napalm Pool

This upgrade casts a fully charged Napalm Pool with a basic cast.

Upgrade 2D - Fires of Torture
Note - Requires Napalm Pool

Final Upgrade 3A - Meteor Rain
Note - Requires Meteor Burst

Final Upgrade 3B - Flame Fountain
Note - Requires Inferno

Final Upgrade 3C - Immolation Nation
Note - Requires Highway to Hell

Final Upgrade 3D - Seventh Circle
Note - Requires fires of torture