BioShock Wiki
BioShock Wiki

Brigid TenenbaumHQ.jpg
"The slugs alone could not provide enough ADAM for serious work. But combined with the host...
now we have something."
Brigid Tenenbaum

This article, or section of an article, is a stub.
It is too short to provide more than rudimentary information about a subject. Would you kindly help this wiki by expanding it?

Ben Lo is an artist and member of the development team that created BioShock Infinite.


Ben Lo is a concept artist originally from Toronto, ON Canada. Currently, he is living in Montreal, working for Bioware on the game Mass Effect Andromeda. In the past, he has worked for Irrational Games on BioShock Infinite, and EA Black Box on a Need For Speed title.

During production of BioShock Infinite, he was responsible for early concept design for various levels and environments.[2] He worked in collaboration with Robb Waters to create the BioShock Infinite cover that appeared in EGM Magazine.[2]

Game Credits[]

Year Game Company Credited as/for
2013 BioShock Infinite Irrational Games Concept Art
2017 Mass Effect Andromeda Bioware Concept Art


BioShock Infinite[]