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{{Game Info Box
 
{{Game Info Box
 
|name = BioShock 2
 
|name = BioShock 2
|image = File:BioShock2 box.png
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|image = BioShock2 box.png
|Developer = [[2K Marin]], [[Digital Extremes]],<br>[[Arkane Studios]], [[Irrational Games]], 2K China, Feral Interactive (Mac OS X)
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|Developer = [[2K Marin]], [[Digital Extremes]],<br>[[Arkane Studios]], 2K China, Feral Interactive (Mac OS X)<br>Blind Squirrel Games<ref>[https://www.2k.com/en-US/game/bioshock-the-collection/ BioShock: The Collection] on 2K Games</ref> ([[BioShock: The Collection|remastered]])
  +
|Publisher = [[2K Games]],<br>Feral Interactive (Mac OS X)<ref>[http://www.feralinteractive.com/en/news/314/ "BioShock 2 Released on Mac 29 March"]</ref>
 
|US Date Released = Feb 9, 2010 <ref>[http://ve3d.ign.com/articles/news/50348/BioShock-2-Launches-Worldwide-February-9th-2010 "BioShock 2 surfacing February 9"]</ref>
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|Publisher = [[2K Games]],<br>Feral Interactive (Mac OS X)<ref>[http://www.feralinteractive.com/en/news/314/ "BioShock 2 Released on Mac 29 March"]</ref>
  +
|US Date Released = Feb 9, 2010 <ref>[http://ve3d.ign.com/articles/news/50348/BioShock-2-Launches-Worldwide-February-9th-2010 "BioShock 2 surfacing February 9"]</ref> ([[Wikipedia:Personal computer|PC]], [[Wikipedia:Xbox 360|Xbox 360]], [[Wikipedia:PlayStation 3|PlayStation 3]], [[Wikipedia:OS X|OS X]])<br>September 13, 2016<br>([[Wikipedia:Xbox One|Xbox One]], [[Wikipedia:PlayStation 4|PlayStation 4]])<br>May 29, 2020 ([[Wikipedia:Nintendo Switch|Nintendo Switch]])<br>July 17, 2020 ([[Wikipedia:Wii U|Wii U]])
|EU Date Released = Feb 9, 2010
 
  +
|EU Date Released = Feb 9, 2010 ([[Wikipedia:Personal computer|PC]], [[Wikipedia:Xbox 360|Xbox 360]], [[Wikipedia:PlayStation 3|PlayStation 3]], [[Wikipedia:OS X|OS X]])<br>September 15, 2016<br>([[Wikipedia:Xbox One|Xbox One]], [[Wikipedia:PlayStation 4|PlayStation 4]])<br>May 29, 2020 ([[Wikipedia:Nintendo Switch|Nintendo Switch]])<br>July 17, 2020 ([[Wikipedia:Wii U|Wii U]])
 
|Genre = First-person shooter
 
|Genre = First-person shooter
 
|Game modes = Single-player Campaign, Multiplayer
 
|Game modes = Single-player Campaign, Multiplayer
 
|ESRB = Mature (M)
 
|ESRB = Mature (M)
|Platform = [[Wikipedia:PC|PC]], [[Wikipedia:Xbox 360|Xbox 360]], [[Wikipedia:PlayStation 3|PlayStation 3]], [[Wikipedia:OS X|OS X]]
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|Platform = [[Wikipedia:Personal computer|PC]], [[Wikipedia:Xbox 360|Xbox 360]], [[Wikipedia:PlayStation 3|PlayStation 3]], [[Wikipedia:OS X|OS X]], [[Wikipedia:Xbox One|Xbox One]], [[Wikipedia:PlayStation 4|PlayStation 4]],<br>[[Wikipedia:Nintendo Switch|Nintendo Switch]]
 
|Media = Direct Download, DVD, Blu-Ray
 
|Media = Direct Download, DVD, Blu-Ray
 
|Patches = [[BioShock 2 Patches|Patch List]]
 
|Patches = [[BioShock 2 Patches|Patch List]]
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|Website = [http://www.bioshock2game.com/ ''BioShock 2'' Official Website]
 
|Website = [http://www.bioshock2game.com/ ''BioShock 2'' Official Website]
 
}}
 
}}
{{For|the multiplayer game|BioShock 2 Multiplayer|}}
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{{For|the multiplayer component of the game|BioShock 2 Multiplayer|}}
   
{{Quote|For every choice, there is an echo. With each act, we change the world. One man chose a city, free of law and God, but others chose corruption and so the city fell. If the world was reborn in your image, would it be paradise or perdition?|Sofia Lamb|:File:BioShock 2 Launch Trailer}}
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{{Quote|For every choice, there is an echo. With each act, we change the world. One man chose a city, free of law and God, but others chose corruption and so the city fell. If the world were reborn in your image, would it be paradise or perdition?|Sofia Lamb|:File:BioShock 2 Launch Trailer}}
   
'''''BioShock 2''''' is the sequel to ''[[BioShock]]'', and is designed to continue the grand storyline of the underwater metropolis, [[Rapture]]. It was released on February 9, 2010. The Mac OS X version of the game was published by Feral Interactive and released on March 29, 2012.<ref>[http://www.feralinteractive.com/en/news/314/ "BioShock 2 Released on Mac 29 March"]</ref>
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'''''BioShock 2''''' is the second game of the [[BioShock series|''BioShock'' series]] and the sequel to ''[[BioShock]]'', and continues the grand storyline of the underwater metropolis, [[Rapture]]. It was released on February 9, 2010. The Mac OS X version of the game was published by Feral Interactive and released on March 29, 2012.<ref>[http://www.feralinteractive.com/en/news/314/ "BioShock 2 Released on Mac 29 March"]</ref>
   
 
''BioShock 2'' capitalizes and improves upon the high-quality effects, unique gameplay elements, and immersive atmosphere that defined the first game. [[2K Marin]] was the development team for ''BioShock 2'', continuing the work of [[Irrational Games]], which developed the first game. Initially, a spokesperson for [[2K Games]] stated that the "Sea of Dreams" subtitle had been dropped. 2K later stated that the subtitle was the title of the first teaser trailer, and not a subtitle for the game.<ref>[http://xbox360.ign.com/articles/969/969132p1.html "BioShock 2's Subtitle Saga," IGN Staff, IGN]</ref>
 
''BioShock 2'' capitalizes and improves upon the high-quality effects, unique gameplay elements, and immersive atmosphere that defined the first game. [[2K Marin]] was the development team for ''BioShock 2'', continuing the work of [[Irrational Games]], which developed the first game. Initially, a spokesperson for [[2K Games]] stated that the "Sea of Dreams" subtitle had been dropped. 2K later stated that the subtitle was the title of the first teaser trailer, and not a subtitle for the game.<ref>[http://xbox360.ign.com/articles/969/969132p1.html "BioShock 2's Subtitle Saga," IGN Staff, IGN]</ref>
__TOC__
 
{| style="margin: 0.5em auto; min-width:445px;"
 
!
 
![[File:BS2L.png|110px|BioShock 2 Regular Edition]]
 
![[File:Rapture Edition Sticker.png|55px|link=BioShock 2 Special Edition|BioShock 2 Rapture Edition]]
 
![[File:BS2SEL.png|110px|link=BioShock 2 Special Edition]]
 
|-
 
|(X360/PS3) Price
 
|$59.99 (US)
 
|$129.99 (NZ)<ref>[http://www.mightyape.co.nz/search/?i=1&prev=BioShock+2&s=BioShock+2+Rapture+Edition&SearchButton=Search Mighty Ape's listing for BioShock 2 Rapture Edition.]</ref><br />£49.99 (UK)<ref>[http://www.zavvi.com/elysium.search?searchFilters=&search=bioshock+2+rapture+edition Zavvi.com listing for ''BioShock 2'' Rapture Edition]</ref>
 
|$99.99 (US)<br />$159.96 (NZ)<ref>[http://www.ebgames.co.nz/xbox/product.cfm?id=16049&refer=productsearch Eb Games listing for BioShock 2 Special Edition]</ref>
 
|-
 
|(PC) Price
 
|$49.99 (US)
 
|$109.99 (NZ)<br />£39.99 (UK)
 
|$89.99 (US)
 
|-
 
|Game Disc and Manual
 
| style="background: #ddffdd; color:black;" |Yes
 
| style="background: #ddffdd; color:black;" |Yes
 
| style="background: #ddffdd; color:black;" |Yes
 
|-
 
|Special Edition Box
 
| style="background: #ffdddd; color:black;" |No
 
| style="background: #ddffdd; color:black;" |Yes (Slip Cover)
 
| style="background: #ddffdd; color:black;" |Yes (Casing)
 
|-
 
|[[Deco Devolution: The Art of BioShock 2|''BioShock 2'' Art Book]]
 
| style="background: #ffdddd; color:black;" |No
 
| style="background: #ddffdd; color:black;" |Yes (96-Page)
 
| style="background: #ddffdd; color:black;" |Yes (168-Page)
 
|-
 
|[[Sounds from the Lighthouse|Orchestral Score of<br />''BioShock 2'' (CD)]]
 
| style="background: #ffdddd; color:black;" |No
 
| style="background: #ffdddd; color:black;" |No
 
| style="background: #ddffdd; color:black;" |Yes
 
|-
 
|[[BioShock Licensed Soundtrack|Orchestral Score of<br />''BioShock'' (Vinyl)]]
 
| style="background: #ffdddd; color:black;" |No
 
| style="background: #ffdddd; color:black;" |No
 
| style="background: #ddffdd; color:black;" |Yes
 
|-
 
|Three Rapture<br />Propaganda Posters
 
| style="background: #ffdddd; color:black;" |No
 
| style="background: #ffdddd; color:black;" |No
 
| style="background: #ddffdd; color:black;" |Yes
 
|}
 
   
 
==Plot==
 
==Plot==
 
===Overview===
 
===Overview===
Set 8 years after the events of the initial game, ''BioShock 2'' follows [[Subject Delta]], a [[Alpha Series (Big Daddy)|prototype Big Daddy]] brought back to life and sent on a quest to recover the [[Little Sister]] he was bonded to prior to his death, [[Eleanor Lamb|Eleanor]], from the clutches of the new leader of Rapture, [[Sofia Lamb]]. He is guided through the decrepit ruins of the fallen utopia by former scientist [[Brigid Tenenbaum]], seeking redemption from her immoral actions during her researches, and businessman [[Augustus Sinclair]], who follows his own plans to escape the city.
+
Set eight years after the events of the first game, ''BioShock 2'' follows [[Subject Delta]], a [[Alpha Series (Big Daddy)|prototype Big Daddy]] sent on a quest to reunite with the [[Little Sister]] he was previously bonded to, [[Eleanor Lamb|Eleanor]], across a changed and even more dangerous Rapture.
   
The game explores a more brutal gameplay than its predecessor, with much more organized enemies and new [[BioShock 2 Weapons|weapons]], [[BioShock 2 Plasmids|Plasmids]] and [[BioShock 2 Gene Tonics|Gene Tonics]]. It also offers a much more wrecked vision of [[Rapture]], ruled by ideals completely opposed to the vision of [[Andrew Ryan]].
+
The game explores more brutal gameplay than its predecessor, with new [[BioShock 2 Enemies|enemies]], [[BioShock 2 Weapons|weapons]], [[BioShock 2 Plasmids|Plasmids]], and [[BioShock 2 Gene Tonics|Gene Tonics]]. It also offers a much more different vision of [[Rapture]], ruled by ideals completely opposed to the vision of the city's founder [[Andrew Ryan]].
   
 
{{Spoilers}}
 
{{Spoilers}}
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In 1968, roughly eight years after the events in ''[[BioShock]]'', [[Rapture]] is now under the control of ex-missionary and psychiatrist [[Sofia Lamb]], whose ideas for human progression are a sharp contrast to the city's deceased founder, [[Andrew Ryan]]. While Ryan believed in the genius of the individual, Lamb believes in collective effort and the power of the community, as well as a philosophy surrounding butterfly imagery, indicating rebirth. She considers Rapture's failure to be undeniable proof that the "self" is the root of all evil and suffering. Under Sofia's rule, the first generation of [[Little Sister]]s have matured into adolescence. The [[Big Sister]]s, as they are now known, are highly aggressive and have the ability to use Plasmids absorbed from gathering as a child. Sofia sends Big Sisters out to coastlines across the [[Wikipedia:Atlantic Ocean|Atlantic]], kidnapping little girls and turning them into new Little Sisters.
 
In 1968, roughly eight years after the events in ''[[BioShock]]'', [[Rapture]] is now under the control of ex-missionary and psychiatrist [[Sofia Lamb]], whose ideas for human progression are a sharp contrast to the city's deceased founder, [[Andrew Ryan]]. While Ryan believed in the genius of the individual, Lamb believes in collective effort and the power of the community, as well as a philosophy surrounding butterfly imagery, indicating rebirth. She considers Rapture's failure to be undeniable proof that the "self" is the root of all evil and suffering. Under Sofia's rule, the first generation of [[Little Sister]]s have matured into adolescence. The [[Big Sister]]s, as they are now known, are highly aggressive and have the ability to use Plasmids absorbed from gathering as a child. Sofia sends Big Sisters out to coastlines across the [[Wikipedia:Atlantic Ocean|Atlantic]], kidnapping little girls and turning them into new Little Sisters.
   
[[File:8850 screenshots 2012-11-15 00004.jpg|thumb|250px|''Delta and Eleanor in search of ADAM.'']]
+
[[File:Bio2 Adonis Subject Delta & Eleanor Lamb Rapture Reflection 1958.jpg|thumb|250px|''Delta and Eleanor in search of ADAM.'']]
At a New Year's Eve celebration in 1958, [[Subject Delta]]- the first Big Daddy to be successfully pair-bonded to a Little Sister- is starting his usual rounds with his Little Sister when she races ahead and is attacked by a group of Splicers. Naturally Delta defends his gatherer but is stopped when the last Splicer hits him with a Hypnotize Plasmid. Sofia Lamb appears and informs him that his Little Sister is actually her daughter [[Eleanor Lamb]], before forcing him to take a Pistol to his own head and pull the trigger. Ten years later, Delta is revived at a [[Vita-Chamber]] and begins to receive telepathic messages from Eleanor pleading for help. Delta encounters [[Brigid Tenenbaum|Dr. Brigid Tenenbaum]], who tells him that in order to save Eleanor and stop Lamb, he must travel across the ruins of Rapture to [[Fontaine Futuristics (Level)|Fontaine Futuristics]], where Eleanor is held. If he does not, his bond will stop his heartbeat if he strays too far from his Little Sister, preventing him from escaping Rapture and eventually killing him. On his journey, Delta is aided by Tenenbaum's new ally [[Augustus Sinclair]], a lawyer, business man, and confidence trickster. Delta also receives aid from Eleanor, who uses her psychic connection to the new Little Sisters to leave care packages and messages throughout Rapture.
+
At a New Year's Eve celebration in 1958, [[Subject Delta]] - the first Big Daddy to be successfully pair-bonded to a Little Sister - is starting his usual rounds with his Little Sister when she races ahead and is attacked by a group of Splicers. Naturally, Delta defends his gatherer but is stopped when the last Splicer hits him with a Hypnotize Plasmid. Sofia Lamb appears and informs him that his Little Sister is actually her daughter [[Eleanor Lamb]], before forcing him to take a Pistol to his own head and pull the trigger. Ten years later, Delta is revived at a [[Vita-Chamber]] and begins to receive telepathic messages from Eleanor pleading for help. Delta encounters [[Brigid Tenenbaum|Dr. Brigid Tenenbaum]], who tells him that in order to save Eleanor and stop Lamb, he must travel across the ruins of Rapture to [[Fontaine Futuristics (Level)|Fontaine Futuristics]], where Eleanor is held. If he does not, his bond will stop his heartbeat if he strays too far from his Little Sister, preventing him from escaping Rapture and eventually killing him. On his journey, Delta is aided by Tenenbaum's new ally [[Augustus Sinclair]], a businessman and confidence trickster. Delta also receives aid from Eleanor, who uses her psychic connection to the new Little Sisters to leave care packages and messages for him throughout Rapture.
   
Through the audio logs scattered throughout Rapture, Delta discovers that, against Andrew Ryan's better judgment, Lamb was originally brought to Rapture to help those who were struggling to cope with underwater life. However, Lamb used the therapy sessions as a means to brainwash her patients into joining a cult she called The Family. Soon, Lamb was confronting and defeating Ryan in public debates. In response to this new threat, Ryan asked Sinclair to deal with her. Sinclair used a spy within The Family to compromise Lamb, who was then arrested and sent to Rapture's prison, leaving her daughter Eleanor in the care of her trusted lieutenant [[Grace Holloway]]. When Eleanor confronted [[Stanley Poole]], another member of The Family, about how he had bankrupted Lamb's property, Dionysus Park, Stanley panicked and kidnapped her. Eleanor ended up in one of Frank Fontaine's orphanages, which led to her transformation into a Little Sister. Delta then discovers that Lamb plans to use ADAM to transform her daughter into a superhuman being with all the knowledge of Rapture's intellectual elite. Lamb will then use the same conditioning methods used on Jack to destroy Eleanor's sense of self, brainwashing her into acting only for her goals. Sinclair's agenda also becomes clear: he plans to take control of Rapture from Lamb, cannibalize its technology and sell to the surface world.
+
Through the audio logs scattered across Rapture, Delta discovers that, against Andrew Ryan's better judgement, Lamb was originally brought to Rapture to help those who were struggling to cope with underwater life. However, Lamb used the therapy sessions as a means to brainwash her patients into joining a cult she called [[The Rapture Family]]. Soon, Lamb was confronting and defeating Ryan in public debates. In response to this new threat, Ryan asked Sinclair to deal with her. Sinclair used reporter [[Stanley Poole]] as a mole within the Family to compromise Lamb, who was then arrested and sent to Rapture's prison [[Persephone]], leaving her daughter Eleanor in the care of her trusted lieutenant and singer [[Grace Holloway]]. When Eleanor confronted Stanley about how he had bankrupted Lamb's property in her absence, Stanley panicked and sold her to one of Frank Fontaine's orphanages, which led to her transformation into a Little Sister. Delta then discovers that Lamb plans to use ADAM to transform her daughter into a superhuman being with all the knowledge of Rapture's intellectual elite. Lamb will then use the same conditioning methods used on Jack to destroy Eleanor's sense of self, brainwashing her into acting only for her goals. Sinclair's agenda also becomes clear: he plans to take control of Rapture from Lamb, cannibalize its technology and sell it to the surface world.
   
[[File:0007-hypnotized brute.jpg|thumb|left|250px|''An angered Rosie fights a bloody Brute.'']]
+
[[File:0007-hypnotized brute.jpg|thumb|left|250px|''A Rosie Big Daddy fights a Brute Splicer.'']]
Delta's journey is halted first by a block of ice blocking the exit door to the train station at [[Ryan Amusements (Level)|Ryan Amusements]]. He enters the park to find an [[Incinerate!]] Plasmid to melt the ice, and just after he does so he is attacked by a Big Sister, which he defeats. Lamb, however, is not eager to see Delta, and locks down the railway in an attempt to stop him getting to Eleanor. This forces him to stop in Pauper's Drop to get the override key from Sofia's lieutenant [[Grace Holloway]], a singer who holds a deep grudge against Subject Delta. After exploring the district the latter discovers that he smashed Grace's jaw when she attempted to approach a transformed Eleanor, ending her career as a singer. As Delta battles through her Splicers and finally meets her face to face, he is given the choice of either killing or sparing her. After fighting through another wave of Splicers and with the key in hand he departs.
+
Delta's journey is halted first by a block of ice blocking the exit door to the train station at [[Ryan Amusements (Level)|Ryan Amusements]]. He enters the park to find the [[Incinerate!]] Plasmid to melt the ice. Lamb, however, is not eager to see Delta and locks down the railway in an attempt to stop him getting to Eleanor. This forces him to stop in Pauper's Drop to get the override key from Grace Holloway, who holds a deep grudge against Subject Delta. When Delta finally meets her face to face, she reveals to him that he broke Grace's jaw many years ago when she attempted to approach a transformed Eleanor, ending her career as a singer. Delta is then given the choice of either killing or sparing Grace. With the key in his possession Delta departs Pauper's Drop.
   
Delta's efforts are once again hindered by another one of Lamb's lieutenants, Father [[Simon Wales]], a blindly zealous Spider Splicer who believes that Eleanor is the key to paradise. Wales fires a torpedo at Delta's train car which badly damages it and hurls Delta from his craft. To get to another functional train car in Dionysus Park, Delta must go to Siren Alley where Wales has set up a temple for The Family. After killing both Simon and his brother [[Daniel Wales]], Delta starts draining [[Dionysus Park]], but then Lamb overloads the pumps, flooding Siren Alley. Delta then makes his way out the the now flooded Siren Alley and into Dionysus Park. After entering the park, Delta finds the trains cars are locked down, courtesy of [[Stanley Poole]], a cowardly news reporter/mole for Ryan, who promises to open the trains up again if Delta empties Dionysus Park of its Little Sisters. As Delta takes care of them, Poole reveals he wrote an article about Delta. Delta was once an ordinary man, "Johnny Topside". He found Rapture all on his own and became something of a celebrity within Rapture's walls. Andrew Ryan, however, was convinced that Johnny was a spy sent by the CIA or the KGB (much like he would when he encountered [[Jack]], the protagonist from the original ''BioShock''). Eventually, Ryan had him made into a Big Daddy, codenamed Subject Delta. After completing his mission, Delta is about to leave when Lamb informs him that Stanley turned him in to Ryan and is responsible for his becoming a Big Daddy. He is then given the choice of either killing or sparing the man.
+
Delta's efforts are once again hindered by another one of Lamb's lieutenants, Father [[Simon Wales]], a blindly zealous Splicer who believes that Eleanor is the key to paradise. Wales fires a torpedo at Delta's train car which badly damages it and hurls Delta from his craft. To get to another functional train car in Dionysus Park, Delta must go to Siren Alley where Wales has set up a temple for the Rapture Family. After killing Simon, Delta starts draining [[Dionysus Park]], but then Lamb overloads the pumps, flooding Siren Alley. Delta enters Dionysus Park and finds the train cars are locked down, courtesy of Stanley Poole, who promises to open the trains up again if Delta empties Dionysus Park of its Little Sisters. As Delta takes care of them, Poole reveals he wrote an article about Delta. Delta was once an ordinary man, nicknamed "Johnny Topside". He found Rapture while on a diving expedition and became something of a celebrity within Rapture's walls. Andrew Ryan, however, was convinced that Johnny was a spy sent by the CIA or the KGB (much like he would when he encountered [[Jack]], the protagonist from the original ''BioShock''). Eventually, Ryan had him made into a Big Daddy, codenamed Subject Delta. After completing his mission, Delta is about to leave when Lamb informs him that Stanley turned him in to Ryan and is responsible for his transformation into a Big Daddy. He is then given the choice of either killing or sparing the man.
   
After finally making it to Fontaine Futuristics, Delta is once again halted by a man (who has been mutated and now resides in a 50 foot-tall glass tank filled with water) named [[Gilbert Alexander]], who is now deeply insane due to absorbing a massive amount of ADAM. Following a taped recording of Gil's sane self, Delta finds his way to the hidden Plasmid lab where a horribly mutated Gil awaits. Delta retrieves a gene sample and uses it to get to Persephone where Eleanor is held, but before leaving Delta is once again given the choice of ending or sparing Gil's life. Delta fights his way through Persephone until he finds Eleanor, locked within a quarantine chamber with Sofia. The latter summons two Big Sisters in a last-ditch effort to stop Delta. The two are defeated, but before Delta can enter the quarantine chamber Sofia smothers Eleanor with a pillow. This stops her heart long enough for Delta's body to shut down, and he is knocked unconscious.
+
After finally making it to Fontaine Futuristics, Delta is once again halted by a man named [[Gilbert Alexander]], who is now deeply insane due to absorbing a massive amount of ADAM. Following taped recordings left by Gil's sane self, Delta finds his way to a hidden Plasmid lab where a horribly mutated Gil awaits. Delta retrieves a gene sample and uses it to get to Persephone where Eleanor is held, but before leaving Delta is once again given the choice of ending or sparing Gil's life. Delta enters Persephone and finds Eleanor, locked within a quarantine chamber with Sofia. Before Delta can enter the chamber Sofia smothers the sleeping Eleanor with a pillow. This stops her heart long enough for Delta's body to shut down, and he is knocked unconscious.
   
 
[[File:Female angel.jpg|thumb|250px|''An "angel" as seen by a Little Sister.'']]
 
[[File:Female angel.jpg|thumb|250px|''An "angel" as seen by a Little Sister.'']]
 
Delta is captured by Lamb and his pair-bond with Eleanor is severed, weakening his heart in the process. However, Eleanor sends a special Plasmid to Delta that allows him to take control of a Little Sister. She reveals that she has been closely observing his actions not only through the pair-bond but through her psychic connection to the new Little Sisters, and depending on Delta's actions throughout Rapture she is either a spirited, rebellious young woman determined to win her freedom or a ruthless cynic who only thinks of her own welfare and survival.
 
Delta is captured by Lamb and his pair-bond with Eleanor is severed, weakening his heart in the process. However, Eleanor sends a special Plasmid to Delta that allows him to take control of a Little Sister. She reveals that she has been closely observing his actions not only through the pair-bond but through her psychic connection to the new Little Sisters, and depending on Delta's actions throughout Rapture she is either a spirited, rebellious young woman determined to win her freedom or a ruthless cynic who only thinks of her own welfare and survival.
   
Following Eleanor's instructions, Delta brings her part of the Big Sister armor, allowing her to free Delta and fight by his side. They resolve to make their final escape from Rapture using Sinclair's escape pod. Lamb, upon seeing her daughter defy her, plans to set off bombs that will send them plummeting to the bottom of the sea. During their escape, Delta is forced to kill Sinclair, who had been captured by Lamb and transformed into a Big Daddy. After a final climactic showdown with the remnants of The Family, Eleanor and Delta make it to the escape pod, but a final trap set by Lamb mortally wounds Delta. Trapped in the flooded escape pod with her mother, Eleanor makes the choice to either kill or save Lamb. Depending on the choices made by the player throughout the game, the player will receive different endings. In the good ending, Eleanor will use her Big Sister needle to absorb Delta's ADAM and conscience so that they can be together forever, with Delta guiding Eleanor's actions and drives. In the evil ending, she will brutally harvest Delta's essence and ADAM, heralding the birth of a monster. However, if Delta demonstrated some form of compassion throughout his journey then Delta will have the option to stop and sacrifice his life to give Eleanor a chance at redemption.
+
Following Eleanor's instructions, Delta brings her parts of a Big Sister armor, allowing her to free Delta and fight by his side. They resolve to make their escape from Rapture using Sinclair's escape pod. Lamb, upon seeing her daughter defy her, plans to set off bombs that will send them plummeting to the bottom of the sea. During their escape, Delta is forced to kill Sinclair, who had been captured by Lamb and transformed into a Big Daddy. Eleanor and Delta make it to the escape pod, but a final trap set by Lamb mortally wounds Delta. Inside the flooded escape pod with her mother, Eleanor makes the choice to either kill or save Lamb. Depending on the choices made by the player throughout the game, the player will receive different endings. In the good ending, Eleanor will use her Big Sister needle to absorb Delta's ADAM and conscience so that they can be together forever, with Delta guiding Eleanor's actions and drives. In the bad ending, she will brutally harvest Delta's essence and ADAM, heralding the birth of a monster. However, if Delta demonstrated some form of compassion throughout his journey then Delta will have the option to stop and sacrifice his life to give Eleanor a chance at redemption.
   
 
===Main Characters===
 
===Main Characters===
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===Overview===
 
===Overview===
 
[[File:Sunkenshipwalk.png|thumb|250px|''Delta explores the ocean floor.'']]
 
[[File:Sunkenshipwalk.png|thumb|250px|''Delta explores the ocean floor.'']]
The player takes on the role of [[Subject Delta]], an [[Alpha Series (Big Daddy)|Alpha Series]] [[Big Daddy]]. Subject Delta's suit allows him to survive the pressure of the ocean, enabling him to walk outside of Rapture to progress, explore, take a breather from the action within, and even harvest [[ADAM]]-yielding [[Sea Slug]]s on the ocean floor. A flashlight is built into Delta's suit, and this handy tool turns on and off automatically as needed, allowing the player to investigate even the darkest hallway or corner with ease. When Delta is injured a great deal, his hearing will become muffled, his vision will become dark and blurred and his actions will slow down, to the point where he will die. [[First Aid Kit]]s and other means can be used to return Delta to full [[Health]] before he dies. If Delta should die he will be respawned in a [[Vita-Chamber]]. As the game progresses the player can equip Delta with various [[BioShock 2 Weapons|Weapons]], [[BioShock 2 Plasmids|Plasmids]], and [[BioShock 2 Gene Tonics|Gene Tonics]]. Delta can also perform a melee bash with any weapon, dealing quick damage.
+
The player takes on the role of [[Subject Delta]], an [[Alpha Series (Big Daddy)|Alpha Series]] [[Big Daddy]]. Subject Delta's suit allows him to survive the pressure of the ocean, enabling him to walk outside of Rapture to progress, explore, take a breather from the action within, and even harvest [[ADAM]]-yielding [[Sea Slug]]s on the ocean floor. A flashlight is built into Delta's suit, and this handy tool turns on and off automatically as needed, allowing the player to investigate even the darkest hallway or corner with ease. When Delta is injured a great deal, his hearing will become muffled, his vision will become dark and blurred and his actions will slow down, to the point where he will die. [[First Aid Kit]]s and other means can be used to return Delta to full [[Health]] before he dies. If Delta should die, he will be respawned in a [[Vita-Chamber]]. As the game progresses the player can equip Delta with various [[BioShock 2 Weapons|Weapons]], [[BioShock 2 Plasmids|Plasmids]], and [[BioShock 2 Gene Tonics|Gene Tonics]]. Delta can also perform a melee bash with any weapon, dealing quick damage.
   
 
Like the first game, the player will have to kill the Big Daddy to get the ADAM from the [[Little Sister]]. However, the "rescue" option is not immediately available. Instead, the player can either opt to "harvest" or "adopt" the Little Sister. If the player chooses to adopt, the Little Sister will ride on Delta's shoulder until she finds a body to extract ADAM from. When Delta lets her down, she will begin to harvest from the body, causing [[Splicer]]s to swarm and attack. Though she cannot be killed, Splicers will interrupt the ADAM progress bar by attacking her, meaning the player will be under constant attack until the progress bar fills up. After the gathering mission is complete, Delta will receive some ADAM and she will get back on Delta's shoulders. When the player comes to a [[Little Sister Vent]], they will again be given the choice to harvest or rescue the Little Sister.
 
Like the first game, the player will have to kill the Big Daddy to get the ADAM from the [[Little Sister]]. However, the "rescue" option is not immediately available. Instead, the player can either opt to "harvest" or "adopt" the Little Sister. If the player chooses to adopt, the Little Sister will ride on Delta's shoulder until she finds a body to extract ADAM from. When Delta lets her down, she will begin to harvest from the body, causing [[Splicer]]s to swarm and attack. Though she cannot be killed, Splicers will interrupt the ADAM progress bar by attacking her, meaning the player will be under constant attack until the progress bar fills up. After the gathering mission is complete, Delta will receive some ADAM and she will get back on Delta's shoulders. When the player comes to a [[Little Sister Vent]], they will again be given the choice to harvest or rescue the Little Sister.
Line 130: Line 84:
 
[[Hacking]] has been changed to a simpler, more fluid process than it was in the first game, and no longer pauses the game. In singleplayer, the player has to land a moving needle in a green or blue section of a bar, while avoiding any enemies present. A successful hack after landing into one or more blue zones will grant a bonus to the player, depending on the machine. Players have the choice to either hack from up close or from a distance with the Hack Tool.
 
[[Hacking]] has been changed to a simpler, more fluid process than it was in the first game, and no longer pauses the game. In singleplayer, the player has to land a moving needle in a green or blue section of a bar, while avoiding any enemies present. A successful hack after landing into one or more blue zones will grant a bonus to the player, depending on the machine. Players have the choice to either hack from up close or from a distance with the Hack Tool.
   
Unlike in ''BioShock'', which allowed the player to return to previous levels via [[Bathysphere]], Once the player leaves each level in ''BioShock 2'' they can never return there and must keep moving forward.
+
Unlike in ''BioShock'', which allowed the player to return to previous levels via [[Bathysphere]], Once the player leaves each level in ''BioShock 2'', they can never return there and must keep moving forward.
   
 
===Enemies===
 
===Enemies===
Line 156: Line 110:
 
===Weapons===
 
===Weapons===
 
{{Main|BioShock 2 Weapons}}
 
{{Main|BioShock 2 Weapons}}
Each of these new weapons (except the Drill and Research Camera) features three types of [[BioShock 2 Ammunition|ammunitions]], common, uncommon and rare. With the exception of the Research Camera, they can all be upgraded three times at a [[Power to the People]] station, with the last upgrade becoming available if all previous ones from the same weapon have been equipped.
+
Each of these new weapons (except the Drill and Research Camera) features three types of [[BioShock 2 Ammunition|ammunitions]], common, uncommon and rare. With the exception of the Research Camera and Hack Tool, they can all be upgraded three times at a [[Power to the People]] station, with the last upgrade becoming available if all previous ones from the same weapon have been equipped.
   
 
*[[Drill]]
 
*[[Drill]]
Line 177: Line 131:
 
*[[Incinerate!#BioShock 2|Incinerate!]]
 
*[[Incinerate!#BioShock 2|Incinerate!]]
 
*[[Insect Swarm#BioShock 2|Insect Swarm]]
 
*[[Insect Swarm#BioShock 2|Insect Swarm]]
*[[Scout]]
 
 
*[[Security Command]]
 
*[[Security Command]]
 
*[[Scout]]
  +
*[[Summon Eleanor]]
 
*[[Telekinesis#BioShock 2|Telekinesis]]
 
*[[Telekinesis#BioShock 2|Telekinesis]]
 
*[[Winter Blast#BioShock 2|Winter Blast]]
 
*[[Winter Blast#BioShock 2|Winter Blast]]
Line 184: Line 139:
 
===Gene Tonics===
 
===Gene Tonics===
 
{{Main|BioShock 2 Gene Tonics}}
 
{{Main|BioShock 2 Gene Tonics}}
  +
  +
===Items===
  +
{{Main|BioShock 2 Items}}
   
 
===Achievements and Trophies===
 
===Achievements and Trophies===
 
{{Main|BioShock 2 Xbox 360 and PC Achievements}}
 
{{Main|BioShock 2 Xbox 360 and PC Achievements}}
 
{{Main|BioShock 2 PS3 Trophies}}
 
{{Main|BioShock 2 PS3 Trophies}}
  +
{{Main|BioShock 2 Steam Achievements}}
  +
  +
==Editions==
 
{| style="margin: 0.5em auto; min-width:445px;"
 
!
 
![[File:BS2L.png|110px|BioShock 2 Regular Edition]]
 
![[File:Rapture Edition Sticker.png|55px|link=BioShock 2 Special Edition|BioShock 2 Rapture Edition]]
 
![[File:BS2SEL.png|110px|link=BioShock 2 Special Edition]]
 
|-
 
|(X360/PS3) Price
 
|$59.99 (US)
 
|$129.99 (NZ)<ref>[http://www.mightyape.co.nz/search/?i=1&prev=BioShock+2&s=BioShock+2+Rapture+Edition&SearchButton=Search Mighty Ape's listing for BioShock 2 Rapture Edition.]</ref><br />£49.99 (UK)<ref>[http://www.zavvi.com/elysium.search?searchFilters=&search=bioshock+2+rapture+edition Zavvi.com listing for ''BioShock 2'' Rapture Edition]</ref>
 
|$99.99 (US)<br />$159.96 (NZ)<ref>[http://www.ebgames.co.nz/xbox/product.cfm?id=16049&refer=productsearch Eb Games listing for BioShock 2 Special Edition]</ref>
 
|-
 
|(PC) Price
 
|$49.99 (US)
 
|$109.99 (NZ)<br />£39.99 (UK)
 
|$89.99 (US)
 
|-
 
|Game Disc and Manual
 
| style="background: #ddffdd; color:black;" |Yes
 
| style="background: #ddffdd; color:black;" |Yes
 
| style="background: #ddffdd; color:black;" |Yes
 
|-
 
|Special Edition Box
 
| style="background: #ffdddd; color:black;" |No
 
| style="background: #ddffdd; color:black;" |Yes (Slip Cover)
 
| style="background: #ddffdd; color:black;" |Yes (Casing)
 
|-
 
|[[Deco Devolution: The Art of BioShock 2|''BioShock 2'' Art Book]]
 
| style="background: #ffdddd; color:black;" |No
 
| style="background: #ddffdd; color:black;" |Yes (96-Page)
 
| style="background: #ddffdd; color:black;" |Yes (168-Page)
 
|-
 
|[[Sounds from the Lighthouse|Orchestral Score of<br />''BioShock 2'' (CD)]]
 
| style="background: #ffdddd; color:black;" |No
 
| style="background: #ffdddd; color:black;" |No
 
| style="background: #ddffdd; color:black;" |Yes
 
|-
 
|[[BioShock Licensed Soundtrack|Orchestral Score of<br />''BioShock'' (Vinyl)]]
 
| style="background: #ffdddd; color:black;" |No
 
| style="background: #ffdddd; color:black;" |No
 
| style="background: #ddffdd; color:black;" |Yes
 
|-
 
|Three Rapture<br />Propaganda Posters
 
| style="background: #ffdddd; color:black;" |No
 
| style="background: #ffdddd; color:black;" |No
 
| style="background: #ddffdd; color:black;" |Yes
 
|}
   
 
==Downloadable Content==
 
==Downloadable Content==
Line 205: Line 212:
 
*[[Sounds from the Lighthouse]] - Official score tracks.
 
*[[Sounds from the Lighthouse]] - Official score tracks.
   
==Official Sites==
+
== Reviews ==
  +
{| style="font-size:90%; float:right; text-align:center; width:35%; margin:5px; border:1px solid #71D1EF"
*[http://www.2kgames.com/bioshock2/en/ Official BioShock 2 site] from 2K Games
 
  +
|+Reviews
*[http://www.feralinteractive.com/en/mac-games/bioshock2/ BioShock 2 for Mac] from Feral Interactive
 
  +
|-
  +
! style="background:#446699" |Publication
  +
! style="background:#446699" |Score
  +
|-
  +
| colspan="2" style="background:#557799" |'''Xbox 360'''
  +
|-
  +
|1UP.com
  +
|B+
  +
|-
  +
|Eurogamer
  +
|8/10
  +
|-
  +
|GameSpot
  +
|8.5/10
  +
|-
  +
|''Game Informer''
  +
|8.25/10
  +
|-
  +
|IGN
  +
|9.1/10
  +
|-
  +
|''Official Xbox Magazine (& UK)''
  +
|9/10
  +
|-
  +
| colspan="2" style="background:#557799" |'''PC'''
  +
|-
  +
|''PC Gamer UK''
  +
|9.3/10
  +
|-
  +
|''PC Zone''
  +
|9.2/10
  +
|-
  +
|IGN
  +
|9.1/10
  +
|-
  +
! style="background:#446699" | Compilation review site
  +
! colspan="2" style="background:#446699" | Aggregate score
  +
|-
  +
|Game Ranking
  +
|88%
  +
|-
  +
|Metacritic
  +
|88%
  +
|}
  +
''BioShock 2'' has received positive responses from critics.
   
 
==Videos==
 
==Videos==
 
 
===''Sea of Dreams'' Trailer===
 
===''Sea of Dreams'' Trailer===
 
The PlayStation 3 version of ''BioShock'' contained the first teaser trailer for ''BioShock 2''. Named ''Sea of Dreams'', the cinematic teaser features a woman, presumably a grown up Little Sister, standing on a beach looking out to sea as she holds a small doll resembling a Big Daddy. Also, a butterfly is seen crawling out of a barnacle on the ''BioShock 2'' logo toward the end. This resembles Sofia Lamb's belief that butterflies mark the rebirth of Rapture. Seen [http://www.youtube.com/watch?v=lqIHgv9GVwY here].
 
The PlayStation 3 version of ''BioShock'' contained the first teaser trailer for ''BioShock 2''. Named ''Sea of Dreams'', the cinematic teaser features a woman, presumably a grown up Little Sister, standing on a beach looking out to sea as she holds a small doll resembling a Big Daddy. Also, a butterfly is seen crawling out of a barnacle on the ''BioShock 2'' logo toward the end. This resembles Sofia Lamb's belief that butterflies mark the rebirth of Rapture. Seen [http://www.youtube.com/watch?v=lqIHgv9GVwY here].
   
The song that is featured in the Sea Of Dreams Trailer is Dreams by The Pied Pipers.
+
The song that is featured in the ''Sea Of Dreams'' Trailer is ''Dreams'' by The Pied Pipers.
   
 
===Hunting the Big Sister===
 
===Hunting the Big Sister===
Line 223: Line 274:
   
 
===GTTV ''BioShock 2'' Episode===
 
===GTTV ''BioShock 2'' Episode===
On October 22, 2009 a new episode of Game Trailers TV was released on Spike. This episode, dedicated almost entirely to ''BioShock 2'', divulged a huge amount of information about the game. Viewable [http://www.gametrailers.com/episode/gametrailers-tv/76?ch=2&sd=1_hd here].
+
On October 22, 2009, a new episode of Game Trailers TV was released on Spike. This episode, dedicated almost entirely to ''BioShock 2'', divulged a huge amount of information about the game. Viewable [http://www.gametrailers.com/episode/gametrailers-tv/76?ch=2&sd=1_hd here].
   
 
===''BioShock 2'' Launch Trailer===
 
===''BioShock 2'' Launch Trailer===
Line 232: Line 283:
 
BioShock 2 Launch Trailer|''The launch trailer for'' BioShock 2.
 
BioShock 2 Launch Trailer|''The launch trailer for'' BioShock 2.
 
</gallery>
 
</gallery>
 
==Bugs / Glitches==
 
*{{Platforms|pc}} Vending machines in the main game unintentionally lack sound tracks and jingles. While this issue was never fixed by the developers, they do however work fine in both DLC.
 
**Similarly, [[BioShock 2 Public Address Announcements|public address announcements]] do not play in the game, as opposed to those in ''Minerva's Den''.
 
*{{Platforms|pc}} A known issue of the Steam port of ''BioShock 2'' (since patch 1.4) is that sound became unbalanced, making guns in both the main game and its DLC quieter than in all previous versions. This issue was apparently caused by the edition of the configuration file SoundMixStates.ini, which remained untouched in the original retail versions. Several fixes can be found online, notably on Steam, which restore the file to its original version.<ref>[http://steamcommunity.com/sharedfiles/filedetails/?id=322637977 Fix Quiet Guns and Unbalanced Audio - Restoring the Retail Audio Mix] by user ConvenientTowel on Steam's community guides.</ref>
 
   
 
==Gallery==
 
==Gallery==
Line 242: Line 288:
 
Attacked.jpg|''Delta being electrocuted by Eleanor's kidnappers.''
 
Attacked.jpg|''Delta being electrocuted by Eleanor's kidnappers.''
 
Demeter's Banquet Hall just before flooding.jpg|''Moments before the first underwater sequence in the game.''
 
Demeter's Banquet Hall just before flooding.jpg|''Moments before the first underwater sequence in the game.''
  +
Amusements El-Dorado02.jpg|''The iconic duo.''
 
Unitycandles.png|''Some of Lamb's bibles strewn about.''
 
Unitycandles.png|''Some of Lamb's bibles strewn about.''
 
Ryan debased.jpg|''Andrew Ryan's reign is over.''
 
Ryan debased.jpg|''Andrew Ryan's reign is over.''
Line 253: Line 300:
 
Screen Shot 2013-09-03 at 5.30.43 PM.png|''The Mac icon for'' BioShock 2.
 
Screen Shot 2013-09-03 at 5.30.43 PM.png|''The Mac icon for'' BioShock 2.
 
</gallery>
 
</gallery>
  +
 
==Bugs/Glitches==
 
*{{Platforms|pc}} Vending machines in the main game unintentionally lack voice lines and jingles. While this issue was never fixed by the developers, they do however work fine in both DLCs.
 
*{{Platforms|pc}} A known issue of the Steam port of ''BioShock 2'' (since patch 1.4) is that sound became unbalanced, making guns in both the main game and its DLC quieter than in all previous versions. This issue was caused by the edition of the configuration file SoundMixStates.ini, which remained untouched in the original retail versions. Several fixes can be found online, notably on Steam, which restores the file to its original version.<ref>[http://steamcommunity.com/sharedfiles/filedetails/?id=322637977 Fix Quiet Guns and Unbalanced Audio - Restoring the Retail Audio Mix] by user ConvenientTowel on Steam's community guides.</ref>
  +
*{{Platforms|pc}} The [[Extra Little Sister Bug]] can be performed in [[Dionysus Park]].
  +
  +
==Official Sites==
 
*The official [http://www.bioshock2game.com ''BioShock 2''] web site, which went live on October 29, 2009.
 
*[http://www.2kgames.com/bioshock2/en/ Official BioShock 2 site] from 2K Games
 
*[http://www.feralinteractive.com/en/mac-games/bioshock2/ BioShock 2 for Mac] from Feral Interactive
   
 
==Additional Information==
 
==Additional Information==
 
For more information on ''BioShock 2'', visit these sites:
 
For more information on ''BioShock 2'', visit these sites:
 
*A viral website called "[http://www.somethinginthesea.com/ There's Something in the Sea]" was released on March 4, 2009, giving hints and clues about ''BioShock 2''. For more information, see ''[[There's Something in the Sea]]''.
*The official [http://www.bioshock2game.com ''BioShock 2''] Web site went live on October 29, 2009.
 
*A viral website called "[http://www.somethinginthesea.com/ There's Something in the Sea]" was released on March 4, 2009, giving hints and clues about ''BioShock 2''. For more information, see [[There's Something in the Sea]].
 
 
*''BioShock 2'' wallpapers and icons (first added April 21, 2009) can be found at the [http://www.2kgames.com/cultofrapture/downloads Cult of Rapture's Download Page].
 
*''BioShock 2'' wallpapers and icons (first added April 21, 2009) can be found at the [http://www.2kgames.com/cultofrapture/downloads Cult of Rapture's Download Page].
*For more ''BioShock 2'' related videos, go to [http://www.gamespot.com/ GameSpot.com].
 
 
*[http://kotaku.com/tag/bioshock-2/ Kotaku]
 
*[http://kotaku.com/tag/bioshock-2/ Kotaku]
 
*[http://media1.gameinformer.com/images/blogs/curtis/covergallery/covers/cov_192_l.jpg ''Game Informer'' Cover]
 
*[http://media1.gameinformer.com/images/blogs/curtis/covergallery/covers/cov_192_l.jpg ''Game Informer'' Cover]
Line 268: Line 323:
 
==References==
 
==References==
 
<references />
 
<references />
  +
{{Wikipedia|BioShock 2}}
 
 
{{Media}}
 
{{Media}}
   
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[[it:Bioshock 2]]
 
[[it:Bioshock 2]]
 
[[ru:BioShock 2]]
 
[[ru:BioShock 2]]
  +
[[pl:BioShock 2]]
 
[[Category:BioShock 2| ]]
 
[[Category:BioShock 2| ]]

Revision as of 04:46, 18 June 2020

For the multiplayer component of the game, see BioShock 2 Multiplayer.
For every choice, there is an echo. With each act, we change the world. One man chose a city, free of law and God, but others chose corruption and so the city fell. If the world were reborn in your image, would it be paradise or perdition?
― Sofia Lamb[src]

BioShock 2 is the second game of the BioShock series and the sequel to BioShock, and continues the grand storyline of the underwater metropolis, Rapture. It was released on February 9, 2010. The Mac OS X version of the game was published by Feral Interactive and released on March 29, 2012.[4]

BioShock 2 capitalizes and improves upon the high-quality effects, unique gameplay elements, and immersive atmosphere that defined the first game. 2K Marin was the development team for BioShock 2, continuing the work of Irrational Games, which developed the first game. Initially, a spokesperson for 2K Games stated that the "Sea of Dreams" subtitle had been dropped. 2K later stated that the subtitle was the title of the first teaser trailer, and not a subtitle for the game.[5]

Plot

Overview

Set eight years after the events of the first game, BioShock 2 follows Subject Delta, a prototype Big Daddy sent on a quest to reunite with the Little Sister he was previously bonded to, Eleanor, across a changed and even more dangerous Rapture.

The game explores more brutal gameplay than its predecessor, with new enemies, weapons, Plasmids, and Gene Tonics. It also offers a much more different vision of Rapture, ruled by ideals completely opposed to the vision of the city's founder Andrew Ryan.

Spoilers


Storyline

Main article: Rapture Storyline

In 1968, roughly eight years after the events in BioShock, Rapture is now under the control of ex-missionary and psychiatrist Sofia Lamb, whose ideas for human progression are a sharp contrast to the city's deceased founder, Andrew Ryan. While Ryan believed in the genius of the individual, Lamb believes in collective effort and the power of the community, as well as a philosophy surrounding butterfly imagery, indicating rebirth. She considers Rapture's failure to be undeniable proof that the "self" is the root of all evil and suffering. Under Sofia's rule, the first generation of Little Sisters have matured into adolescence. The Big Sisters, as they are now known, are highly aggressive and have the ability to use Plasmids absorbed from gathering as a child. Sofia sends Big Sisters out to coastlines across the Atlantic, kidnapping little girls and turning them into new Little Sisters.

Bio2 Adonis Subject Delta & Eleanor Lamb Rapture Reflection 1958

Delta and Eleanor in search of ADAM.

At a New Year's Eve celebration in 1958, Subject Delta - the first Big Daddy to be successfully pair-bonded to a Little Sister - is starting his usual rounds with his Little Sister when she races ahead and is attacked by a group of Splicers. Naturally, Delta defends his gatherer but is stopped when the last Splicer hits him with a Hypnotize Plasmid. Sofia Lamb appears and informs him that his Little Sister is actually her daughter Eleanor Lamb, before forcing him to take a Pistol to his own head and pull the trigger. Ten years later, Delta is revived at a Vita-Chamber and begins to receive telepathic messages from Eleanor pleading for help. Delta encounters Dr. Brigid Tenenbaum, who tells him that in order to save Eleanor and stop Lamb, he must travel across the ruins of Rapture to Fontaine Futuristics, where Eleanor is held. If he does not, his bond will stop his heartbeat if he strays too far from his Little Sister, preventing him from escaping Rapture and eventually killing him. On his journey, Delta is aided by Tenenbaum's new ally Augustus Sinclair, a businessman and confidence trickster. Delta also receives aid from Eleanor, who uses her psychic connection to the new Little Sisters to leave care packages and messages for him throughout Rapture.

Through the audio logs scattered across Rapture, Delta discovers that, against Andrew Ryan's better judgement, Lamb was originally brought to Rapture to help those who were struggling to cope with underwater life. However, Lamb used the therapy sessions as a means to brainwash her patients into joining a cult she called The Rapture Family. Soon, Lamb was confronting and defeating Ryan in public debates. In response to this new threat, Ryan asked Sinclair to deal with her. Sinclair used reporter Stanley Poole as a mole within the Family to compromise Lamb, who was then arrested and sent to Rapture's prison Persephone, leaving her daughter Eleanor in the care of her trusted lieutenant and singer Grace Holloway. When Eleanor confronted Stanley about how he had bankrupted Lamb's property in her absence, Stanley panicked and sold her to one of Frank Fontaine's orphanages, which led to her transformation into a Little Sister. Delta then discovers that Lamb plans to use ADAM to transform her daughter into a superhuman being with all the knowledge of Rapture's intellectual elite. Lamb will then use the same conditioning methods used on Jack to destroy Eleanor's sense of self, brainwashing her into acting only for her goals. Sinclair's agenda also becomes clear: he plans to take control of Rapture from Lamb, cannibalize its technology and sell it to the surface world.

0007-hypnotized brute

A Rosie Big Daddy fights a Brute Splicer.

Delta's journey is halted first by a block of ice blocking the exit door to the train station at Ryan Amusements. He enters the park to find the Incinerate! Plasmid to melt the ice. Lamb, however, is not eager to see Delta and locks down the railway in an attempt to stop him getting to Eleanor. This forces him to stop in Pauper's Drop to get the override key from Grace Holloway, who holds a deep grudge against Subject Delta. When Delta finally meets her face to face, she reveals to him that he broke Grace's jaw many years ago when she attempted to approach a transformed Eleanor, ending her career as a singer. Delta is then given the choice of either killing or sparing Grace. With the key in his possession Delta departs Pauper's Drop.

Delta's efforts are once again hindered by another one of Lamb's lieutenants, Father Simon Wales, a blindly zealous Splicer who believes that Eleanor is the key to paradise. Wales fires a torpedo at Delta's train car which badly damages it and hurls Delta from his craft. To get to another functional train car in Dionysus Park, Delta must go to Siren Alley where Wales has set up a temple for the Rapture Family. After killing Simon, Delta starts draining Dionysus Park, but then Lamb overloads the pumps, flooding Siren Alley. Delta enters Dionysus Park and finds the train cars are locked down, courtesy of Stanley Poole, who promises to open the trains up again if Delta empties Dionysus Park of its Little Sisters. As Delta takes care of them, Poole reveals he wrote an article about Delta. Delta was once an ordinary man, nicknamed "Johnny Topside". He found Rapture while on a diving expedition and became something of a celebrity within Rapture's walls. Andrew Ryan, however, was convinced that Johnny was a spy sent by the CIA or the KGB (much like he would when he encountered Jack, the protagonist from the original BioShock). Eventually, Ryan had him made into a Big Daddy, codenamed Subject Delta. After completing his mission, Delta is about to leave when Lamb informs him that Stanley turned him in to Ryan and is responsible for his transformation into a Big Daddy. He is then given the choice of either killing or sparing the man.

After finally making it to Fontaine Futuristics, Delta is once again halted by a man named Gilbert Alexander, who is now deeply insane due to absorbing a massive amount of ADAM. Following taped recordings left by Gil's sane self, Delta finds his way to a hidden Plasmid lab where a horribly mutated Gil awaits. Delta retrieves a gene sample and uses it to get to Persephone where Eleanor is held, but before leaving Delta is once again given the choice of ending or sparing Gil's life. Delta enters Persephone and finds Eleanor, locked within a quarantine chamber with Sofia. Before Delta can enter the chamber Sofia smothers the sleeping Eleanor with a pillow. This stops her heart long enough for Delta's body to shut down, and he is knocked unconscious.

Female angel

An "angel" as seen by a Little Sister.

Delta is captured by Lamb and his pair-bond with Eleanor is severed, weakening his heart in the process. However, Eleanor sends a special Plasmid to Delta that allows him to take control of a Little Sister. She reveals that she has been closely observing his actions not only through the pair-bond but through her psychic connection to the new Little Sisters, and depending on Delta's actions throughout Rapture she is either a spirited, rebellious young woman determined to win her freedom or a ruthless cynic who only thinks of her own welfare and survival.

Following Eleanor's instructions, Delta brings her parts of a Big Sister armor, allowing her to free Delta and fight by his side. They resolve to make their escape from Rapture using Sinclair's escape pod. Lamb, upon seeing her daughter defy her, plans to set off bombs that will send them plummeting to the bottom of the sea. During their escape, Delta is forced to kill Sinclair, who had been captured by Lamb and transformed into a Big Daddy. Eleanor and Delta make it to the escape pod, but a final trap set by Lamb mortally wounds Delta. Inside the flooded escape pod with her mother, Eleanor makes the choice to either kill or save Lamb. Depending on the choices made by the player throughout the game, the player will receive different endings. In the good ending, Eleanor will use her Big Sister needle to absorb Delta's ADAM and conscience so that they can be together forever, with Delta guiding Eleanor's actions and drives. In the bad ending, she will brutally harvest Delta's essence and ADAM, heralding the birth of a monster. However, if Delta demonstrated some form of compassion throughout his journey then Delta will have the option to stop and sacrifice his life to give Eleanor a chance at redemption.

Main Characters

Main article: BioShock 2 Characters

Locations

Main article: BioShock 2 Locations

Gameplay

Overview

Sunkenshipwalk

Delta explores the ocean floor.

The player takes on the role of Subject Delta, an Alpha Series Big Daddy. Subject Delta's suit allows him to survive the pressure of the ocean, enabling him to walk outside of Rapture to progress, explore, take a breather from the action within, and even harvest ADAM-yielding Sea Slugs on the ocean floor. A flashlight is built into Delta's suit, and this handy tool turns on and off automatically as needed, allowing the player to investigate even the darkest hallway or corner with ease. When Delta is injured a great deal, his hearing will become muffled, his vision will become dark and blurred and his actions will slow down, to the point where he will die. First Aid Kits and other means can be used to return Delta to full Health before he dies. If Delta should die, he will be respawned in a Vita-Chamber. As the game progresses the player can equip Delta with various Weapons, Plasmids, and Gene Tonics. Delta can also perform a melee bash with any weapon, dealing quick damage.

Like the first game, the player will have to kill the Big Daddy to get the ADAM from the Little Sister. However, the "rescue" option is not immediately available. Instead, the player can either opt to "harvest" or "adopt" the Little Sister. If the player chooses to adopt, the Little Sister will ride on Delta's shoulder until she finds a body to extract ADAM from. When Delta lets her down, she will begin to harvest from the body, causing Splicers to swarm and attack. Though she cannot be killed, Splicers will interrupt the ADAM progress bar by attacking her, meaning the player will be under constant attack until the progress bar fills up. After the gathering mission is complete, Delta will receive some ADAM and she will get back on Delta's shoulders. When the player comes to a Little Sister Vent, they will again be given the choice to harvest or rescue the Little Sister.

Hacking has been changed to a simpler, more fluid process than it was in the first game, and no longer pauses the game. In singleplayer, the player has to land a moving needle in a green or blue section of a bar, while avoiding any enemies present. A successful hack after landing into one or more blue zones will grant a bonus to the player, depending on the machine. Players have the choice to either hack from up close or from a distance with the Hack Tool.

Unlike in BioShock, which allowed the player to return to previous levels via Bathysphere, Once the player leaves each level in BioShock 2, they can never return there and must keep moving forward.

Enemies

Main article: BioShock 2 Enemies

Weapons

Main article: BioShock 2 Weapons

Each of these new weapons (except the Drill and Research Camera) features three types of ammunitions, common, uncommon and rare. With the exception of the Research Camera and Hack Tool, they can all be upgraded three times at a Power to the People station, with the last upgrade becoming available if all previous ones from the same weapon have been equipped.

Plasmids

Main article: BioShock 2 Plasmids

Several of the powers from BioShock return in improved versions, with new upgrades unlocking special abilities.

Gene Tonics

Main article: BioShock 2 Gene Tonics

Items

Main article: BioShock 2 Items

Achievements and Trophies

Main article: BioShock 2 Xbox 360 and PC Achievements
Main article: BioShock 2 PS3 Trophies
Main article: BioShock 2 Steam Achievements

Editions

BioShock 2 Regular Edition BioShock 2 Rapture Edition BS2SEL
(X360/PS3) Price $59.99 (US) $129.99 (NZ)[6]
£49.99 (UK)[7]
$99.99 (US)
$159.96 (NZ)[8]
(PC) Price $49.99 (US) $109.99 (NZ)
£39.99 (UK)
$89.99 (US)
Game Disc and Manual Yes Yes Yes
Special Edition Box No Yes (Slip Cover) Yes (Casing)
BioShock 2 Art Book No Yes (96-Page) Yes (168-Page)
Orchestral Score of
BioShock 2 (CD)
No No Yes
Orchestral Score of
BioShock (Vinyl)
No No Yes
Three Rapture
Propaganda Posters
No No Yes

Downloadable Content

Main article: Downloadable Content

Related Media

Reviews

Reviews
Publication Score
Xbox 360
1UP.com B+
Eurogamer 8/10
GameSpot 8.5/10
Game Informer 8.25/10
IGN 9.1/10
Official Xbox Magazine (& UK) 9/10
PC
PC Gamer UK 9.3/10
PC Zone 9.2/10
IGN 9.1/10
Compilation review site Aggregate score
Game Ranking 88%
Metacritic 88%

BioShock 2 has received positive responses from critics.

Videos

Sea of Dreams Trailer

The PlayStation 3 version of BioShock contained the first teaser trailer for BioShock 2. Named Sea of Dreams, the cinematic teaser features a woman, presumably a grown up Little Sister, standing on a beach looking out to sea as she holds a small doll resembling a Big Daddy. Also, a butterfly is seen crawling out of a barnacle on the BioShock 2 logo toward the end. This resembles Sofia Lamb's belief that butterflies mark the rebirth of Rapture. Seen here.

The song that is featured in the Sea Of Dreams Trailer is Dreams by The Pied Pipers.

Hunting the Big Sister

This ten-minute walkthrough has provided much preliminary information on BioShock 2. It is analogous to the "Hunting the Big Daddy" video[9] from the original BioShock. It has been featured and/or referenced by several different sources, including Game Informer and GameTrailers.com. The full video can be found here.

E3 Gameplay trailer

At E3 2009, 2K Games released a gameplay trailer for BioShock 2, seen here. It seems to be composed of free-camera shots of the beta level used in the "Hunting the Big Sister" video. However, since it was the beta level, it is assumed none of these shots have any bearing on the full game.

GTTV BioShock 2 Episode

On October 22, 2009, a new episode of Game Trailers TV was released on Spike. This episode, dedicated almost entirely to BioShock 2, divulged a huge amount of information about the game. Viewable here.

BioShock 2 Launch Trailer

Released on February 3, 2010, this video shows a cinematic resembling "The Myth of Atlantis" video as a launch for BioShock 2.

Gallery

Bugs/Glitches

  •  Icon pc Vending machines in the main game unintentionally lack voice lines and jingles. While this issue was never fixed by the developers, they do however work fine in both DLCs.
  •  Icon pc A known issue of the Steam port of BioShock 2 (since patch 1.4) is that sound became unbalanced, making guns in both the main game and its DLC quieter than in all previous versions. This issue was caused by the edition of the configuration file SoundMixStates.ini, which remained untouched in the original retail versions. Several fixes can be found online, notably on Steam, which restores the file to its original version.[10]
  •  Icon pc The Extra Little Sister Bug can be performed in Dionysus Park.

Official Sites

Additional Information

For more information on BioShock 2, visit these sites:

References

Smallwikipedialogo This page uses content from Wikipedia. The original article was at BioShock 2. The list of authors can be seen in the page history. As with BioShock Wiki, the text of Wikipedia is available under the CC-BY-SA license.