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Vigors grant active powers such as telekinesis, electricity manipulation, or animal control (exemplified by [[Bucking Bronco]], [[Shock Jockey]], and [[Murder of Crows]] respectively).<ref name="mtv vigors">{{cite web | url = http://multiplayerblog.mtv.com/2011/06/01/ken-levine-talks-vigors-nostrums-and-major-gameplay-changes-for-bioshock-infinite/ | title = Ken Levine Talks Vigors, Nostrums And Major Gameplay Changes For 'BioShock Infinite' | first = Russ | last = Frushtick | date = 2011-06-01 | accessdate = 2011-06-01 | publisher = MTV }}</ref>
 
Vigors grant active powers such as telekinesis, electricity manipulation, or animal control (exemplified by [[Bucking Bronco]], [[Shock Jockey]], and [[Murder of Crows]] respectively).<ref name="mtv vigors">{{cite web | url = http://multiplayerblog.mtv.com/2011/06/01/ken-levine-talks-vigors-nostrums-and-major-gameplay-changes-for-bioshock-infinite/ | title = Ken Levine Talks Vigors, Nostrums And Major Gameplay Changes For 'BioShock Infinite' | first = Russ | last = Frushtick | date = 2011-06-01 | accessdate = 2011-06-01 | publisher = MTV }}</ref>
   
Once DeWitt has found Elizabeth, she will accompany the player throughout much of the game. Elizabeth has her own set of abilities complimentary to DeWitt's. Elizabeth has the ability to open up [[Tear]]s to create cover, ammunition, or other useful objects during combat.<ref>[http://www.joystiq.com/2011/05/23/bioshock-infinite-preview-tears-in-the-sky-line/ "BioShock Infinite preview: Tears in the Sky-line"] article by Christopher Grant at Joystiq.com</ref> The players are able to command Elizabeth on what Tear they want her to open. Elizabeth also occasionally provides DeWitt with ammunition, Salts, health kits, and money based on what the player needs the most at the present situation, and will also revive DeWitt if he is killed during a fight.
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Once DeWitt has found Elizabeth, she will accompany the player throughout much of the game. Elizabeth has her own set of abilities complimentary to DeWitt's. Elizabeth has the ability to open up [[Tear]]s to create cover, ammunition, or other useful objects during combat.<ref>[http://www.joystiq.com/2011/05/23/bioshock-infinite-preview-tears-in-the-sky-line/ "BioShock Infinite preview: Tears in the Sky-line"] article by Christopher Grant at Joystiq.com</ref> The players are able to command Elizabeth on what tear they want her to open. Elizabeth also occasionally provides DeWitt with ammunition, Salts, health kits, and money based on what the player needs the most at the present situation, and will also revive DeWitt if he is killed during a fight.
   
''Infinite'' features several varieties of enemies. Unlike the previous ''BioShock'' games, sometimes enemies will not attack on sight but instead will remain neutral to DeWitt unless the player performs an action that causes them to become hostile.
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''Infinite'' features several varieties of enemies. These range from seemingly average humans with weapons to the iconic [[Handyman (Enemy)|Handyman]] seen in trailers. Unlike the previous ''BioShock'' games, sometimes enemies will not attack on sight but instead will remain neutral to DeWitt unless the player performs an action that causes them to become hostile.
   
 
Players can also use a navigation arrow, which is different from previous ''BioShock'' games in that it can be toggled with the down key on the bottom of the d-pad.
 
Players can also use a navigation arrow, which is different from previous ''BioShock'' games in that it can be toggled with the down key on the bottom of the d-pad.
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