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Peach Wilkins
"Come on in and show us those snappy snappies."Peach Wilkins

This article could use some more pictures. Would you kindly help BioShock Wiki by adding some?
Pictures needed: Screenshots: The Decoy Plasmid in-use; the Decoy Plasmid while wielded; the glitch (see below).
Target Dummy Slide 3
For the Plasmid in BioShock, see Target Dummy.
Enemies on your back? Distract their attention with a helpful decoy. They take the heat… so you don't have to!
― Decoy Plasmid advertisement

Decoy is a Plasmid available in BioShock 2. When selected, it creates a translucent figure in the player's center field of view, marking the location where the decoy target will be created. Decoy is an active Plasmid that instantly creates a single decoy target in a single location, at the cost of EVE.

The decoy target is an illusion; a translucent image of the player that Splicers, hostile Big Daddies, hostile Security Bots, Security Cameras, and Turrets will regard as an enemy. A maximum of one decoy target may be created at a time. Casting Decoy any subsequent number of times will remove and replace the active decoy target with a new one. The decoy has a duration of approximately ten[citation needed] seconds before disappearing. The created decoy does not have health or any impact points. All forms of attack against the decoy target simply pass through it.

Upgrade Path[]

Plant a decoy to distract foes! Watch as they attack the wrong man!
― "Decoy" training
Target Dummyi

Minerva's Den[]

First available at a Gatherer's Garden in Minerva's Den for 60 ADAM.

Even the odds with a harder-working decoy! Watch as it reflects damage back on distracted foes!
― "Decoy 2" training
Decoy 2

Minerva's Den[]

First available at a Gatherer's Garden in Minerva's Den for 100 ADAM.

Get the most out of your investment! Damage by the decoy is returned to you as health!
― "Decoy 3" training
Decoy 3

Minerva's Den[]

Can be purchased for 120 ADAM in Gatherer's Gardens onward the first machine in Operations.

Recommended Tonics[]

  • The EVE Saver line of Tonics will significantly reduce EVE consumed when using Plasmids.
  • Drill Specialist significantly reduces the amount of EVE consumed when using Plasmids, at the cost of not being able to use any weapons other than the Drill, Hack Tool and Research Camera.
  • Damage Research will significantly increase damage against researched enemies, if using Decoy 2 or 3.
  • Fountain of Youth restores EVE while the player is in water. This can allow the player to continue setting out Decoys without running out of EVE.

Video[]

Gallery[]

Bugs/Glitches[]

Behind the Scenes[]

  • At the first stage of Decoy, Delta's symbol (Δ) on his left hand glows. Each level adds another, smaller symbol inside the previous one.
  • A similar ability exists in BioShock Infinite, where Elizabeth brings a statue of Booker through a Tear to use as a decoy.

References[]

  1. "Decoy (minerva's den)" topic on the 2K Games forum
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