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Brigid TenenbaumHQ
"The slugs alone could not provide enough ADAM for serious work. But combined with the host...
now we have something."
Brigid Tenenbaum

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Research Laboratories Hub

The ransacked hub of Fink Manufacturing's Research laboratories.

The Research Laboratories are the experimentation facilities of Fink Manufacturing. Located inside the Factory, Elizabeth explores this location to retrieve a hair sample during the events of Burial at Sea - Episode 2.

History[]

The Research Laboratories were the source of the wondrous technological advancements of Fink Manufacturing such as the studies of ADAM and the development of Vigors, but also the creation of human hybrids like the Handymen and Songbird. Most of their researches were actually stolen by Fink using Tears to other realities, among them Rapture and Suchong's creations. A part of the facilities was shut down long before those events and held the disused Imprinting Studies, quarantined after Songbird's accidental but successful bonding with its test subject in 1896.[1] In July 1912, during the Vox Populi revolution in Columbia, the Factory was invaded by the rebels and the laboratories ransacked. Many guards and scientists were killed in the assault, with only a few hiding scientists surviving.

Burial at Sea - Episode 2[]

Main article: Burial at Sea - Episode 2

Elizabeth comes back to Columbia from Rapture to get a Lutece Particle in order to help Atlas escape Fontaine's Department Store. However, Suchong keeps her from returning to Rapture until she retrieves a hair sample from a locked laboratory inside the factory. She accesses the research sector by going down Fink's elevator in his private quarters, next to his office atop the building.

Security Checkpoint[]

Outside the private elevator is a security checkpoint. There are few resources to gather around and a Gun Automaton sweeps the area from a Vox Gunship outside a large broken window. Both corridors lead to different floors of the laboratories. There is also a locker room for the scientists working in this part of the Factory.

Hub[]

This three-story area is where the main laboratories are located, all around a grand atrium with a statue of Fink throning in the middle. The three main floors were used for different purposes. The first floor housed both labs for studies on sea slugs, collected from deep-water explorations and their harvesting of ADAM and a section dedicated to studying quantum physics. The second floor consisted of the Surgical Suite and the third floor held prototyping rooms for new experimental Vigors. Fink had a "chamber of panic" built beneath the atrium which contains a few resources and an upgrade for the Ironsides Vigor. One door on the ground floor leads to the quarantined Imprinting Studies.

Quantum Physics and Sea Slug Labs[]

The Quantum Physics Lab was primarily used to research the levitation mechanic which allows the city to float, but also other areas of the field. Elizabeth can find several mockingbirds in cages, studied by the scientists due to their seeming stillness while flying. There are also several miniatures of floating Columbian buildings in bell jars and Lutece Particles. Covered on most wall surfaces are various documents of different quantum physics theories such as those presented by Schrödinger and Heisenberg. There are a few resources for the player, but no hair sample or collectable.

The Sea Slug Lab focused on the invertebrate which provided Columbia with ADAM, the genetic substance used to make Vigors. Research was done on the slug's retrieval locations, anatomy, ADAM extraction and life cycle, evident by the sea slug sighting map and various blackboards in the lab. Before the labs were abandoned by the scientists, they were apparently in the process of dissecting slugs, as several sea slugs are present on the workbenches as well as several in jars throughout the lab. Fink's Voxophone "The Greater Good" is set on one of the said workbenches. One of the lab's sections is notably locked from the inside and a scientist covered in fear can be seen through the lab's window as well as an air vent. Elizabeth most enter the vent outside the Surgical Suite to enter the locked lab, which doesn't differ much from the rest of the lab, but contains a 100% bottle of salts, a lockpick, and no hair sample.

Surgical Suite[]

This area is the operating facility of Fink Manufacturing for experimental surgical procedures, notably to transform men into Handyman. It also holds a set of inventory rooms to store their mechanical parts and artificial hearts. Finally, there is also a locked guardroom containing several collectibles along with the second upgrade for Ironsides. A vent coming from this place leads to the corridor outside the Imprinting Studies.

Imprinting Studies[]

The entrance to the studies is guarded by a lone Gun Automaton, but the main access and security booth are locked behind quarantine door. Vox fighters debarked inside by flying on a barge and breaking the windows, though they were dealt with the automaton as soon as entered. Elizabeth gets inside by swinging on Sky-Hook hanging points outside the building and through the windows of the observation & engineering study.

The labs have been gathering dust, but all the models, experiments and studies have been left intact, such as sketches and short replicas of Fink's Songbird and Suchong's Big Daddies, but also dead animal test subjects. Large tanks of green liquid contain several dead dogs having failed the imprinting procedure. The rooms hold a live prototype of Songbird, watching endlessly a mind-inducing film to bond with its past test subject. In another study is a film of how Songbird eventually bonded to a young Elizabeth after crashing down into Monument Tower. Nearby is the hair sample Elizabeth was looking for, a cut of her own hair from when she was a child. The console inside the control room lifts the quarantine but also allow the Vox Populi to enter.

New Discoveries[]

Single Use Events[]

Coded Locks[]

  • The Guardroom in the Surgical Suite - 2847
  • Fink's Panic Room in the Hub - 8371

Voxophones[]

  1. Jeremiah Fink - The Greater Good - Hub, first floor, on a desk in the area used to study Sea Slugs.
  2. Jeremiah Fink - Necessary Precautions - Hub, third floor, on a desk by the rejected Vigors blackboard.
  3. Jeremiah Fink - Table Scraps - Imprinting Studies, in the observation are of the security checkpoint by the entrance (only obtainable after lifting the quarantine).
  4. Edmund Munford - Childish Fears - Surgical Suite, on a desk in the Parts Inventory.

Gallery[]

Models[]

In-Game Images[]

Behind the Scenes[]

  • One of the discarded Vigors in the hub's laboratories has the regular bottle design of Plasmids and Gene Tonics from Rapture.
  • One of the Big Daddy sketches depicts the Slow-Pro Protector which was eventually discarded and reused later in BioShock 2 for the Rumbler.

References[]

  1. Jeremiah Fink's Voxophone: Table Scraps
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