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[[File:Jack's Family Photo.png‎|thumb|125px|''Jack's "family" photo.'']]
 
[[File:Jack's Family Photo.png‎|thumb|125px|''Jack's "family" photo.'']]
 
*Jack's wallet shows an [[Irrational Games]] business card in one of the pockets. The person standing between the older man and woman in the family photo at the top of the wallet is the Lead Designer at Irrational Games, Bill Gardner.<ref>[http://www.rapturearchives.com/img/library/dossiers/fullsize/Jack_Wallet.jpg Image of Jack's wallet] at [http://www.rapturearchives.com/index.php The Rapture Archives]</ref><ref>[http://irrationalgames.com/community/forums/irrational-general-discussion/a-small-picture-showing-you-irrational-actually-never-died/ Post by Joe Faulstick] on the "A small picture showing you Irrational actually never "died" :)" thread in the [http://irrationalgames.com/community/forums/ Irrational Games Forums]</ref>
 
*Jack's wallet shows an [[Irrational Games]] business card in one of the pockets. The person standing between the older man and woman in the family photo at the top of the wallet is the Lead Designer at Irrational Games, Bill Gardner.<ref>[http://www.rapturearchives.com/img/library/dossiers/fullsize/Jack_Wallet.jpg Image of Jack's wallet] at [http://www.rapturearchives.com/index.php The Rapture Archives]</ref><ref>[http://irrationalgames.com/community/forums/irrational-general-discussion/a-small-picture-showing-you-irrational-actually-never-died/ Post by Joe Faulstick] on the "A small picture showing you Irrational actually never "died" :)" thread in the [http://irrationalgames.com/community/forums/ Irrational Games Forums]</ref>
*The original game had Jack mutate more and more with Plasmid use, and would make players decide if they wanted to splice themselves to the point of inhumanity, or keep Jack human, at the cost of safety.{{Fact}}
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*The original game had Jack mutate more and more with Plasmid use, and would make players decide if they wanted splice themselves to the point of inhumanity, or keep Jack human, at the cost of safety.{{Fact}}
 
*During the ending cutscenes of ''BioShock'', Jack's chain tattoos are about half as large as they are in-game.
 
*During the ending cutscenes of ''BioShock'', Jack's chain tattoos are about half as large as they are in-game.
 
*Jack, or the playable character in this case, was originally called Joe in the first developer demo which was narrated by [[Ken Levine]].<ref>[https://www.youtube.com/watch?v=iHzoVzKRRBg BioShock Tech Demo *HD*] On YouTube</ref>
 
*Jack, or the playable character in this case, was originally called Joe in the first developer demo which was narrated by [[Ken Levine]].<ref>[https://www.youtube.com/watch?v=iHzoVzKRRBg BioShock Tech Demo *HD*] On YouTube</ref>
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