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Paul Presley is an artist for Irrational Games who was part of the art team for BioShock Infinite and its downloadable content Clash in the Clouds and Burial at Sea.

CareerEdit

Paul Presley attended The Art Institute of Orange County California, USA, from 2006 to 2009 and graduated as a Bachelor of Science, Game Art, and Design. After his studies, Presley worked as an intern artist at Crazy Pixel Productions for three months and later that year was hired by Irrational Games as an asset and prop artist for BioShock Infinite.[1] Presley provided a large amount of in-game models for the game, including: the airships (Hovercraft, Security Zeppelins, The Hand of the Prophet, The First Lady and the Pilgrim Rocket); various machinery (Mendelssohn Kinematic Couture, Columbian Sundry and Supply, the Shock Jockey engine, industrial machines, etc.); furniture and stationary objects (desks, containers, dining sets, appliances, etc.), architecture (store fronts, doors, pillars, statuary, etc.); items (the Whistler, Salts bottle, Cash Register, Invitation Mask, etc.) and much more.[2][3] After the closer of Irrational Games, he worked as a freelancer for the Insomniac Games titles Sunset Overdrive (2014) and Spider-Man (2018), for The Creative Assembly title Warhammer - Total War (2016),[1] and for the Gearbox Software title Borderlands 3 (2019).[2] Like Robb Waters and Chad King, Presley was also involved with the Day For Night Games title The Black Glove as an asset modeler,[2] but the game was shelved.[4]

Game CreditsEdit

BioShock seriesEdit

Year Game Company Credited as/for
2013 BioShock Infinite Irrational Games Asset Modeling - Artist
2014 Clash in the Clouds Irrational Games Asset Modeling - Artist
2013 Burial at Sea - Episode 1 Irrational Games Asset Modeling - Artist
2014 Burial at Sea - Episode 2 Irrational Games Asset Modeling - Artist

OtherEdit

Year Game Company Credited as/for
2014 Sunset Overdrive Insomniac Games Prop Artist
Not released[sic] The Black Glove Day For Night Games Asset Modeling
2016 Warhammer - Total War The Creative Assembly Prop Artist
2018 Spider-Man Insomniac Games Prop Artist
2019 Borderlands 3 Gearbox Software Content Artist

GalleryEdit

BioShock Infinite and Clash in the CloudsEdit

Burial at SeaEdit

Behind the ScenesEdit

  • Paul Presley's message in the credits of BioShock Infinite is: "There are far, far better things ahead than any we leave behind. Mammon won't cut it."[5]

ReferencesEdit

  1. 1.0 1.1 Paul Presley on LinkedIn
  2. 2.0 2.1 2.2 Paul Presley's ArtStation
  3. [Portfolio] Paul Presley - 3DArtist on Polycount
  4. The Black Glove is "shelved" as developers move on to other things on PCGamer
  5. BioShock Infinite Credits
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