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|biocredits =Concept Artist,<br />PS3 Downloadable <br />Content Concept Art |
|biocredits =Concept Artist,<br />PS3 Downloadable <br />Content Concept Art |
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|bio2credits =Team |
|bio2credits =Team |
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− | |bioIcredits =Senior Character |
+ | |bioIcredits =Senior Character<br />Concept Artist |
|homepage =http://www.robbwatersart.com/ |
|homepage =http://www.robbwatersart.com/ |
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|mobygames =http://www.mobygames.com/developer/sheet/view/developerId,130535/ |
|mobygames =http://www.mobygames.com/developer/sheet/view/developerId,130535/ |
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==Career== |
==Career== |
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− | Robb Waters worked on games such as ''System Shock'' and ''Thief: The Dark Project'' before becoming an employee of [[Irrational Games]] in 2000. After he was hired he worked as a |
+ | Robb Waters worked on games such as ''System Shock'' and ''Thief: The Dark Project'' before becoming an employee of [[Irrational Games]] in 2000. After he was hired he worked as a the character concept artist for ''Freedom Force'' (2002) and as a concept artist for ''Freedom Force vs The 3rd Reich'' (2005). He was eventually given the task as a concept artist for ''BioShock'' and is responsible for creating the final look for the [[Little Sister]]s, the [[Splicer]] models, the appearance of [[Andrew Ryan]] and [[Sander Cohen]], advertising (both in-game and marketing), the [[Plasmid]] training videos, ''The [[Challenge Rooms]]'' and much more. On the development team of ''BioShock Infinite'', Waters became the Senior Character Concept Artist and created concept art for many characters and set pieces, including those of the [[Songbird]], the Heavy Hitters (excluding the [[Fireman|Firemen]]), the [[Sky-Hook]], [[Cornelius Slate]] and [[Daisy Fitzroy]]. Sculpting is one of Waters talents, and he designed the Songbird statue,<ref>[http://store.irrationalgames.com/store/tk2irr/en_IE/pd/productID.306663200 BioShock Infinite Signed Songbird Statue] on Irrational Games Online Store</ref> featured in the [[BioShock Infinite Premium/Ultimate Songbird Edition|Ultimate Songbird Edition]]. The Cover art for ''BioShock Infinite'' and ''[[Clash in the Clouds]]'' was also made by Waters. After the closing of Irrational Games, Waters worked with Day for Night Games on the indie title ''The Black Glove'' as a Concept artist, which was shelved.<ref>[http://www.pcgamer.com/the-black-glove-is-shelved-as-developers-move-on-to-other-things/ The Black Glove is "shelved" as developers move on to other things] on PCGamer</ref> He later worked on the game ''Perception'' by The Deep End Games which was released in May 2017<ref>[http://www.eurogamer.net/articles/2015-06-23-ex-bioshock-devs-horror-game-perception-succeeds-its-kickstarter-goal Ex-BioShock dev's horror game Perception meets its Kickstarter goal] on EuroGamer</ref><ref>[[Wikipedia:Perception (video game)|Perception]] on Wikipedia</ref> and the ''System Shock'' remake, under Night Dive Studios.<ref>[http://www.polygon.com/2015/11/25/9801434/system-shock-remake-first-look-art System Shock is being reimagined, and we've got the first look] on Polygon</ref> Waters has also recently done work for [http://www.idwpublishing.com IDW Publishing], [http://www.certainaffinity.com/ Certain Affinity] and [https://www.ghoststorygames.com/blog/2017/02/22/welcome-to-ghost-story Ghost Story Games].<ref>http://www.robbwatersart.com/new-page/</ref> |
+ | |||
==Game Credits== |
==Game Credits== |
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===''BioShock'' series=== |
===''BioShock'' series=== |
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|Artist |
|Artist |
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|- |
|- |
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− | |{{Sic| |
+ | |{{Sic|N/A|Project cancelled, set for 2002}} |
|''The Lost'' |
|''The Lost'' |
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|[[Irrational Games]] |
|[[Irrational Games]] |
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|Support |
|Support |
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|- |
|- |
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− | |{{Sic| |
+ | |{{Sic|Not released|Project shelved, set for 2015}} |
|''The Black Glove'' |
|''The Black Glove'' |
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|Day For Night Games |
|Day For Night Games |
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|Art Director, Concept Artist |
|Art Director, Concept Artist |
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|- |
|- |
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+ | |2017 |
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− | |2016 |
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|''Perception'' |
|''Perception'' |
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|The Deep End Games |
|The Deep End Games |
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==Gallery== |
==Gallery== |
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===''BioShock''=== |
===''BioShock''=== |
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− | <gallery widths="194"> |
+ | <gallery widths="194" position="center"> |
− | + | Early Splicer Sulpture 2.png|''A sculpture created by Robb Waters to help sell the ''BioShock'' game concept to publishers.'' |
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− | Mutants.jpg|''Three early splicers.'' |
+ | Mutants.jpg|''Three early splicers.'' |
− | + | Yam Hand.png|''An early Splicer concept called the 'Yam Hand'.'' |
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Clittlesister.png|''The [[Little Sister]].'' |
Clittlesister.png|''The [[Little Sister]].'' |
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Slowmopro 001.jpg|''The [[Slow-Pro]] [[Big Daddy]].'' |
Slowmopro 001.jpg|''The [[Slow-Pro]] [[Big Daddy]].'' |
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Masquerade poster.jpg |
Masquerade poster.jpg |
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Welcomemural.png |
Welcomemural.png |
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− | + | Telekinesis Poster (Dandy Dental).png |
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Teleportation Advertisement.png |
Teleportation Advertisement.png |
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Plasmid Poster.png |
Plasmid Poster.png |
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All good girls gather.png |
All good girls gather.png |
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+ | B1 Lighthouse Icon.jpeg|''Icon for [[the Lighthouse]].'' |
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The I in the Team.jpg|''[[The 'I' in Team]].'' |
The I in the Team.jpg|''[[The 'I' in Team]].'' |
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Shocking Turn of Events Cover.jpg|''[[A Shocking Turn of Events]].'' |
Shocking Turn of Events Cover.jpg|''[[A Shocking Turn of Events]].'' |
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===''BioShock Infinite''=== |
===''BioShock Infinite''=== |
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− | <gallery widths="194"> |
+ | <gallery widths="194" position="center"> |
Elizabeth66.jpg|''[[Elizabeth]].'' |
Elizabeth66.jpg|''[[Elizabeth]].'' |
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Elizabeth Exam Table concept art.jpg |
Elizabeth Exam Table concept art.jpg |
Revision as of 12:09, 23 May 2019
Robb Waters is one of the concept artists for BioShock and the Senior Character Concept Artist for BioShock Infinite.
Career
Robb Waters worked on games such as System Shock and Thief: The Dark Project before becoming an employee of Irrational Games in 2000. After he was hired he worked as a the character concept artist for Freedom Force (2002) and as a concept artist for Freedom Force vs The 3rd Reich (2005). He was eventually given the task as a concept artist for BioShock and is responsible for creating the final look for the Little Sisters, the Splicer models, the appearance of Andrew Ryan and Sander Cohen, advertising (both in-game and marketing), the Plasmid training videos, The Challenge Rooms and much more. On the development team of BioShock Infinite, Waters became the Senior Character Concept Artist and created concept art for many characters and set pieces, including those of the Songbird, the Heavy Hitters (excluding the Firemen), the Sky-Hook, Cornelius Slate and Daisy Fitzroy. Sculpting is one of Waters talents, and he designed the Songbird statue,[1] featured in the Ultimate Songbird Edition. The Cover art for BioShock Infinite and Clash in the Clouds was also made by Waters. After the closing of Irrational Games, Waters worked with Day for Night Games on the indie title The Black Glove as a Concept artist, which was shelved.[2] He later worked on the game Perception by The Deep End Games which was released in May 2017[3][4] and the System Shock remake, under Night Dive Studios.[5] Waters has also recently done work for IDW Publishing, Certain Affinity and Ghost Story Games.[6]
Game Credits
BioShock series
Year | Game | Company | Credited as/for |
---|---|---|---|
2007 | BioShock | 2K Boston / 2K Australia | Concept Artist, PS3 System Concept Artist |
2010 | BioShock 2 | 2K Marin | Team |
2013 | BioShock Infinite | Irrational Games | Senior Character Concept Artist |
Other
Year | Game | Company | Credited as/for |
---|---|---|---|
1994 | System Shock | Looking Glass Studios | Artist |
1995 | Flight Unlimited | Looking Glass Studios | Artist |
1996 | Terra Nova: Strike Force Centauri | Looking Glass Studios | Artist |
1998 | Thief: The Dark Project | Looking Glass Studios | Artist |
1998 | Akuji: The Heartless | Crystal Dynamics | Artist |
N/A | The Lost | Irrational Games | Concept Artist |
2002 | Freedom Force | Irrational Games | Freedom Force Team, Audio |
2005 | Freedom Force vs The 3rd Reich | Irrational Games | Concept Artist, Audio |
2005 | SWAT 4 | Irrational Games | Artist |
2012 | PlayStation All-Stars: Battle Royale | SuperBot Entertainment | Support |
Not released | The Black Glove | Day For Night Games | Art Director, Concept Artist |
2017 | Perception | The Deep End Games | Concept Artist |
2017 | System Shock: Remastered Edition | Night Dive Studios | Artist |
Videos
Gallery
BioShock
BioShock Infinite
References
- ↑ BioShock Infinite Signed Songbird Statue on Irrational Games Online Store
- ↑ The Black Glove is "shelved" as developers move on to other things on PCGamer
- ↑ Ex-BioShock dev's horror game Perception meets its Kickstarter goal on EuroGamer
- ↑ Perception on Wikipedia
- ↑ System Shock is being reimagined, and we've got the first look on Polygon
- ↑ http://www.robbwatersart.com/new-page/