The Art of BioShock Infinite is a book of production and concept art that was released February 27, 2013, after the release of BioShock Infinite. It was published by Dark Horse as a hardcover book and is currently priced at $39.99.[1]
Sections[]
The currently known sections are as follows:
- An introduction by Ken Levine.
- Concept art for the game's main city: Columbia.
- Character designs for the game's main characters: Booker, Elizabeth, and Songbird.
- Character designs for the game's Founders, Citizens and Vox Populi.
- Explanation behind the designs of the Heavy Hitters.
- A chapter focused on the advertisments and propaganda used in the game.
- Early explorations of released and non-released Vigors in the game.
- A chapter dedicated to concept design for the Sky-Hook.
- Explanation behind the Weapons and Airships design.
- Another chapter on the concept art for Columbia.
Gallery[]
Miniature Edition[]
A miniature edition for The Art of BioShock Infinite was announced to be included with both the Premium Edition and the Songbird Edition of BioShock Infinite. This 64-page collectible mini-edition of the artbook provides a substantial look at the full version, published by Dark Horse Books, and includes a hand-distressed blue linen hardcover with a gold leaf embroidered stamp of Columbia, written as "Columbia: Customs & Excise 1907".
Gallery[]
Behind The Scenes[]
- During the book's announcement, Amazon had shown an alternate cover that originally mentioned Nate Wells contributing an introduction with Ken Levine,[2] but due to his departure from Irrational Games,[3] the cover had been changed to only feature Ken Levine's introduction.
References[]
- ↑ 'The Art of Bioshock Infinite' Getting a Slick Hardcover From Dark Horse In February on MTV Multiplayer.
- ↑ original image listing on Amazon.com
- ↑ Two Top BioShock Infinite Team Members Leave Irrational on gamasutra