The most awesome Splicer to never be seen.

About meEdit

I'm just your average BioShock fan since it's demo release in 2007. Since then, I've been exploring every nook and cranny of the game, from it's development, to it's influences, and trying to recreate the possible architecture of each explored location from both games, through either sketch or a scale model. Until then, I hope that BioShock Infinite will be just as good as it's predecessor.

Pages I've Helped CreateEdit

My favorite pagesEdit

Images I've includedEdit

GI BIO3 coverscan webbig

Why Ken Levine was right about finding an excuse to go back into Rapture

Other pages I'm onEdit

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